hallo zusammen, habe eine frage zu meinem pickit,
und zwar möchte ich alle raren und unique:
-ringe
-amus
-diadem
-circlets
-sc's
unid lassen .. habe schon viel gegoogeld und bin dabei auf das ergebniss gekommen ienfach das # wegzulassen .. momentan sieht meine pickit so aus:
Code:
//UNIQUE AMULETS
[Type] == Amulet && [Quality] == Unique
//UNIQUE JEWELS
[Name] == Jewel && [Quality] == Unique
//UNIQUE RINGS
[Type] == Ring && [Quality] == Unique
//GHEEDS
[Name] == GrandCharm && [Quality] == Unique
// ******* RARES SECTION ******* [r01]
//MAGIC RINGS
[Type] == Ring && [Quality] == Magic [ItemMagicBonus] >= 40
[Type] == Ring && [Quality] == Magic [FCR] >= 10 && [MaxMana] >= 120
//RARE RINGS
[Type] == Ring && [Quality] == Rare
//MAGIC +2 CLASS AMULET
[Type] == Amulet && [Quality] == Rare
// ****** JEWELS SECTION ****** [j01]
//MAGIC JEWELS
[Type] == Jewel && [Quality] == Magic # ([ColdResist] >= 30 || [FireResist] >= 30 || [LightResist] >= 30 || [PoisonResist] == 30) && ([IAS] == 15 || [MaxHP] >= 20 || [HPRegen] == 4 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15)
[Type] == Jewel && [Quality] == Magic # ([ColdResist]+[FireResist]+[LightResist]+[PoisonResist] == 60) && ([IAS] == 15 || [MaxHP] >= 20 || [HPRegen] == 4 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15)
[Type] == Jewel && [Quality] == Magic # [EnhancedDamage] >= 40 && ([ToHit] >= 95 || [IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15)
[Type] == Jewel && [Quality] == Magic # [MaxMana] == 20 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9 || [Dexterity] >= 9 || [HPRegen] == 4 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15)
[Type] == Jewel && [Quality] == Magic # [itemdamagetomana] == 12 && ([MaxHP] >= 20 || [Strength] >= 9 || [Energy] >= 9 || [Dexterity] >= 9 || [FHR] == 7 || [HPRegen] == 4 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15 || [IAS] >= 15)
[Type] == Jewel && [Quality] == Magic # [MAXDamage] == 15 && ([IAS] == 15 || [MaxHP] >= 20 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15)
[Type] == Jewel && [Quality] == Magic # [IAS] >= 15 && ([MaxHP] >= 20 || [Strength] >= 9|| [Dexterity] >= 9 || [FHR] == 7 || [ItemReqPercent] == -15 || [MINDamage] >= 10 || [MAXDamage] >= 15)
[Type] == Jewel && [Quality] == Magic # [MAXDamage] == 30
//RARE JEWELS
[Type] == jewel && [Quality] == rare
jedoch nimmt er rare und uniq ringe auf, identifiziert diese und verkauft sie.
(habe logischerweise cain ausgeschaltet)
falls jemand meine volle pickit braucht:
vielen dank!