Quote:
Originally Posted by vulpeckulla
I'm using D2NT 3.1 Bluebird (v1.1) downloaded from this site (elitepvpers). I do not use the bluebird.nip.
I have slightly modified the snagit files to accept less than perfect items but I have not added or removed any lines. I really don't think it is related to snagit but I'm not an expert. It seems like it would "announce" that it is picking up this junk if it was related? It's more like the bot is "accidently" picking up things, and then doesn't even know it when it goes to sell or stash (the bot leaves them unid and makes no attempt to sell them.) Like when you play without a bot, and you click to run somewhere but that spot is occupied by "fulminating potion" and you pick it up when you get there. Could it be that the bots movement and targeting is picking up the junk like this? I tried running with the mouse unplugged thinking maybe it was my mouse but that didn't help. The above post helps, but only if the bot returns to town in time (before its inventory gets full.)
Does anyone else have an idea?
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So you changed the
SnagIt library?
That's a bad idea unless you know what you are doing.
If you want to tell your bot what to pick up, you usually go for the .nip files and change them according to your personal desire.
The common library actually holds the functions that control the bot.
Of course you can change these functions, you can also add new functions, but the point is: you should definately be aware of what your changes result in.
By changing the
SnagIt library you can easily make the bot pickup any item, no matter if an item is inlcuded in your .nip files.
To give you an example: I tweaked the
SnagIt library for my D2NT version so that any kind of runeword is picked up. Also my chars pick up keys or scrolls.
And yet none of these items area included in my .nip files.
I suggest you post your modified
SnagIt library in a [Code]-box. Most likely you just made a slight mistake when changing it.
Regards
Muddy