bekomme öfter den fehler typ1 is not a function bla
kommt nur bei kiefernknochen hut :
[Name] == jawboneCap # ([skillaxemastery] >= 1 || [SkillShout] >= 1 || [Skillbash] >= 1 ) && ([skillaxemastery] >= 1 || [SkillShout] >= 1 || [Skillbash] >= 1 ) && [Level] <= 9
[Name] == fangedHelm # ([skillaxemastery] >= 1 || [SkillShout] >= 1 || [Skillbash] >= 1 ) && ([skillaxemastery] >= 1 || [SkillShout] >= 1 || [Skillbash] >= 1 ) && [Level] <= 9
[Name] == jawboneCap # ([SkillShout] >= 1 || [Skillbash] >= 1 ) && ([SkillShout] >= 1 || [Skillbash] >= 1 ) && [Level] <= 9
[Name] == fangedHelm # ([SkillShout] >= 1 || [Skillbash] >= 1 ) && ([SkillShout] >= 1 || [Skillbash] >= 1 ) && [Level] <= 9
[Name] == jawboneCap && [Quality] >= normal # ([SkillShout] >= 1 || [Skillbash] >= 1 || [Skilljump] >= 1) && ([SkillShout] >= 1 || [Skillbash] >= 1 || [Skilljump] >= 1) && ([SkillShout] >= 1 || [Skillbash] >= 1 || [Skilljump] >= 1) && [Level] <= 9
[Name] == fangedhelm && [Quality] >= normal # ([SkillShout] >= 1 || [Skillbash] >= 1 || [Skilljump] >= 1) && ([SkillShout] >= 1 || [Skillbash] >= 1 || [Skilljump] >= 1) && ([SkillShout] >= 1 || [Skillbash] >= 1 || [Skilljump] >= 1) && [Level] <= 9
[Name] == jawboneCap && [Quality] >= normal && [flag] != etheral # [SkillShout] >= 1 && ([Skillbash] >= 1 || [Skilljump] >= 1) && [Level] <= 9
[Name] == fangedHelm && [Quality] >= normal && [flag] != etheral # [SkillShout] >= 1 && ([Skillbash] >= 1 || [Skilljump] >= 1) && [Level] <= 9
[Name] == jawboneCap && [Quality] >= normal && [flag] != etheral # [Skillbash] >= 1 && ([Skillshout] >= 1 || [Skilljump] >= 1) && [Level] <= 9
[Name] == fangedHelm && [Quality] >= normal && [flag] != etheral # [Skillbash] >= 1 && ([Skillshout] >= 1 || [Skilljump] >= 1) && [Level] <= 9
[Name] == jawboneCap && [Quality] >= normal && [flag] != etheral # [Skilljump] >= 1 && ([Skillbash] >= 1 || [Skillshout] >= 1) && [Level] <= 9
[Name] == fangedHelm && [Quality] >= normal && [flag] != etheral # [Skilljump] >= 1 && ([Skillbash] >= 1 || [Skillshout] >= 1) && [Level] <= 9
[Name] == fangedHelm && [Quality] == normal && [flag] != etheral # ([SkillShout] >= 1 || [Skillbash] >= 1 || [Skilljump] >= 1 ) && ([Skillbash] >= 1 || [Skilljump] >= 1) && [Level] <= 9
[Name] == jawbonecap && [Quality] == normal && [flag] != etheral # ([SkillShout] >= 1 || [Skillbash] >= 1 || [Skilljump] >= 1 ) && ([Skillbash] >= 1 || [Skilljump] >= 1) && [Level] <= 9
findet jemand vllt nen problem in der pickit?
Biete ein danke ! für lösung