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Gameguard bypass

Discussion on Gameguard bypass within the Dekaron forum part of the MMORPGs category.

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Old   #1
 
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Gameguard bypass

This is an incomplete gameguard bypasser, it bypasses gameguard however there are still some checks by the game client and it disconnects after a few minutes of play. I might work on it later to try and fix this.

Instructions:
1. In the folder where derakon.exe is, locate the file gameguard.des and delete it or rename it, the latter is probably better so you can restore it later.
2. Try to launch the game as normal and get to the error about missing gameguard files, but don't click ok yet.
3. Open the bypass and set the bypasser to on, then click ok on the error and it should launch into the game.
Attached Files
File Type: rar GameGuard Bypass.rar (3.5 KB, 1054 views)
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Old 09/04/2007, 08:19   #2
 
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very nice
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Old 09/04/2007, 08:28   #3
 
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Scan taken on 04 Sep 2007 06:26:11 (GMT)

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Old 09/04/2007, 09:28   #4
 
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hell yeah, this is bad ***. first thing i did was attach with regular cheat engine 5.3, and ticked the speed hack and bumped that ****** up to 6.0.
worked
that is until i ran a long distance.
when i started the game back up this time, i didnt load ce at all, but instead attached with wpe pro. i tryed to record some packets while i killed then picked up gold, but i went back to wpe, and it didnt get anything, then my game crashed.
this is bad *** though man, good job!
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Old 09/04/2007, 09:41   #5
 
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Quote:
Originally Posted by smokedookee View Post
hell yeah, this is bad ***. first thing i did was attach with regular cheat engine 5.3, and ticked the speed hack and bumped that ****** up to 6.0.
worked
that is until i ran a long distance.
when i started the game back up this time, i didnt load ce at all, but instead attached with wpe pro. i tryed to record some packets while i killed then picked up gold, but i went back to wpe, and it didnt get anything, then my game crashed.
this is bad *** though man, good job!
Maybe you can trace the last packets sent as they could be the packets that terminate the client.
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Old 09/04/2007, 12:31   #6
 
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man, something is blocking wpe from getting the packets, period.
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Old 09/04/2007, 13:01   #7
 
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KalOnline and 2Moons... hmm... don't like KalOnline anymore ^^

I have a question that have nothing to do with the topic... are you that in your avatar?

vyn
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Old 09/04/2007, 15:59   #8
 
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hmm very nice bypass but i always get disconnected after around 20-30 seconds..
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Old 09/04/2007, 16:00   #9
 
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umm wtf?


i removed the gameguard.des from the 2moons folder. but wehn i launched the game no error window came up, and my 2moons opened normally and i logged in successfully


weird..
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Old 09/04/2007, 16:51   #10
 
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nice job *M*
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Old 09/04/2007, 19:51   #11
 
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Quote:
Originally Posted by vyn View Post
KalOnline and 2Moons... hmm... don't like KalOnline anymore ^^

I have a question that have nothing to do with the topic... are you that in your avatar?

vyn
as for KAL Online, yeah, it blows goats. thats probably why i stopped playing it in 2005 and moved on to playing Martial Heroes for a year and a half and have a lvl 140 monk.

about my avatar pic,
go check your mom's bed, see if that guy beside her looks like me.
stay on topic ***.
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Old 09/04/2007, 20:08   #12
 
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o.O

Quote:
Originally Posted by smokedookee View Post
go check your mom's bed, see if that guy beside her looks like me.
stay on topic ***.
LOL
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Old 09/04/2007, 20:24   #13
 
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why the hell do i get all the times disconnects after 20seconds?
what i am doing wrong?
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Old 09/04/2007, 22:08   #14
 
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from what ive read its because GG server sends a packet to the GG every so often to check to see if it enable... so if it isnt then it wont send the packet thereforth dcing you... you could make a program to send that packet every so often when GG server checks for the program, but thats beyond me
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Old 09/04/2007, 22:30   #15
 
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we'd need to capture the packet. its not going to happen with wpe pro, so i'm thinking proxying all the traffic from the computer you are running the game and gameguard on thru another computer, which you could in turn, capture the packets. another way is thru using wireless internet, you'll need one computer running the game and gameguard, and it needs to be wireless. then, you need another comp with wireless, and you'll need unix or linux of some flavor or another, and run airsnort to capture the packets. airsnort should be able to decrypt the packets also. i would test this theory myself, but my linux box (my lappy) died a month or so ago
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