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Game 34.4.5 for 2moons Hacks

Discussion on Game 34.4.5 for 2moons Hacks within the Dekaron forum part of the MMORPGs category.

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Old   #1
 
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Game 34.4.5 for 2moons Hacks

Does anyone have any scripts that actually work for the new action 6 update 34.4.5? Ive gotten Far Eye to work though i havnt extensivly tested it. Pretty much everything else Doesnt work or gets u dced after u turn it on for about 1 min. Now i dont usually post looking and asking but i was just wondering if anyone had updated their scrypts yet. I just recently made my own CT file for 2moons before this big update. And got it working flawlessly. I know how to put scrypts in and how to change offsets to make the hacks work. I do not however know how to actually write the scripts. Or what to change in them to make them work. Is there a tutorial somewhere on here showing and explaining how to actually write a scrypt? If so link me to it and ill try my best to do it myself. (wont guarrentee anything but ive got to learn how to write the scrypts eventually)
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Wrong section.
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Old   #3
 
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how do u figure this is the wrong section to post this?
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#Moved
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Old   #5
 
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Quote:
Originally Posted by prestegist View Post
how do u figure this is the wrong section to post this?
Because i know the rules. Anyways, just wait for new ce updates.
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Old   #6
 
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in technicallities it is the right section. they just dont want u to ask ur questions in the right sections lol... anyways i didnt want to wait i wanted to try it myself. i dont want to be a leecher and just sit back and do nothing while someone else works there *** off. know what i mean? thats just not the kinda person i am.. but if i have to wait then i have to wait.
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The reason some of them aren't working is because the array of bytes of different
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i know thats the reason they arnt working lol. it doesnt take a genious to figure out whats wrong with a ct. no baggin on ya or anything just makin sure u know that i know whats up lol... tis why i asked if there was a tut on actually writing the scripts.
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Quote:
Originally Posted by prestegist View Post
i know thats the reason they arnt working lol. it doesnt take a genious to figure out whats wrong with a ct. no baggin on ya or anything just makin sure u know that i know whats up lol... tis why i asked if there was a tut on actually writing the scripts.
who would bag on syber anyway hes smexo
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Old   #10
 
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They made a lot of them server sided. I'm trying to work on them but eh, wish me luck.
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SKRYPT A 6

--------------------------------------------------------------------------------
monster speed hack


[ENABLE]
alloc(DrakoMobSpeed,64)
label(MobIsWalking)
label(ReturnMobSpeed)
label(MobRunSpeed)
label(MobWalkSpeed)
registersymbol(MobRunSpeed)
registersymbol(MobWalkSpeed)

005471A0: //80 7C 24 04 00 74 06 D9 40 70
jmp DrakoMobSpeed
ReturnMobSpeed:

DrakoMobSpeed:
cmp byte ptr [esp+04],00
je MobIsWalking
fld dword ptr [MobRunSpeed]
ret 0004
MobIsWalking:
fld dword ptr [MobWalkSpeed]
ret 0004
MobRunSpeed:
db 00 00 70 41
MobWalkSpeed:
db 00 00 70 41
[DISABLE]
dealloc(DrakoMobSpeed)
unregistersymbol(MobRunSpeed)
unregistersymbol(MobWalkSpeed)
005471A0:
cmp byte ptr [esp+04],00


VAC 3IN 1


[ENABLE]
alloc(MonsterProperties,2048)
label(ReturnMonsterProperties)
label(MonsterRange)
label(ReturnMonsterRange)
label(MonsterAggro)
label(PropertyBace)
registersymbol(MonsterAggro)
registersymbol(PropertyBace)

0045D2EE: //8B 80 98 00 00 00 89 81 9C 00
jmp MonsterProperties
nop
ReturnMonsterProperties:

00546165: //89 54 24 48 8B 01 FF 50 0C 8B
jmp MonsterRange
nop
ReturnMonsterRange:

0054617A: //0F B7 86 54 01 00 00 8B 0D
mov eax,[MonsterAggro]
nop
nop

MonsterProperties:
push eax
mov eax,[eax+00000098] //Original Code
mov [ecx+0000009C],eax //Original Code
pop eax
mov [PropertyBace],ecx

//mov [ecx+00],00000000 //DwInfoIndex
mov [ecx+04],0000004B //DwExploreRange
mov [ecx+08],0000004B //DwSight
mov [ecx+0C],0000004B //DwPersuitRange
//mov [ecx+10],00000000 //DwAvoidRange
mov [ecx+14],00000000 //DwExploreStandDelay
//mov [ecx+18],00000000 //DwExploreMoveDelay
//mov [ecx+1C],00000000 //DwStandDelay
mov [ecx+20],000001F4 //DwMoveDelay
//mov [ecx+24],00000000 //DwFollowMyMasterRange
//mov [ecx+28],00000000 //DwStopMasterNear
//mov [ecx+2C],00000000 //DwWarpMyMasterRange
//mov [ecx+30],00000000 //DwCallTeamPossibelHP
//mov [ecx+34],00000000 //DwCallTeamCount
//mov [ecx+38],00000000 //DwBlockNFirstAttack
//mov [ecx+3C],00000000 //dwCallTeamCell
mov [ecx+40],000000FA //dwFollowTarget
mov [ecx+44],00000000 //dwSpecialAttackStartHP
mov [ecx+48],00000000 //dwSpecialMeleeAttackRate
mov [ecx+4C],00000000 //dwSpecialRangeAttackRate
mov [ecx+50],00000000 //DwPowerAttacjStartHP
mov [ecx+54],00000000 //dwPowerMeleeAttackProbable
mov [ecx+58],00000000 //dwPowerRangeAttackProbable
//mov [ecx+5C],00000000 //DwUnderAttackAggro
mov [ecx+60],00000000 //DwMeleeAttackRangeInAggro
mov [ecx+64],00000000 //DwRangeAttackRangeInAggro
mov [ecx+68],000003E8 //DwSightInAggro
//mov [ecx+6C],00000000 //DwDefeatAggro
//mov [ecx+70],00000000 //DwBlockedAggro
//mov [ecx+74],00000000 //DwSlideAggro
//mov [ecx+78],00000000 //DwHealAggro
//mov [ecx+7C],00000000 //DwMasterUnderAttackAggro
//mov [ecx+80],00000000 //DwMasterDefeatAggro
//mov [ecx+84],00000000 //DwMasterBlockingAggro
//mov [ecx+88],00000000 //DwMasterSlideAggro
//mov [ecx+8C],00000000 //DwCOmplusionUnderAttackAggro
mov [ecx+90],00000063 //dwMaxSummonsMonsterCount
mov [ecx+94],00000000 //dwReSummonsMonsterTick
mov [ecx+98],00000000 //dwMaxSummonsMonsterRange
mov [ecx+9C],00000000 //dwSummonsStartPcCount
//mov [eax+A0],00000000 //PatternType

mov eax,[ecx+0000009C] //Original Code
jmp ReturnMonsterProperties

MonsterRange:
mov [esp+48],edx
mov [esp+30],00000000
mov [esp+4c],00000000
//mov [esi+00000240],0000000 //other attack range to 0
//mov [esi+0000023c],0000000 //other attack range to 0
//mov [esi+00000238],0000000 //other attack range to 0
mov eax,[ecx]
jmp ReturnMonsterRange

MonsterAggro:
db 03 00 00 00
PropertyBace:
db 00 00 00 00
[DISABLE]
dealloc(MonsterProperties)
unregistersymbol(MonsterAggro)
unregistersymbol(PropertyBace)
0045D2EE:
mov eax,[eax+00000098]
0053D4F5:
mov [esp+48],edx
mov eax,[ecx]
0054617A:
movzx eax,word ptr [esi+00000154]


ZOOM


[ENABLE]
alloc(DrakoZoom,512)
label(ReturnZoom)
label(ZoomMax)
registersymbol(ZoomMax)

005DFAD6: //D9 47 04 D9 44 24 28 83 C4 08
jmp DrakoZoom
nop
nop
ReturnZoom:

DrakoZoom:
push eax
mov eax,[ZoomMax]
mov [edi+04],eax
fld dword ptr [edi+04]
fld dword ptr [esp+28]
pop eax
jmp ReturnZoom
ZoomMax:
db 00 00 8C 42

[DISABLE]
dealloc(DrakoZoom)
unregistersymbol(ZoomMax)
005DFAD6:
fld dword ptr [edi+04]
fld dword ptr [esp+28]


FRE EAYS


[ENABLE]
alloc(DrakoClipDistance,64)
label(ReturnClip)
label(ClipDistance)
registersymbol(ClipDistance)

005E10D5: //8B 48 08 8B 50 04 51 8B 4C 24
jmp DrakoClipDistance
nop
ReturnClip:

DrakoClipDistance:
mov ecx,[ClipDistance]
mov [eax+08],ecx
mov edx,[eax+04]
jmp ReturnClip
ClipDistance:
db 00 00 48 43

[DISABLE]
dealloc(DrakoClipDistance,64)
unregistersymbol(ClipDistance)
005E10D5:
mov ecx,[eax+08]
mov edx,[eax+04]



ATAK RANGE




[ENABLE]
alloc(ModRange,21)
label(ReturnRange)
label(Range)
registersymbol(Range)

006987A4: //88 81 B4 00 00 00 C2 04 00 CC CC CC 8D 81 ?? 00 00 00 C3
jmp ModRange
nop
ReturnRange:

ModRange:
mov al,[Range]
mov [ecx+000000ac],al
jmp ReturnRange
Range:
db 40

[DISABLE]
dealloc(ModRange)
unregistersymbol(Range)
006987A4: //88 81 B4 00 00 00 C2 04 00 CC CC CC 8D 81 ?? 00 00 00 C3
mov [ecx+000000ac],al



GM DIRECT

[ENABLE]
alloc(DetectGM,25)
label(ReturnName)

0055D253: //C7 46 0C 00 00 00 00 89 47 04
jmp DetectGM
nop
nop
ReturnName:

DetectGM:
cmp [eax+70],5D4D475B //[GM]
je 00000000
mov [esi+0c],00000000
jmp ReturnName

[DISABLE]
dealloc(DetectGM)
0055D253:
mov [esi+0c],00000000



WALL HACK



[ENABLE]
alloc(Wall,64)
label(ReturnWall)

0079608E: //8D BC 24 88 00 00 00
jmp Wall
nop
nop
ReturnWall:

Wall:
lea edi,ss:[esp+00000088]
cmp [eax+00000402],5f626577
je ReturnWall
mov [eax+00000402],5f626577
mov [eax+00000406],67616d69
mov [eax+0000040a],616d2e65
mov [eax+0000040e],00000063
jmp ReturnWall

[DISABLE]
dealloc(Wall)
0079608E:
lea edi,ss:[esp+00000088]


MIĶEJ ZABAWY
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Old   #12
 
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if u want to know how to make scripts go to youtube and just look up how to use Cheat engine and they will show u also when it comes to hacks i have updated all the hacks except skill hack delay updated fine skill hack attack could not find anything when i searched.. gm tele speeds and **** like that when ever u use Gm tele to go to where ever as soon as u get there u pop right back to where u where be for.. its so Gay.. same with speed hack u run over to yuki soon as u stop u got right back to where u started.. vacs an non argos work fine for me zoom far eye i also Failed to update auto pots hack could not find anything when i searched.. map hack wall hack all that works fine if u need scripts for those let me know and if u really want to try to make scripts just leting u know its not a walk in the park.... like its not even worth learning almostxD i mean once u do it Alot im sure u get fast at it but ya anyway Gl
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Old   #13
 
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Im only 20 years old ive got a long life ahead of me. I dont wanna rely on other people for 60 more years lol ima going to learn how to write them myself eventually.
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