Register for your free account! | Forgot your password?

Go Back   elitepvpers > Other Online Games > Diablo 2
You last visited: Today at 02:36

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



D2NT Item Config Problem

Discussion on D2NT Item Config Problem within the Diablo 2 forum part of the Other Online Games category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Jul 2009
Posts: 355
Received Thanks: 31
D2NT Item Config Problem

Moin,

habe ein Problem mit meiner Item Config. Habe ständig restarts und weiß nicht warum. Ich benutze den D2NT von Bluebird und wenn ich seine Config benutze habe ich keine Restarts und Fehler mehr.
Könnt ihr euch die Config mal anschauen??

Danke

Code:
//===========
//=========================
//=========================
//=======TOMS CONFIG=======
//=========================
//=========================
//===========


//==============================================
//==============================================
//===================TRAENKE====================
//==============================================
//==============================================

//[Name] == GreaterHealingPotion
[Name] == SuperHealingPotion
//[Name] == GreaterManaPotion
[Name] == SuperManaPotion
[Name] == RejuvenationPotion
[Name] == FullRejuvenationPotion

//===============================================
//===============================================
//=================SCHLUESSSEL===================
//===============================================
//===============================================

//[Name] == KeyOfTerror
//[Name] == KeyOfHate
[Name] == KeyOfDestruction

//===============================================
//===============================================
//====================GOLD=======================
//===============================================
//===============================================

[Type] == gold # [Gold] >= 2000

//===============================================
//===============================================
//===================RUNEN=======================
//===============================================
//===============================================

//[Name] == ElRune
//[Name] == EldRune
//[Name] == TirRune
//[Name] == NefRune
//[Name] == EthRune
//[Name] == IthRune
//[Name] == TalRune
//[Name] == RalRune
//[Name] == OrtRune
//[Name] == ThulRune
//[Name] == AmnRune
//[Name] == SolRune
//[Name] == ShaelRune
//[Name] == DolRune
//[Name] == HelRune
//[Name] == IoRune
//[Name] == LumRune
//[Name] == KoRune
//[Name] == FalRune
//[Name] == LemRune
[Name] == PulRune
[Name] == UmRune
[Name] == MalRune
[Name] == IstRune
[Name] == GulRune
[Name] == VexRune
[Name] == OhmRune
[Name] == LoRune
[Name] == SurRune
[Name] == BerRune
[Name] == JahRune
[Name] == ChamRune
[Name] == ZodRune

//===============================================
//===============================================
//==================ZAUBER-UNIQUE================
//===============================================
//===============================================

[Name] == SmallCharm && [Quality] == unique // Anni
[Name] == GrandCharm && [Quality] == unique # [ItemReducedPrices] >= 10 && [ItemMagicBonus] >= 40 // Gheeds Glück

//===============================================
//===============================================
//====================UNIQUES====================
//===============================================
//===============================================

//===============================================
//================HELME-UNIQUE===================
//===============================================

[Name] == GrimHelm && [Quality] == unique && [Flag] != ethereal # [ManaLeech] >= 8 && [LifeLeech] >= 8 && [DamageResist] >= 20 // Vampirbick
[Name] == Shako && [Quality] == unique && [Flag] != ethereal # [Defense] >= 130 // Harlekinskrone
[Name] == Demonhead && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 140 && [LifeLeech] >= 10 && [Strength] >= 30 // Andariel's Antlitz 
[Name] == BoneVisage && [Quality] == unique && [Flag] != ethereal # [Sockets] >= 2 && [Defense] >= 450 && [Strength] >= 30 // Riesenschaedel
[Name] == SpiredHelm && [Quality] == unique && [Flag] != ethereal # [PassiveColdMastery] >= 10 && [Dexterity] >= 15 // Nachtschwinges Schleier
[Name] == Corona && [Quality] == unique && [Flag] != ethereal # [Sockets] >= 1 && [PlusDefense] >= 100 && [DamageResist] >= 10 // Krone der Aeonen
[Name] == GrandCrown && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 12 && [EnhancedDefense] >= 200 // Krone der Diebe
[Name] == GrandCrown && [Quality] == unique && [Flag] == ethereal # [LifeLeech] >= 12 && [EnhancedDefense] >= 160 // Krone der Diebe aetherisch
[Name] == GrimHelm && [Quality] == unique && [Flag] == ethereal # [ManaLeech] >= 6 && [LifeLeech] >= 8 && [DamageResist] >= 20 // Vampirbick aetherisch
[Name] == Demonhead && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 120 && [LifeLeech] >= 9 && [Strength] >= 25 // Andariel's Antlitz aetherisch
[Name] == BoneVisage && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 2 && [Defense] >= 430 && [Strength] >= 30 // Riesenschaedel aetherisch
[Name] == GrandCrown && [Quality] == unique && [Flag] == ethereal # [LifeLeech] >= 12 && [EnhancedDefense] >= 170 // Krone der Diebe aetherisch
[Name] == Casque && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 230 // Krone der Diebe aetherisch

//===============================================
//==============RUESTUNGEN-UNIQUE================
//===============================================

[Name] == SerpentskinArmor && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 35 // Haut des Vipernmagiers
[Name] == Cuirass && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Duriels Schale
[Name] == RussetArmor && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 195 // Skullders Zorn
[Name] == DuskShroud && [Quality] == unique && [Flag] != ethereal # ([PassiveFireMastery] >= 15 || [PassiveLtngMastery] >= 15 || [PassiveColdMastery] >= 15) // Ormus' Gewänder
[Name] == BalrogSkin && [Quality] == unique && [Flag] != ethereal # [ItemAllSkills] >= 2 && [EnhancedDefense] >= 180 // Arkaines Heldenmut
[Name] == WireFleece && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Der Fluch des Gladiators
[Name] == KrakenShell && [Quality] == unique && [Flag] != ethereal # [DamageResist] >= 25 && [Strength] >= 50 // Leviathan
[Name] == SacredArmor && [Quality] == unique # [Strength] >= 20 // Tyraels Macht
[Name] == Cuirass && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 170 // Duriels Schale aetherisch
[Name] == BalrogSkin && [Quality] == unique && [Flag] == ethereal # [ItemAllSkills] >= 2 && [EnhancedDefense] >= 170 // Arkaines Heldenmut aetherisch
[Name] == RussetArmor && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 180 // Skullders Zorn aetherisch
[Name] == TemplarCoat && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 298 // Schutzengel aetherisch
[Name] == WireFleece && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 190 // Der Fluch des Gladiators aetherisch

//===============================================
//================SCHILDE-UNIQUE=================
//===============================================

[Name] == Monarch && [Quality] == unique && [Flag] != identified # [Defense] >= 140 // Sturmschild
[Name] == GrimShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 130 // Lidlose Wand

//===============================================
//===============HANDSCHUHE-UNQIUE===============
//===============================================

[Name] == ChainGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 25 && [ItemMagicBonus] >= 40 // Waechtertreu
[Name] == LightGauntlets && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 30 // Magierfaust
[Name] == VampireboneGloves && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 110 && [Strength] >= 15 && [LifeLeech] >= 10 // Draculs Griff
[Name] == OgreGauntlets && [Quality] == unique && [Flag] != ethereal # [Defense] >= 270 && [EnhancedDamage] >= 40 && [Strength] >= 15 // Stahlhaecksler

//===============================================
//==============STIEFEL-UNIQUE===================
//===============================================

[Name] == Boots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 20 // Heisssporn
[Name] == SharkskinBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 && [MaxHP] >= 60 // Wasserwanderung
[Name] == BattleBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 170 && [ItemMagicBonus] >= 50 // Kriegsreisender
[Name] == WarBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 195 // Blutreiter
[Name] == MeshBoots && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 190 // Seidenweberei
[Name] == ScarabshellBoots && [Quality] == unique && [Flag] != ethereal # [Strength]+[Vitality] >= 30 // Sandsturm Treck
[Name] == BoneweaveBoots && [Quality] == unique && [Flag] != ethereal # [Strength] >= 20 && [SkillSkeletonMastery] >= 2 // Knochensteig
[Name] == MyrmidonGreaves && [Quality] == unique && [Flag] != ethereal # [Dexterity] >= 25 && [ShadowDisciplinesSkillTab] >= 2 // Schattentaenzer
[Name] == ScarabshellBoots && [Quality] == unique && [Flag] == ethereal # [Strength]+[Vitality] >= 28 // Sandsturm Treck aetherisch

//===============================================
//================GURTE-UNIQUE===================
//===============================================

[Name] == DemonhideSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 160 && [DamageResist] >= 15 && [LifeLeech] >= 8 // Ohrenkette
[Name] == WarBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Donnergotts Gedeihen
[Name] == SpiderwebSash && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 110 // Spinnenmonster Netz
[Name] == SharkskinBelt && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 150 // Klingenschweif
[Name] == VampirefangBelt && [Quality] == unique && [Flag] != ethereal # [LifeLeech] >= 7 // Nosferatus Rolle
[Name] == MithrilCoil && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 100 && [Vitality] >= 40 && [DamageResist] >= 15 // Verdungos Herzensband

//===============================================
//============BARBARENHELME-UNIQUE===============
//===============================================

[Name] == SlayerGuard && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 195 && [LifeLeech] >= 6 // Arreats Antlitz
[Name] == SlayerGuard && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 185 && [LifeLeech] >= 6 // Arreats Antlitz aetherisch

//===============================================
//=============TIERPELZE-UNIQUE==================
//===============================================

[Name] == TotemicMask && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 200 // Jalals Maehne
[Name] == SkySpirit && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 120 && [FireResist] >= 24 // Rabengarn

//===============================================
//==========PALADINSCHILDE-UNIQUE================
//===============================================

[Name] == GildedShield && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 195 // Herold von Zakarum
[Name] == GildedShield && [Quality] == unique && [Flag] == ethereal # [EnhancedDefense] >= 185 // Herold von Zakarum aetherisch

//===============================================
//============SCHRUMPFKOEPFE-UNIQUE==============
//===============================================

[Name] == HierophantTrophy && [Quality] == unique && [Flag] != ethereal # [EnhancedDefense] >= 198 // Homunkulus
[Name] == Bloodlordskull && [Quality] == unique && [Flag] != ethereal # [NecromancerSummoningSkillTab]+[PoisonAndBoneSkillTab]+[CursesSkillTab] >= 5 // Brut der Dunkelmacht
[Name] == SuccubusSkull && [Quality] == unique && [Flag] != ethereal # [FireResist] >= 28 // Knochenflamme

//===============================================
//===============AEXTE-UNIQUE====================
//===============================================

[Name] == BerserkerAxe && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 270 // Todesbeil
[Name] == EttinAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 5 && [EnhancedDamage] >= 260 // Runenmeister  aetherisch
[Name] == BerserkerAxe && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 260 // Todesbeil - aetherisch

//===============================================
//================BOEGEN-UNIQUE==================
//===============================================

[Name] == HydraBow && [Quality] == unique && [Flag] != ethereal # [ManaLeech] >= 8 // Windmacht

//===============================================
//==============KNUEPPEL-UNIQUE==================
//===============================================

[Name] == Scourge && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 290 && [IAS] == 30 // Sturmgeissel
[Name] == Scourge && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 280 && [IAS] == 30 // Sturmgeissel

//===============================================
//=============STANGENWAFFEN-UNIQUE==============
//===============================================

[Name] == Thresher && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 230 && [LifeLeech] >= 13 // Schnitters Tribut 
[Name] == Thresher && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 11 // Schnitters Tribut aetherisch
[Name] == CrypticAxe && [Quality] == unique && [Flag] == ethereal # [Sockets] >= 3 && [EnhancedDamage] >= 250 // Grabraueber aetherisch

//===============================================
//===============SZEPTER-UNIQUE==================
//===============================================

[Name] == Caduceus && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 280 && [PaliCombatSkillTab] >= 4 // Astreons Eisenschutz

//===============================================
//==============SCHWERTER-UNIQUE=================
//===============================================

[Name] == PhaseBlade && [Quality] == unique # [EnhancedDamage] >= 270 && [Strength] >= 10 // Blauzorn
[Name] == ColossusBlade && [Quality] == unique # [EnhancedDamage] >= 250 // Der Grossvater

//===============================================
//================ORBS-UNIQUE====================
//===============================================

[Name] == EldritchOrb && [Quality] == unique # [SorceressSkills] >= 3 && ([PassiveFireMastery] >= 20 || [PassiveLtngMastery] >= 19) // Eschutas Temperament
[Name] == DimensionalShard && [Quality] == unique # [PassiveColdMastery] >= 20 // Klafter des Todes

//===============================================
//=============SCHLAGSTAEBE-UNIQUE===============
//===============================================

[Name] == UnearthedWand && [Quality] == unique # [PassivePoisPierce] >= 45 && [PoisonAndBoneSkillTab] >= 2 // Todesnetz

//===============================================
//=========AMZONENWURFSPEERE-UNIQUE==============
//===============================================

[Name] == CeremonialJavelin && [Quality] == unique && [Flag] != ethereal # [EnhancedDamage] >= 200 && [LifeLeech] >= 9 // Titans Rache
[Name] == CeremonialJavelin && [Quality] == unique # [EnhancedDamage] >= 200 // Donnerschlag
[Name] == CeremonialJavelin && [Quality] == unique && [Flag] == ethereal # [EnhancedDamage] >= 165 && [LifeLeech] >= 8 // Titans Rache aetherisch

//===============================================
//=================REIFE-UNIQUE==================
//===============================================

[Name] == Diadem && [Quality] == unique # [Defense] >= 240 && [PassiveLtngMastery]+[PassiveLtngPierce] >= 25 // Greifenauge

//===============================================
//==================RINGE-UNIQUE=================
//===============================================

[Type] == ring && [Quality] == unique # [ItemMagicBonus] == 30 // Nagelring
[Type] == ring && [Quality] == unique # [ItemMaxManaPercent] == 25 // Der Stein von Jordan
[Type] == ring && [Quality] == unique # [ToHit] >= 230 && [Dexterity] >= 20 // Rabenfrost
[Type] == ring && [Quality] == unique # [LifeLeech] >= 3 && [MaxStamina] == 50 // Bul Kathos' Hochzeitsring
[Type] == ring && [Quality] == unique # [ItemAbsorbLightPercent] >= 20 // Irrlichtprojektor

//===============================================
//================AMULETTE-UNIQUE================
//===============================================

[Type] == amulet && [Quality] == unique # [Strength] == 5 && [ColdResist] >= 20 // Mara's Kaleidoscope
[Type] == amulet && [Quality] == unique # [ToHit] >= 400 && [ColdResist] >= 25 // Metalgrid

//===============================================
//===============JUWELEN-UNIQUE==================
//===============================================

[Type] == jewel && [Quality] == unique # [PassiveFireMastery]+[PassiveFirePierce] >= 9 // Regenbogenfacette
[Type] == jewel && [Quality] == unique # [PassiveLtngMastery]+[PassiveLtngPierce] >= 9 // Regenbogenfacette
[Type] == jewel && [Quality] == unique # [PassiveColdMastery]+[PassiveColdPierce] >= 9 // Regenbogenfacette
[Type] == jewel && [Quality] == unique # [PassivePoisMastery]+[PassivePoisPierce] >= 10 // Regenbogenfacette

//===============================================
//=================SET-ITEMS=====================
//===============================================

[Name] == LacqueredPlate && [Quality] == set # [Defense] >= 900 // Tal Rashas Obhut
[Name] == CantorTrophy && [Quality] == set // Trang Ouls Flügel

//===============================================
//===============================================
//===============NORMNALE-ITEMS==================
//===============================================
//===============================================

//===============================================
//====================HELME======================
//===============================================

[Name] == Corona && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 10 // Traum
[Name] == BoneVisage && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 10 // Traum
[Name] == DemonHead && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 10 // Traum

//===============================================
//==================REIFE========================
//===============================================

[Name] == Diadem && [Quality] == superior # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 10 // Traum

//===============================================
//=================RUESTUNGEN====================
//===============================================

[Name] == DuskShroud && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 10 // Raetsel oder Ketten der Ehre
[Name] == Wyrmhide && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 10 // Raetsel oder Ketten der Ehre
[Name] == MagePlate && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 10 // Raetsel oder Ketten der Ehre
[Name] == ArchonPlate && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 10 // Raetsel oder Ketten der Ehre
[Name] == ScarabHusk && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 10 // Raetsel oder Ketten der Ehre
[Name] == WireFleece && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 10 // Raetsel oder Ketten der Ehre
[Name] == DiamondMail && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 10 // Raetsel oder Ketten der Ehre
[Name] == LoricatedMail && [Quality] == superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 10 // Raetsel oder Ketten der Ehre
[Type] == armor && [Class] == elite && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] >= 4) && [Defense] >= 1000 // Merc Ruestung aetherisch

//===============================================
//====================SCHILDE====================
//===============================================

[Name] == Monarch && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3 || [Sockets] == 4) && [EnhancedDefense] >= 5 // Traum oder Geist
[Name] == TrollNest && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 5 // Traum
[Name] == BladeBarrier && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 0 || [Sockets] == 3) && [EnhancedDefense] >= 5 // Traum

//===============================================
//================PALADINSCHILDE=================
//===============================================

[Name] == SacredTarge && [Quality] <= superior # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) // Geist
[Name] == SacredRondache && [Quality] <= superior # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) // Geist
[Name] == KurastShield && [Quality] <= superior # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) // Geist
[Name] == ZakarumShield && [Quality] <= superior # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) // Geist
[Name] == VortexShield && [Quality] <= superior # [FireResist] >= 40 && ([Sockets] == 0 || [Sockets] == 4 || [Sockets] == 3) // Geist

//===============================================
//================SCHRUMPFKOEPFE=================
//===============================================

[Type] == VoodooHeads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillBoneSpear]+[SkillBoneSpirit] >= 4 // Splender
[Type] == VoodooHeads && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 2 && [SkillPoisonExplosion]+[SkillPoisonNova] >= 4 // Splender

//===============================================
//=================BARBARENHELME=================
//===============================================

[Type] == PrimalHelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillBattleCommand] >= 4 // Delirium
[Type] == PrimalHelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillFindItem] >= 4 // Delirium
[Type] == PrimalHelm && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillBattleOrders]+[SkillShout] >= 4 // Delirium

//===============================================
//======================AEXTE====================
//===============================================

[Name] == BerserkerAxe && [Quality] <= superior && [Flag] != ethereal # ([Sockets] == 3 || [Sockets] == 5] || [Sockets] == 6]) // Mondsichel oder Letzer Wunsch oder Trauer
[Name] == BerserkerAxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6 || [Sockets] == 5) // Odem der Sterbenden oder Tod

//===============================================
//=================DRUIDENPELZE==================
//===============================================

[Type] == pelt && [Class] == elite && [Quality] <= superior && [Flag] != ethereal # [Sockets] == 3 && [SkillHurricane]+[SkillTornado] >= 4 // Delirium

//===============================================
//===================KNUEPPEL====================
//===============================================

[Name] == Flail && [Quality] <= superior && [Flag] == ethereal # [Sockets] >= 4 // Herz der Eiche

//===============================================
//=================STANGENWAFFEN=================
//===============================================

[Name] == ColossusVoulge && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4]) // Unendlichkeit oder Einsicht
[Name] == Thresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4]) // Unendlichkeit oder Einsicht
[Name] == CrypticAxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4]) // Unendlichkeit oder Einsicht
[Name] == GreatPoleaxe && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4]) // Unendlichkeit oder Einsicht
[Name] == GiantThresher && [Quality] <= superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 4]) // Unendlichkeit oder Einsicht

//===============================================
//===================SZEPTER=====================
//===============================================

[Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillHolyShield] == 3 // Call to Arms
[Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillBlessedHammer]+[SkillConcentration] >= 6 // Call to Arms
[Type] == scepter && [Quality] <= superior # [Sockets] == 5 && [SkillFistOfTheHeavens]+[SkillConviction] >= 5 // Call to Arms
([Name] == WarScepter || [Name] == DivineScepter || [Name] == Caduceus) && [Quality] <= superior # [Sockets] == 0 && [SkillFistOfTheHeavens]+[SkillConviction] >= 5

//===============================================
//===================SCHWERTER===================
//===============================================

[Name] == CrystalSword && [Quality] == superior && [Flag] == ethereal # [Sockets] == 4 // Ruf zu den Waffen
[Name] == ColossusBlade && [Quality] == superior && [Flag] != ethereal # [Sockets] == 5 && [EnhancedDamage] >= 5 // Trauer
[Name] == ColossusBlade && [Quality] == superior && [Flag] == ethereal # ([Sockets] == 0 || [Sockets] == 6) && [EnhancedDamage] >= 10 // Odem der Sterbenden
[Name] == PhaseBlade && [Quality] == superior # ([Sockets] == 0 || [Sockets] >= 5) && [EnhancedDamage] == 15 // Trauer oder Letzer Wunsch

//===============================================
//=====================STAEBE====================
//===============================================

[Type] == staff && [Quality] <= superior # [Sockets] == 4 && [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == gnarledstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == battlestaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == cedarstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == gothicstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == elderstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)

//===============================================
//==================SCHLAGSTAEBE=================
//===============================================

[Type] == wand && [Quality] => normal # [Sockets] != 1 && [SkillBoneSpear]+[SkillBoneSpirit] >= 3 // Weiss

//===============================================
//=================AMAZONENBOEGEN================
//===============================================

[Type] == amazonbow && [Class] == elite && [Quality] == superior # [Sockets] == 4 && [EnhancedDamage] >= 5 && [BowAndCrossbowSkillTab] == 3 // Glaube

//===============================================
//===============ASSASINENKLAUEN=================
//===============================================

[Name] == Suwayyah && [Quality] == superior # ([Sockets] == 3 || [Sockets] == 0) && [SkillLightningSentry] == 3 && [EnhancedDamage] >= 10 // Chaos
[Name] == ScissorsSuwayyah && [Quality] == superior # ([Sockets] == 3 || [Sockets] == 0) && [SkillLightningSentry] == 3 && [EnhancedDamage] >= 10 // Chaos
[Name] == RunicTalons && [Quality] == superior # ([Sockets] == 3 || [Sockets] == 0) && [SkillLightningSentry] == 3 && [EnhancedDamage] >= 10 // Chaos
[Name] == FeralClaws && [Quality] == superior # ([Sockets] == 3 || [Sockets] == 0) && [SkillLightningSentry] == 3 && [EnhancedDamage] >= 10 // Chaos
[Name] == WristSword && [Quality] == superior # ([Sockets] == 3 || [Sockets] == 0) && [SkillLightningSentry] == 3 && [EnhancedDamage] >= 10 // Chaos
neck909 is offline  
Old 05/02/2013, 11:02   #2
 
elite*gold: 0
Join Date: Jul 2009
Posts: 355
Received Thanks: 31
Teil 2:

//===============================================
//===============================================
//==========MAGISCHES UND SELTENES===============
//===============================================
//===============================================


//===============================================
//===================HELME=======================
//===============================================

[Type] == helm && [Class] == elite && [Quality] >= magic # [Defense] >= 300 && [itemtohitpercentperlevel] >= 1
[Type] == helm && [Quality] == magic # ([MaxHp] >= 40 || [FHR] == 10) && [Sockets] == 3

//===============================================
//=================RUESTUNGEN====================
//===============================================

[Type] == armor && [Class] >= normal && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && ([MaxHP] >= 60 || [FHR] >= 24 || [ItemPoisonLengthResist] >= 75)
[Type] == armor && [Quality] == magic && [Flag] != ethereal # [Sockets] == 3 && [MaxHP] >= 60 && [itemlevelreq] <= 30

//===============================================
//=================SCHILDE=======================
//===============================================

[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [FBR] >= 15
[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [MaxHP] >=50

//===============================================
//=================HANDSCHUHE====================
//===============================================

[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [Strength]+[Dexterity] >= 15
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && ([ItemAddSkillTab] >= 2 || [Strength] >= 6 || [Dexterity] >= 6) && ([LifeLeech] >= 3 || [ManaLeech] >= 3)
[Type] == gloves && [Quality] == rare && [Flag] != ethereal # [IAS] >= 20 && [ItemAddSkillTab] >= 2 && [Strength]+[Dexterity] >= 10
[Type] == gloves && [Quality] == magic && [Flag] != ethereal # [IAS] >= 20 && ([javelinandspearskilltab] == 3 || [bowandcrossbowskilltab] == 3)

//===============================================
//==================STIEFEL======================
//===============================================

[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Type] == boots && [Quality] == rare && [Flag] != ethereal # [FRW] >= 30 && [FHR] >= 10 && [Dexterity] >= 4 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40

//===============================================
//==================GUERTEL======================
//===============================================

[Type] == belt && [Quality] == rare && [Flag] != ethereal # [FHR] >= 24 && [Strength] >= 15 && ([MaxHP] >= 40 || [ItemGoldBonus] >= 50)

//===============================================
//================BARBARENHELME==================
//===============================================

[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == barbarianitem && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 0 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Quality] >= magic && [Flag] != ethereal # [Sockets] >= 0 && [BarbarianSkills] >= 2 && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] >= 2 || [WarCriesSkillTab] >= 3) && ([SkillBattleOrders] >= 2 || [ItemGoldBonus] >= 50)
[Type] == primalhelm && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3
[Type] == barbarianitem && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([BarbarianSkills] == 2 || [Sockets] == 3) && ([SkillShout] == 3 || [SkillFindItem] == 3) && [SkillBattleOrders] == 3

//===============================================
//=================DRUIDENPELZE==================
//===============================================

[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] >= 2 || [ElementalSkillTab] >= 3) && [SkillTornado] >= 2
[Type] == pelt && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [DruidSkills] >= 2 && [SkillTornado] == 3
[Type] == pelt && [Class] >= normal && [Quality] >= magic && [Flag] != ethereal # ([DruidSkills] == 2 || [ShapeShiftingSkillTab] >= 3) && [SkillFury] >= 2
[Type] == pelt && [Quality] == rare # ([DruidSkills]+[ShapeShiftingSkillTab]+[SkillFury] >= 2) && [itemtohitpercentperlevel] >= 1
[Type] == pelt && [Quality] == magic # ([DruidSkills] == 2 || [ElementalSkillTab] == 3) && ([SkillArmageddon] == 3 || [SkillVolcano] == 3 || [SkillFissure] == 3)

//===============================================
//=================PALADINSCHILDE================
//===============================================

[Type] == auricshields && [Class] == elite && [Quality] == magic && [Flag] != ethereal # ([Sockets] == 4 || [PaladinSkills] >= 2) && [FBR] >= 15

//===============================================
//================SCHRUMPFKOEPFE=================
//===============================================

[Type] == voodooheads && [Class] >= exceptional && [Quality] == magic && [Flag] != ethereal # ([NecromancerSkills] >= 2 || [PoisonAndBoneSkillTab] >= 3) && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2
[Type] == voodooheads && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [NecromancerSkills] >= 2 && [SkillBoneSpear]+[SkillBoneSpirit]+[SkillPoisonNova] >= 2

//===============================================
//=================AEXTE=========================
//===============================================

[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == axe && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10

//===============================================
//=================KNUEPPEL======================
//===============================================

([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
([Type] == club || [Type] == hammer || [Type] == mace) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10

//===============================================
//====================SZEPTER====================
//===============================================

[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == scepter && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10

//===============================================
//====================SCHWERTER==================
//===============================================

[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
[Type] == sword && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
//([Name] == CrystalSword || [Name] == GreatSword) && [Quality] == magic # [WarCriesSkillTab] >= 3 && ([LifeLeech] >= 0 || [ManaLeech] >=

//===============================================
//=================AMAZONENWAFFEN================
//===============================================

[Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10 && [ItemSkillOnHit] >= 0
[Type] == amazonbow && [Quality] == rare # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10 && [ItemSkillOnHit] >= 0
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] == rare && [Flag] == ethereal # [EnhancedDamage] >= 360 && [ItemReplenishQuantity] >= 1
[Type] == amazonjavelin && [Quality] >= magic # [IAS] >= 30 && [AmazonSkills]+[javelinandspearskilltab] >= 4

//===============================================
//===============ASSASINENKLAUEN=================
//===============================================

([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 220 && [ItemMaxDamagePerLevel] >= 4 && [ItemToHitPerLevel] >= 33 && [IAS] >= 10
([Type] == handtohand || [Type] == assassinclaw) && [Quality] == rare && [Flag] == ethereal # [Sockets] >= 0 && [EnhancedDamage] >= 360 && [IAS] >= 10
([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] >= magic # [SkillLightningSentry] == 3 && [trapsskilltab] == 3
//([Type] == handtohand || [Type] == assassinclaw || [Type] == assassinitem) && [Quality] >= magic # [SkillLightningSentry] == 3 && ([trapsskilltab] == 3 || [assassinskills] >= 2)

//===============================================
//===================ORBS========================
//===============================================

[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == Jared'sStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == Jared'sStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == Jared'sStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == Jared'sStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == Jared'sStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == Jared'sStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe&& [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillEnchant] == 3
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillFireBall] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [FireSkillTab] >= 3) && [SkillMeteor] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillIceBlast] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillBlizzard] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10

[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Type] == orb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Type] == sorceressitem && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == EagleOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SacredGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SmokedSphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == ClaspedOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == Jared'sStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == GlowingOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == CrystallineGlobe && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == CloudySphere && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SparklingBall && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == SwirlingCrystal && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == HeavenlyStone && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == EldritchOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == DemonHeart && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == VortexOrb && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10
[Name] == DimensionalShard && [Quality] >= magic # ([SorceressSkills] >= 2 || [ColdSkillTab] >= 3) && [SkillFrozenOrb] == 3 && [FCR] >= 10

//===============================================
//===================REIFE=======================
//===============================================

[Type] == circlet && [Quality] == magic && [Flag] != ethereal # ([Sockets] >= 3 || [ItemAddSkillTab] >= 3) && ([Strength] >= 15 || [Dexterity] >= 15 || [MaxHP] >= 60 || [FRW] >= 30 || [FCR] >= 20 || [ItemMagicBonus] >= 35 || [ItemGoldBonus] >= 80 || [MinDamage] >= 12 || [MaxDamage] >= 12)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && [Strength]+[Dexterity] >= 30
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [Sockets] >= 0 && [ItemAddClassSkills] >= 2 && ([Strength] >= 15 || [Dexterity] >= 5) && ([FRW] >= 30 || [FCR] >= 20)
[Type] == circlet && [Quality] == rare && [Flag] != ethereal # [ColdResist]+[LightResist]+[FireResist]+[PoisonResist] >= 120 && ([FRW] == 30 || [FCR] == 20)

//===============================================
//===================RINGE=======================
//===============================================

[Type] == ring && [Quality] == magic # ([FCR] >= 10 || [ItemMagicBonus] >= 20) && (([FireResist] >= 12 && [LightResist] >= 12) || [MaxMana] >= 60)
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 20
[Type] == ring && [Quality] == rare # [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [MaxMana] >= 60 && [MaxHP] >= 25 && ([Strength] >= 5 || [Dexterity] >= 0)
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && [LifeLeech]+[ManaLeech] >= 9
[Type] == ring && [Quality] == rare # [MaxHP] >= 25 && [LifeLeech]+[ManaLeech] >= 5 && [Strength]+[Dexterity] >= 10
[Type] == ring && [Quality] == rare # [FHR] >= 10 && [LifeLeech]+[ManaLeech] >= 5 && [Strength]+[Dexterity] >= 10
[Type] == ring && [Quality] == rare # [ToHit] >= 70 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32 && ([LifeLeech] >= 6 || [ManaLeech] >= 4) && ([Strength] >= 5 || [Dexterity] >= 0)
[Type] == ring && [Quality] >= magic # [ItemMagicBonus] == 35
[Type] == ring && [Quality] >= magic # [FCR] == 10 && ([ItemMagicBonus] >= 20 || [Strength] >= 15)

//===============================================
//==================AMULETTE=====================
//===============================================

[Type] == amulet && [Quality] == magic # [ItemAddSkillTab] >= 3 && ([FCR] >= 10 || [Strength] >= 22)
[Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && ([MaxHP] >= 70 || [Dexterity] >= 22)
[Type] == amulet && [Quality] == magic # ([ItemAddClassSkills] >= 2 || [ItemAddSkillTab] >= 3) && [ItemMagicBonus] >= 20
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [Strength]+[Dexterity] >= 30
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FCR] >= 10 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && [MaxMana] >= 60 && [MaxHP] >= 30 && ([Strength] >= 15 || [Dexterity] >= 5)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech]+[ManaLeech] >= 9 || [Strength]+[Dexterity] >= 30)
[Type] == amulet && [Quality] == rare # [ItemAddClassSkills] >= 2 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 50 && ([LifeLeech] >= 4 || [ManaLeech] >= 6) && ([Strength] >= 15 || [Dexterity] >= 5)

//===============================================
//====================JUWELEN====================
//===============================================

[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == magic # [FireResist] == 15 && [LightResist] == 15 && ([IAS] >= 15 || [ItemReqPercent] <= -15 || [Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 22
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 15
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [MinDamage]+[MaxDamage] >= 5 && ([Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && [Strength]+[Dexterity] >= 10
[Type] == jewel && [Quality] == rare # [EnhancedDamage] >= 22 && [FHR] >= 7 && ([MinDamage] >= 4 || [MaxDamage] >= 4) && ([Strength] >= 5 || [Dexterity] >= 5)
[Type] == jewel && [Quality] == rare # ([FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 20 || [ItemDamageToMana] >= 7) && [FHR] >= 7 && [ItemReqPercent] <= -15

//===============================================
//==============KLEINE ZAUBER====================
//===============================================

[Name] == SmallCharm && [Quality] == magic # (([MaxDamage] >= 3 && [ToHit] >= 8) || [MaxMana] >= 8 || ([FireResist] >= 3 && [LightResist] >= 3)) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # ([FireMaxDam] >= 20 || [LightMaxDam] >= 45 || [ColdMaxDam] >= 15) && ([MaxHP] >= 8 || [FHR] >= 5 || [FRW] >= 3 || [Strength] >= 1 || [Dexterity] >= 1)
[Name] == SmallCharm && [Quality] == magic # [MaxHP]+[MaxMana] >= 25
[Name] == SmallCharm && [Quality] == magic # [FireMaxDam] >= 30 || [LightMaxDam] >= 75 || [ColdMaxDam] >= 22
[Name] == SmallCharm && [Quality] == magic # [PoisonMaxDam]/10.2 >= 21
[Name] == SmallCharm && [Quality] == magic # [ItemMagicBonus] == 7
[Name] == SmallCharm && [Quality] == magic # [MaxHP] == 20
[Name] == SmallCharm && [Quality] == magic # [FireResist] == 5 && [LightResist] == 5
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && ([FireResist] >= 10 || [LightResist] >= 10 || [ColdResist] >= 10 ||[PoisonResist] >= 10)
[Name] == SmallCharm && [Quality] == magic # [FHR] == 5 && [MaxHP] >= 10

//===============================================
//===============GROSSE ZAUBER===================
//===============================================

[Name] == LargeCharm && [Quality] == magic # [ToHit] >= 77
[Name] == LargeCharm && [Quality] == magic # [PoisonMindam] >= 175
[Name] == LargeCharm && [Quality] == magic # ([FireMaxdam] >= 60 || [LightMaxdam] >= 128 || [ColdMaxdam] >= 42)
[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([MaxDamage] >= 6 || [MaxMana] >= 34 || [Tohit] >= 70)
[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [ItemGoldBonus] >= 22 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35
[Name] == LargeCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([MaxMana] >= 34 || [Tohit] >= 77 || [Defense] >= 60 || [MaxDamage] >= 6 || [MinDamage] >= 2)
[Name] == LargeCharm && [Quality] == magic # [MaxDamage] >= 8
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [MaxHp] == 35 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [Defense] >= 60
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MaxMana] >= 34
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [Tohit] >= 77
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MinDamage] >= 2
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [FHR] == 8 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [Defense] >= 60
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MaxMana] >= 34
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [Tohit] >= 77
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MinDamage] >= 2
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [FRW] == 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [Defense] >= 60
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MaxMana] >= 34
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [Tohit] >= 77
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MinDamage] >= 2
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32
[Name] == LargeCharm && [Quality] == magic # [Strength] >= 5 && ([FireMaxdam] >= 43 || [LightMaxdam] >= 90 || [ColdMaxdam] >= 30)
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Defense] >= 60
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxMana] >= 34
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [Tohit] >= 77
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MinDamage] >= 2
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && ([FireResist] >= 15 || [LightResist] >= 15 || [ColdResist] >= 15 || [PoisonResist] >= 15)
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [MaxDamage] >= 6
[Name] == LargeCharm && [Quality] == magic # [Dexterity] >= 5 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 32

//===============================================
//===============RIESEN ZAUBER===================
//===============================================

[Name] == GrandCharm && [Quality] == magic # (([MaxDamage] >= 8 && [ToHit] >= 50) || [ItemAddSkillTab] >= 1) && ([MaxHP] >= 10 || [Strength] >= 4 || [Dexterity] >= 4 || [FHR] >= 12)
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 12 && [ToHit] >= 50
[Name] == GrandCharm && [Quality] == magic # [ToHit] >= 120
[Name] == GrandCharm && [Quality] == magic # [ItemAddSkillTab] == 1
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 132 && ([FRW] == 7 || [FHR] == 12 || [Strength] == 6 || [Dexterity] == 6)
[Name] == GrandCharm && [Quality] == magic # [Tohit] >= 130 && [MaxHp] >= 40
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxMana] >= 59
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [Defense] >= 100
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 45 && [MaxDamage] >= 8
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 40 && [MaxDamage] >= 9
[Name] == GrandCharm && [Quality] == magic # [MaxHp] >= 30 && [MaxDamage] >= 10
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxMana] >= 59 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Strength] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [Dexterity] == 6
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FHR] == 12
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 10 && [FRW] == 7
[Name] == GrandCharm && [Quality] == magic # [MaxDamage] >= 14
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && ([FireResist] >= 25 || [LightResist] >= 25 || [ColdResist] >= 25 || [PoisonResist] >= 25)
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 40
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Defense] >= 90
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [Tohit] >= 120
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxMana] >= 50
[Name] == GrandCharm && [Quality] == magic # [ItemGoldBonus] >= 40 && [MaxDamage] >= 8

//===============================================
//==================JUWELEN======================
//===============================================

[Name] == jewel && [Quality] >= magic # [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40
[Type] == jewel && [Quality] == magic # [MaxDamage] >= 30
[Type] == jewel && [Quality] == magic # [MinDamage] >= 18
[Type] == jewel && [Quality] == magic # [MinDamage] >= 8 && [MaxDamage] >= 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] >= 35 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10 || [FHR] >= 7 || [ItemReqPercent] == -15 || [Strength] >= 9)
[Type] == jewel && [Quality] == magic # [EnhancedDamage] == 40 && ([Dexterity] >= 9 || [MinDamage] == 10 || [MaxDamage] == 15 || [FireMaxdam] >= 50 || [LightMaxdam] >= 100 || [ColdMaxdam] >= 15)
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [IAS] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FHR] >= 7
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ItemReqPercent] == -15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Strength] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [Dexterity] >= 9
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MinDamage] >= 10
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [MaxDamage] == 15
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [FireMaxdam] >= 50
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [LightMaxdam] >= 100
[Type] == jewel && [Quality] == magic # [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60 && [ColdMaxdam] >= 15
[Type] == jewel && [Quality] == magic # ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30) && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7)
[Type] == jewel && [Quality] == magic # [Tohit] >= 100 && ([Strength] >= 9 || [Dexterity] >= 9 || [ItemReqPercent] == -15 || [FHR] >= 7 || [MinDamage] >= 10 || [MaxDamage] == 15 || [ItemGoldBonus] >= 30 || [ItemMagicBonus] >= 10)
[Type] == jewel && [Quality] == magic # [IAS] == 15
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30)
[Type] == jewel && [Quality] == magic # [IAS] == 15 && ([MinDamage] >= 8 || [MaxDamage] == 15 || [Tohit] >= 100)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([EnhancedDamage] == 40 || [MaxDamage] == 15 || [MinDamage] >= 8 || [Tohit] >= 100 || [Defense] >= 64 || [ItemDamagetoMana] >= 12 || [ItemMagicBonus] == 7)
[Type] == jewel && [Quality] == magic # [MaxHp] >= 20 && ([MaxMana] == 20 || [FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [PoisonResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([FireResist] >= 30 || [LightResist] >= 30 || [ColdResist] >= 30 || [FireResist]+[LightResist]+[ColdResist]+[PoisonResist] >= 60)
[Type] == jewel && [Quality] == magic # [ItemGoldBonus] >= 30 && ([ItemDamagetoMana] >= 12 || [Tohit] >= 100 || [EnhancedDamage] == 40 || [MaxDamage] >= 15 || [Defense] >= 64)
neck909 is offline  
Old 05/02/2013, 14:36   #3

 
elite*gold: 315
The Black Market: 219/2/4
Join Date: Jul 2008
Posts: 3,284
Received Thanks: 1,133
Ist mir jetzt zu blöd, Zeile für Zeile durchzugehen. Wenn etwas mit deiner Pickit nicht stimmt, müsste doch ingame ein Error (Syntax Error wenn ich mich recht erinnere) angezeigt werden. Dort wird beschrieben, in welcher nip der Error auftritt & es wird dir eine Zeile angegeben.

Nächstes Mal setze deine Config in Code-Tags & poste deine Frage im richtigen Thread.
Gt-Kingz is offline  
Old 05/02/2013, 19:15   #4
 
mirkoregge's Avatar
 
elite*gold: 0
Join Date: Jan 2009
Posts: 3,170
Received Thanks: 1,191
[Type] == wand && [Quality] => normal # [Sockets] != 1 && [SkillBoneSpear]+[SkillBoneSpirit] >= 3 // Weiss
sollte der Fehler sein

ansonsten würd ich da noch was ändern:
[Type] == staff && [Quality] <= superior # [Sockets] == 4 && [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == gnarledstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == battlestaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == cedarstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == gothicstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
[Name] == elderstaff && [Quality] <= superior # [SkillEnergyShield] == 3 && ([SkillFrozenArmor] >=1 || [SkillThunderStorm] >=1)
bei den >=1 könnte man noch ein Leerzeichen einfügen

[Name] == Monarch && [Quality] == magic && [Flag] != ethereal # [Sockets] >= 4 && [MaxHP] >=50

[Name] == CrystallineGlobe&& [Quality] >= magic # ([SorceressSkills] >= 2 || [LightningSkillTab] >= 3) && [SkillLightning] == 3 && [FCR] >= 10
Leerzeichen nach CrystallineGlobe
mirkoregge is offline  
Old 05/02/2013, 20:42   #5
 
elite*gold: 0
Join Date: Jul 2009
Posts: 355
Received Thanks: 31
danke schonmal

funktioniert das nicht: [Quality] <= superior ?????
neck909 is offline  
Old 05/03/2013, 05:45   #6
 
mirkoregge's Avatar
 
elite*gold: 0
Join Date: Jan 2009
Posts: 3,170
Received Thanks: 1,191
Zulässig:

== : ist gleich? (ein = ist eine zuweisung, zB a = 9 bedeutet a hat den wert 9 zugewiesen bekommen; a == 9 bedeutet ist a = 9?
!= : ist ungleich? (verneinung von ==, a != 9 bedeutet ist a ungleich 9?)
>= : ist größergleich? (a >= 9 ; ist a größergleich 9?, immer daran denken die spize zeigt aufs kleinere )
<= : ist kleinergleich? (a <= 9 ; ist a kleinergleich 9)
&& : UND (im sinne eines (Konjunktors) )
|| : ODER (im sinne eines (Disjunktor) )


andere Schreibweisen führem zu einem Fehler; bei dir oben war der Pfeil an der falschen Stelle
mirkoregge is offline  
Old 05/07/2013, 20:08   #7
 
elite*gold: 0
Join Date: Feb 2011
Posts: 72
Received Thanks: 7


unter: "Syntaxhighlighting Für Nip Dateien" ist ein sehr sehr tolles helferchen von MW für genau solche probleme bei!
D2_Chris is offline  
Thanks
1 User
Old 05/09/2013, 19:49   #8
 
elite*gold: 0
Join Date: Jul 2009
Posts: 355
Received Thanks: 31
Oh sehr sehr gut. Vielen Dank
neck909 is offline  
Reply


Similar Threads Similar Threads
D2NT 3.1 item config
05/01/2011 - Diablo 2 - 3 Replies
Hallo liebe ElitePvpers forum User, ich bin auf der suche nach einer ausführlichen D2NT3.1 item config, da mir die Bluebird item config nur einige items sucht obwohl es auch viele "schlechte" gute items gibt. Die D2NT 3.1 Elite Pickit (not finished) item config funktioniert leider nicht mit meinem D2NT.. bekomme immer einen syntax error. Wenn jemand weiß wieso könnte er sich ja bitte auch melden.
d2nt item pick problem
11/09/2010 - Diablo 2 Programming - 1 Replies
hey, ich hab ein problem und die suchfunktion hat mir noch nicht geholfen. 1. Wenn ein item gedroppt wird, soll er nicht erst in die base laufen, platz machen, ins tp reingehen und dan erst das item picken, denn ich will public runs machen. 2. Gibts es eine möglichkeit das er die items sofort identifiziert und droppt wenn es nichts sinnvolles ist? mfg robo
d2nt config
08/17/2010 - Diablo 2 - 12 Replies
moin.. hat ggf wer ne config für sorcorbs rumliegen ? hab leider atm nich so die zeit mir die selber zu schreiben... und white orbs sind ja nich bei der rar datei dabei soweit ich gesehen hab danke im vorraus.. lg
d2nt leech bot einstellen... d2nt config error..
07/09/2010 - Diablo 2 Programming - 2 Replies
hey mein bot zeigt mir die ganze zeit ein error und habe die einstellungen in der anleitung genauso... was tun? habe leader acc/ char name eingetragen. beide flistet. die eine datei aus baalleech rausgeholt und umbenannt und die // weg genommen habe beim manager auch auf d2nt leech eingestelln



All times are GMT +1. The time now is 02:38.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.