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Requesting a Fast Mass Spawn without CRC.
Discussion on Requesting a Fast Mass Spawn without CRC. within the Dekaron forum part of the MMORPGs category.
10/31/2009, 04:53
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#1
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Join Date: Mar 2008
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Requesting a Fast Mass Spawn without CRC.
My computer is a good computer, but when using NoCrC to "Fastest Mass Spawn", my computer completely dies. Lagx1000, it's so bad I can't use skills and whatnot. I'm doing the hack right because: a) I'm not a noob hacker, b) I tested it out on a better computer that my friend let me use and it worked fine.
Obviously im not spending 1000+ dollars on a new computer, So Im offering a lvl 109 Segnale to anyone who can get me a hack that will allow me to "Fastest Mass Spawn" without using No CRC. If you don't like my offer than PM me and we can maybe workout a better deal.
Remember, Im not looking for a Mass Spawn, Im looking for a Fast mass spawn, you know, the one that spawns hundreds of minions a second.
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10/31/2009, 04:56
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#2
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lmao the only way is, csv editting with the CRC. If you do ce, it isnt fast its real slow lol.
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10/31/2009, 05:00
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#3
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Quote:
Originally Posted by qwopzxnm
lmao the only way is, csv editting with the CRC. If you do ce, it isnt fast its real slow lol.
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So far csv editing seems to be the only way to do it. Thats why I put out this offer, There can possibly be another way if someone looks into it. You don't have to be a smart*** about it.
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10/31/2009, 05:03
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#4
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fuckign sorry, im only trying to help -_-
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10/31/2009, 09:29
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#5
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As requested: CE Mass Spawn script
Code:
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
0045C16D: //8B 50 1C 89 51 20
jmp newmem
nop
returnhere:
newmem:
//DwExploreRange eax
mov [eax+08],00000020//DwSight eax+08
mov [eax+04],00000020//DwPersuitRange eax+04
//DwAvoidRange eax+0C
mov [eax+10],00000064//DwExploreStandDelay eax+10
mov [eax+14],00000064//DwExploreMoveDelay eax+14
mov [eax+18],00000258//DwStandDelay eax+18
mov [eax+1C],00000258//DwMoveDelay eax+1C
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
//mov [eax+40],00000000//DwUnderAttackAggro eax+40
//mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
//mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,999 // number spawn
mov [eax+8c],edx
mov edx,01 // time delay spawn
mov [eax+90],edx
mov edx,200 // # follow monster
mov [eax+3C],edx
//mov [ecx+20],edx // # follow my master
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0045C16D:
mov edx,[eax+1c]
mov [ecx+20],edx
Updated to work with 5.1.5. If you need help PM me and we can work something out. Or post here. You normally need two people for this hack.
Another comment, you could be getting lag when you csv hack the boss because you have set the spawn timer too fast. Your computer is trying to tell the server to spawn a boss perhaps every millisecond, your RAM will get tied up and your computer will be unable to process any other threads, such as computing graphics or controlling character movements. Try lowering the spawn speed in CSV mode and tell me if there are any changes.
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10/31/2009, 12:33
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#6
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elite*gold: 0
Join Date: Oct 2007
Posts: 370
Received Thanks: 52
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Quote:
Originally Posted by qwopzxnm
lmao the only way is, csv editting with the CRC. If you do ce, it isnt fast its real slow lol.
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it also works with CE, the good thing is the script for the animation is not public 
atm u just change the numbers of the mobs the boss can spwan and the time delay.
but u still have the animation form the boss the animation takes 1-3 sec thats why its really slow.
u need to make CE script to change the animation time to 0 than it will works same as csv.
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10/31/2009, 12:41
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#7
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elite*gold: 0
Join Date: Nov 2007
Posts: 54
Received Thanks: 4
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Quote:
mov edx,01 // time delay spawn
mov [eax+90],edx
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Is it not faster when mov edx,01 change to 00 ?
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10/31/2009, 13:32
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#8
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elite*gold: 0
Join Date: Oct 2007
Posts: 370
Received Thanks: 52
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Quote:
Originally Posted by supsuop
Is it not faster when mov edx,01 change to 00 ?
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that 0.1ms fast enough, if u dont konw how to change the animation its useless anyways couz he will only spawn all 3 sec.
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