Is there a way to make mobs invisible or a way to make it so that you can only see up to 20 mobs and rest are invisible?
And if there is one, what do you edit in data packets to achieve this?
Is there a way to make mobs invisible or a way to make it so that you can only see up to 20 mobs and rest are invisible?
And if there is one, what do you edit in data packets to achieve this?
No, it's not possible to make monsters invisible with a CE script. It would be possible if you somehow found the monster texture in your 2moons program files but that would only be to you and not to everyone else.
Maybe having to just load one color for the mobs would maybe make it less laggy, thus faster to kill.
But staring giant pink spots in the middle of the my screen will probably give me headaches lolz
You can make mobs invisible, i remember kikichan did it. He got it so only the glow of the mobs weaps were left (tomb mobs). But this was during BMR time so i don't remember what he edited to get it to that.
how to PK2 EDIT to detect invisible? 07/04/2008 - Silkroad Online - 12 Replies hi there,
I heared there is a way to PK2 edit and make you detect invisible status for Rogue and Wizard? is that true? if yest how to do it ?