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vack&nonaggro question

Discussion on vack&nonaggro question within the Dekaron forum part of the MMORPGs category.

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Old   #1
 
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vack&nonaggro question

well i use my vack and nin agro....and when i lure like 20+ monster after i atack them a while some of the monsters dissapear....i was like WTF?....what may be the probblem? the monster are with speed(higher than normal)
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Old 10/12/2009, 16:09   #2
 
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Same.. But it's just my computer. I used them on another computer and they work fine.
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Old 10/12/2009, 16:12   #3
 
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Quote:
Originally Posted by roflmaopmp View Post
Same.. But it's just my computer. I used them on another computer and they work fine.
so the computer is the problem?
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Old 10/12/2009, 17:29   #4
 
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try use hack on laptop?
one idea, if u use laptop use this speed in non agro
mov [esi+00000070], 41000000 // speed mob
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Old 10/12/2009, 18:00   #5
 
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Dude, there is no difference, it might be in the script, if there are more mobs then ur script lets u, they either disapear or dont folow at all.
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Old 10/12/2009, 18:09   #6
 
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how can i change number of mob that follow me????
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Old 10/12/2009, 18:13   #7
 
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what script are u using?
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Old 10/12/2009, 18:19   #8
 
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for vac....

[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)

0045C1CD:
jmp newmem
nop
returnhere:

newmem:
//DwExploreRange eax
mov [eax+08],00000020//DwSight eax+08
mov [eax+04],00000020//DwPersuitRange eax+04
//DwAvoidRange eax+0C
mov [eax+10],00000064//DwExploreStandDelay eax+10
mov [eax+14],00000064//DwExploreMoveDelay eax+14
mov [eax+18],00000064//DwStandDelay eax+18
mov [eax+1C],00000064//DwMoveDelay eax+1C
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
//mov [eax+40],00000000//DwUnderAttackAggro eax+40
//mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
//mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70

originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx


mov edx,99 // number spawn
mov [eax+8c],edx

mov edx,00 // time delay spawn
mov [eax+90],edx

mov edx,99 // # follow monster
mov [eax+3C],edx

//mov [ecx+20],edx // # follow my master
exit:
jmp returnhere


[DISABLE]
dealloc(newmem)
0045C1CD:
mov edx,[eax+1c]
mov [ecx+20],edx


for no aggro

[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

0053D16A:
jmp newmem
nop
nop
returnhere:

newmem:

originalcode:
movzx eax,word ptr [esi+00000154]

//mov eax,01
//mov word ptr [esi+00000156],ax
mov [esi+00000070], 41000000 // speed mob
//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax

exit:
jmp returnhere


[DISABLE]
dealloc(newmem)

0053D16A:
movzx eax,word ptr [esi+00000154]
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Old 10/12/2009, 18:26   #9
 
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mov edx,99 // # follow monster
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Old 10/12/2009, 18:33   #10
 
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thanks a lot
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Old 10/12/2009, 18:42   #11

 
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its not recommended that you go over 99 limit, it might cause you to DC
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