Quote:
Originally Posted by PeterNeu
Hey,
I guess youre gonna love that answer but you have to edit your Attack Configuration.
|
you thing that?
ttack settings
Search for this header:
//------------------------------------------------------------------------------
// Attack configuration
// Change the -1's to corosponding #'s found in /D2NT/sdk/skills.txt
// As of Jan 17th: -1 = disable, 0 = normal attack
//------------------------------------------------------------------------------
Example:
NTConfig_AttackSkill[0] = -1; // First skill. Set to 0 if you won't
NTConfig_AttackSkill[1] = 112; // Primary skill to boss.
NTConfig_AttackSkill[2] = 113; // Primary aura to boss. Set to 0 if you won't
NTConfig_AttackSkill[3] = 112; // Primary skill to others.
NTConfig_AttackSkill[4] = 113; // Primary aura to others. Set to 0 if you won't
NTConfig_AttackSkill[5] = -1; // Secondary skill in case monster is immune to
// primary skill. Set to 0 if you won't
NTConfig_AttackSkill[6] = -1; // Secondary aura. Set to 0 if you won't
NTConfig_AttackSkill[7] = -1; // Tertiary skill in case monster is immune to
// primary skill. Set to 0 if you won't
NTConfig_AttackSkill[8] = -1; // Tertiary aura. Set to 0 if you won't
In the above example we have configured a hammerdin to use blessed hammer (112) and concentration (113) and disabled all other parameters. The reference that maps the skill ID numbers to English is located in Etal\D2NT\sdk\skills.txt. Please configure the attack skills you want your bot to use. Unfortunately, some of the comments are currently incorrect. Disable for these is -1 and NOT 0.