Ihr braucht alle Waypoints für die Scripts.
Code:
// *** act 1 ***
BloodMoor
CorpseFire
DenOfEvil
ColdPlains
ColdCrow
UndergroundPassage
BloodRaven
Mausoleum
Crypt
StonyField
Tristram
Darkwood
Treehead
BlackMarsh
Countess
TamoeHighland
Pit
OuterCloister
Barracks
Smith
Jail
InnerCloister
BoneAsh
Catacombs
Andariel
// *** act 2 ***
RockyWaste
StonyTomb
A2Sewers
Radament
DryHills
HallsOfTheDead
FarOasis
Beetleburst
MaggotLair
Coldworm
LostCity
DarkElder
AncientTunnels
ClawViperTemple
PalaceCellar
FireEye
ArcaneSanctuary
Summoner
CanyonOfTheMagi
Tombs
Duriel
// *** act 3 ***
SpiderForest
SpiderCave
SpiderCavern
GreadMarsh
FlayerJungle
SwampyPit
FlayerDungeon
Endugu
Stormtree
LowerKurast
KurastBazaar
DisusedFane
RuinedTemple
A3Sewers
IceHawk
UpperKurast
ForgottenTemple
ForgottenReliquary
DisusedReliquary
RuinedFane
Travincal = true;
Council = true;
DuranceOfHate = true;
Mephisto = true;
// *** act 4 ***
OuterSteppes
PlainsOfDespair
Izual
CityOfTheDamned
RiverOfFlame
Hephasto
ChaosSanctuary
Diablo
// *** act 5 ***
BloodyFoothills
DarkFarren
Shenk
FrigidHighlands
Eldritch
EyeBack
Sharptooth
Abaddon
ArreatPlateau
ThreshSocket
PitofAcheron
CrystalizedPassage
FrozenRiver
FrozenStein
NihlathaksTemple
Pindleskin
Nihlathak
GlacialTrail
DrifterCavern
BoneSaw
FrozenTundra
InfernalPit
TheAncientsWay
IcyCellar
Snapchip
Worldstone
Baal
In der Charconfig müsst ihr einstellen welche Scripts der Char machen soll//;
>>> d2bot-with-kolbot-master\d2bs\kolbot\libs\config
Code:
// *** act 1 ***
Scripts.Act1 = true;
Config.BloodMoor = true;
Config.CorpseFire = true;
Config.ClearDen = true;
Config.ColdPlains = true;
Config.ColdCrow = true;
Config.UndergroundPassage = true;
Config.BloodRaven = true;
Config.Mausoleum = true;
Config.Crypt = true;
Config.StonyField = true;
Config.Tristram = true;
Config.Darkwood = true;
Config.Treehead = true;
Config.BlackMarsh = true;
Config.Countess = true;
Config.Countess.KillGhosts = true;
Config.TamoeHighland = true;
Config.Pit = true;
Config.OuterCloister = true;
Config.Barracks = true;
Config.Smith = true;
Config.Jail = true;
Config.InnerCloister = true;
Config.BoneAsh = true;
Config.Catacombs = true;
Config.Andariel = true;
Scripts.Cows = true;
// *** act 2 ***
Scripts.Act2 = true;
Config.RockyWaste = true;
Config.StonyTomb = true;
Config.A2Sewers = true;
Config.Radament = true;
Config.DryHills = true;
Config.HallsOfTheDead = true;
Config.FarOasis = true;
Config.Beetleburst = true;
Config.MaggotLair = true;
Config.Coldworm = true;
Config.LostCity = true;
Config.DarkElder = true;
Config.AncientTunnels = true;
Config.ClawViperTemple = true;
Config.PalaceCellar = true;
Config.FireEye = true;
Config.ArcaneSanctuary = true;
Config.Summoner = true;
Config.CanyonOfTheMagi = true;
Config.Tombs = true;
Config.Duriel = true;
// *** act 3 ***
Scripts.Act3 = true;
Config.SpiderForest = true;
Config.SpiderCave = true;
Config.SpiderCavern = true;
Scripts.GreadMarsh = true;
Config.GreadMarsh = true;
Config.FlayerJungle = true;
Config.SwampyPit = true;
Config.FlayerDungeon = true;
Config.Endugu = true;
Config.Stormtree = true;
Config.LowerKurast = true;
Config.KurastBazaar = true;
Config.DisusedFane = true;
Config.RuinedTemple = true;
Config.A3Sewers = true;
Config.IceHawk = true;
Config.UpperKurast = true;
Config.ForgottenTemple = true;
Config.ForgottenReliquary = true;
Config.DisusedReliquary = true;
Config.RuinedFane = true;
Config.Travincal = true;
Config.Council = true;
Config.DuranceOfHate = true;
Config.Mephisto = true;
Config.Mephisto.MoatTrick = false;
Config.Mephisto.TakeRedPortal = true;
// *** act 4 ***
Scripts.Act4 = true;
Config.OuterSteppes = true;
Config.PlainsOfDespair = true;
Config.Izual = true;
Config.CityOfTheDamned = true;
Config.RiverOfFlame = true;
Config.Hephasto = true;
Config.ChaosSanctuary = true;
Config.Diablo = true;
// *** act 5 ***
Scripts.Act5 = true;
Config.BloodyFoothills = true;
Config.DarkFarren = true;
Config.Shenk = true;
Config.FrigidHighlands = true;
Config.Eldritch = true;
Config.EyeBack = true;
Config.Sharptooth = true;
Config.Abaddon = true;
Config.ArreatPlateau = true;
Config.ThreshSocket = true;
Config.PitofAcheron = true;
Config.CrystalizedPassage = true;
Config.FrozenRiver = true;
Config.FrozenStein = true;
Config.NihlathaksTemple = true;
Config.Pindleskin = true;
Config.Nihlathak = true;
Config.GlacialTrail = true;
Config.DrifterCavern = true;
Config.BoneSaw = true;
Config.FrozenTundra = true;
Config.InfernalPit = true;
Config.TheAncientsWay = true;
Config.IcyCellar = true;
Config.Snapchip = true;
Config.Worldstone = true;
Config.Baal = true;
Die Scripts hier einfügen//;
>>> d2bot-with-kolbot-master\d2bs\kolbot\libs\bots
Ihr müsst die gesamten Scripts kopieren und dann nur true; oder false; eintragen >>> Beispiel;
Code:
// *** act 1 *** Scripts.Act1 = true; Config.BloodMoor = false; Config.CorpseFire = true; Config.ClearDen = false; Config.ColdPlains = false; Config.ColdCrow = true; Config.UndergroundPassage = false; Config.BloodRaven = true; Config.Mausoleum = false; Config.Crypt = false; Config.StonyField = false; Config.Tristram = true; Config.Darkwood = false; Config.Treehead = true; Config.BlackMarsh = false; Config.Countess = true; Config.Countess.KillGhosts = true; Config.TamoeHighland = false; Config.Pit = false; Config.OuterCloister = false; Config.Barracks = false; Config.Smith = true; Config.Jail = false; Config.InnerCloister = true; Config.BoneAsh = true; Config.Catacombs = false; Config.Andariel = true; Scripts.Cows = true; // *** act 2 *** Scripts.Act2 = true; Config.RockyWaste = false; Config.StonyTomb = false; Config.A2Sewers = true; Config.Radament = true; Config.DryHills = true; Config.HallsOfTheDead = false; Config.FarOasis = true; Config.Beetleburst = true; Config.MaggotLair = true; Config.Coldworm = true; Config.LostCity = true; Config.DarkElder = true; Config.AncientTunnels = false; Config.ClawViperTemple = false; Config.PalaceCellar = true; Config.FireEye = true; Config.ArcaneSanctuary = true; Config.Summoner = true; Config.CanyonOfTheMagi = false; Config.Tombs = false; Config.Duriel = true; // *** act 3 *** Scripts.Act3 = true; Config.SpiderForest = false; Config.SpiderCave = false; Config.SpiderCavern = false; Config.GreadMarsh = false; Config.FlayerJungle = false; Config.SwampyPit = false; Config.FlayerDungeon = false; Config.Endugu = true; Config.Stormtree = true; Config.LowerKurast = false; Config.KurastBazaar = false; Config.DisusedFane = false; Config.RuinedTemple = false; Config.A3Sewers = false; Config.IceHawk = true; Config.UpperKurast = false; Config.ForgottenTemple = false; Config.ForgottenReliquary = false; Config.DisusedReliquary = false; Config.RuinedFane = false; Config.Travincal = true; Config.Council = true; Config.DuranceOfHate = false; Config.Mephisto = true; Config.Mephisto.MoatTrick = false; Config.Mephisto.TakeRedPortal = true; // *** act 4 *** Scripts.Act4 = true; Config.OuterSteppes = true; Config.PlainsOfDespair = true; Config.Izual = false; Config.CityOfTheDamned = true; Config.RiverOfFlame = true; Config.Hephasto = false; Config.ChaosSanctuary = true; Config.Diablo = false; // *** act 5 *** Scripts.Act5 = true; Config.BloodyFoothills = false; Config.DarkFarren = true; Config.Shenk = true; Config.FrigidHighlands = false; Config.Eldritch = true; Config.EyeBack = true; Config.Sharptooth = true; Config.Abaddon = true; Config.ArreatPlateau = false; Config.ThreshSocket = true; Config.PitofAcheron = true; Config.CrystalizedPassage = false; Config.FrozenRiver = false; Config.FrozenStein = true; Config.NihlathaksTemple = true; Config.Pindleskin = false; Config.Nihlathak = false; Config.GlacialTrail = false; Config.DrifterCavern = false; Config.BoneSaw = true; Config.FrozenTundra = false; Config.InfernalPit = true; Config.TheAncientsWay = false; Config.IcyCellar = false; Config.Snapchip = true; Config.Worldstone = true; Config.Baal = true;
>>> Beispiel;
Code:
Scripts.Act3 = true; Config.FlayerJungle = false; Config.SwampyPit = false; Config.FlayerDungeon = false; Config.Endugu = true; Config.Stormtree = true;
Code:
Scripts.Act3 = true; Config.FlayerJungle = false; Config.SwampyPit = false; Config.FlayerDungeon = true; Config.Endugu = false; Config.Stormtree = false;






