New Disclaimer: By downloading this software, you agree that the author (Jan Miller) and the software filehost is in no way responsable for any damage the software may cause. The software has been created for Diablo II: Lord of Destruction v1.11b Singleplayer. IF you decide to use it on the Battle.Net servers, you must be aware that you are breaking the EULA. Breaking the EULA can cause your account and/or CD-Key to be banned temporarily/permanently. IF you decide to mirror this thread/file on your own website, be sure to copy this thread/file UNMODIFIED including this disclaimer! You must agree to this disclaimer before downloading EasyMap. Note: EasyMap will always be available for free at

IF you want to support me and become a donor, visit this thread:

Latest version: 1.2
Version changes:-
New "Teleport Session" Demo-Videos (25 MB each):Quote:
-Fixed an occasional crash when attempting to calculate pathway to vector that doesn't exist
-Fixed a bug with warden signature code that caused player to be booted from game (because warden module initialization failed)
-Found a bug caused by D2Loader in conjunction with EasyMap and added to "Known bugs/errors" list
-Added "ExperienceCounter" option to config


Note: See info on how to use "Teleport Session" feature in the "Extras" section!
Installation:
Requirements:Quote:
-Open all the Diablo II instances you want to install EasyMap v6.7
-Open "EasyLoad.exe"
Note: Please pay attention to the "security tips" below
Download:Quote:
-WinNT / WindowsXP / Windows2003 Pro / Windows2000
-Diablo II: Lord of Destruction v1.11b

Extra Information
Why did you change the name to "EasyPlay"?
Two reasons:
1) The version numbers of EasyMap were getting out of hand!
2) EasyMap no longer suits the program anymore, as it's not "merely" a maphack anymore, ever since I introduced the *never implemented before* teleport sessions feature.
How to use the teleport session feature?
New: Boss Stats valuesQuote:
Move into an area that has a vector (for example: Stoney Field). Now, you decide to teleport to that vector and press the appropriate "level vector key" (see configuration). On first press, a pathway SHOULD be created to the vectors destination. On second press, you will start teleporting along the created pathway. The default keys are 5 (waypoint), 6 (special) and 7 (level target)
Note: Pathway creation will fail for vector destinations not in the same map as the player. Also: IF you move your player significantly after creating a pathway, the pathway will be cleared. You may only have one pathway at a time.
Example:
1) Move a teleport character to stoney field
2) Open your auto/mini-map and press 7
3) A pathway appears. Press 7 again and you start teleporting
New: Immunity signs:Quote:
The following table converts the automap letters to their actual meaning:-
EF = Extra Fast
ES = Extra Strong
SS = Stone Skin
MR = Magic Resistant
Spec = Spectral hit
Tele = Teleport
Aura = Magic Aura
Ench = Enchanted
Light = Lightning Enchanted
Fire = Fire Enchanted
Cold = Cold Enchanted
Some security tipsQuote:
When "EnableImmuneSigns" is enabled, an 'i' will be printed in the immunity color of the monster. If the monster has
multiple immunities, there will be multiple 'i''s printed next to the monster's "target square" ..
DonateQuote:
-Load the maphack in a battle.net channel before joining a game
-Do not tell anyone you're using maphack![]()
Note: There hasn't been very few donations recently. Please re-consider donating before using this software. You can find more info here:Quote:
You can support my beer fund and stimulate my motiviation by sending me some dollars/euros to the following PAYPAL ( ) account:
I'll be glad about any amount, especially since I've spent more than 250 hours developing this piece of software. Note: EasyMap will always stay free software and will continue to be updated!

-Jan






