Register for your free account! | Forgot your password?

Go Back   elitepvpers › MMORPGs › Dekaron
You last visited: Today at 20:17

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



DEKARON FASTER SPAWN MOBS

Discussion on DEKARON FASTER SPAWN MOBS within the Dekaron forum part of the MMORPGs category.

Reply
 
Old   #1
 
elite*gold: 0
Join Date: Jul 2009
Posts: 158
Received Thanks: 57
DEKARON FASTER SPAWN MOBS

What i have to change in the numbers so The Boss can Spawn More Faster little mobs like the boss in Tomb of the black Dragon ?





[ENABLE]
alloc(MonsterProperties,2048)
label(ReturnMonsterProperties)
label(PropertyBace)
registersymbol(PropertyBace)

0045C2AE: //8B 80 98 00 00 00 89 81 9C 00
jmp MonsterProperties
nop
ReturnMonsterProperties:

MonsterProperties:
push eax
mov eax,[eax+00000098] //Original Code
mov [ecx+0000009C],eax //Original Code
pop eax
mov [PropertyBace],ecx

//mov [ecx+00],00000000 //DwInfoIndex
mov [ecx+04],000003E8 //DwExploreRange
mov [ecx+08],000003E8 //DwSight
mov [ecx+0C],000003E8 //DwPersuitRange
//mov [ecx+10],00000000 //DwAvoidRange
mov [ecx+14],00000001 //DwExploreStandDelay
//mov [ecx+18],00000001 //DwExploreMoveDelay
//mov [ecx+1C],00000001 //DwStandDelay
mov [ecx+20],000001F4 //DwMoveDelay
//mov [ecx+24],00000000 //DwFollowMyMasterRange
//mov [ecx+28],00000000 //DwStopMasterNear
//mov [ecx+2C],00000000 //DwWarpMyMasterRange
//mov [ecx+30],00000000 //DwCallTeamPossibelHP
//mov [ecx+34],00000000 //DwCallTeamCount
//mov [ecx+38],00000000 //DwBlockNFirstAttack
//mov [ecx+3C],00000000 //dwCallTeamCell
mov [ecx+40],FFFFFFFF //dwFollowTarget
mov [ecx+44],00000000 //dwSpecialAttackStartHP
mov [ecx+48],00000000 //dwSpecialMeleeAttackRate
mov [ecx+4C],00000000 //dwSpecialRangeAttackRate
mov [ecx+50],00000000 //DwPowerAttacjStartHP
mov [ecx+54],00000000 //dwPowerMeleeAttackProbable
mov [ecx+58],00000000 //dwPowerRangeAttackProbable
//mov [ecx+5C],00000000 //DwUnderAttackAggro
mov [ecx+60],00000000 //DwMeleeAttackRangeInAggro
mov [ecx+64],00000000 //DwRangeAttackRangeInAggro
mov [ecx+68],000003E8 //DwSightInAggro
//mov [ecx+6C],00000000 //DwDefeatAggro
//mov [ecx+70],00000000 //DwBlockedAggro
//mov [ecx+74],00000000 //DwSlideAggro
//mov [ecx+78],00000000 //DwHealAggro
//mov [ecx+7C],00000000 //DwMasterUnderAttackAggro
//mov [ecx+80],00000000 //DwMasterDefeatAggro
//mov [ecx+84],00000000 //DwMasterBlockingAggro
//mov [ecx+88],00000000 //DwMasterSlideAggro
//mov [ecx+8C],00000000 //DwCOmplusionUnderAttackAggro
mov [ecx+90],00000063 //dwMaxSummonsMonsterCount
mov [ecx+94],00000000 //dwReSummonsMonsterTick
mov [ecx+98],00000000 //dwMaxSummonsMonsterRange
mov [ecx+9C],00000000 //dwSummonsStartPcCount
//mov [eax+A0],00000000 //PatternType

mov eax,[ecx+0000009C] //Original Code
jmp ReturnMonsterProperties
PropertyBace:
db 00 00 00 00

[DISABLE]
dealloc(MonsterProperties)
unregistersymbol(PropertyBace)
0045C2AE:
mov eax,[eax+00000098]
rezevil4o is offline  
Old   #2

 
elite*gold: 35
Join Date: Aug 2009
Posts: 5,822
Received Thanks: 1,957
+#1 reported at 8/10/09 GMt +1 13:57 cause wrong section
~Kakkarot~ is offline  
Old   #3
 
elite*gold: 0
Join Date: Aug 2008
Posts: 8,097
Received Thanks: 3,359
#Moved
trane. is offline  
Reply


Similar Threads Similar Threads
How to spawn mobs
01/09/2008 - EO PServer Hosting - 5 Replies
Ok Im no pro but I found this out and it works for me. 1: Use somthing like navcat 2: open in my Db cq_generator 3: Look for colum row npctype For this example I will use Madbulls in cronus also easy to test. Mob Ids: 1000 = Normal Madbulls 1001 = Madbulls Lv12 (maybe Boss)



All times are GMT +2. The time now is 20:17.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.