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Boss Spawn Hack
Discussion on Boss Spawn Hack within the Dekaron forum part of the MMORPGs category.
09/03/2009, 04:39
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#1
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Boss Spawn Hack
Is there any CE one available that is working?
Thanks in advance.
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09/03/2009, 12:32
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#2
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Yes, use the SEARCH button please.
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09/03/2009, 12:47
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#3
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Quote:
Originally Posted by Cainey
Is there any CE one available that is working?
Thanks in advance.
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You can easily change the Boss Spawns in your Vac Script , Right Click your Script Go to Change Script..
Find something that looks like this
mov edx,60 // number spawn
mov [eax+8c],edx
mov edx,0 // time delay spawn
mov [eax+90],edx
mov edx,100 // # follow monster
mov [eax+3C],edx
Yours will be different I edited mine but you should see something like number spawn .
Anyways Change the number spawn aka the number 60 to anything you want , btw its the limit where the boss will stop spawning.
And for time delay spawn I advise putting it at 0 to get constant spawns around every second.
Follow Monster = The Real Vack Hack , Number of Mobs that Follow you , Change it to any Number you'd like but while boss spawning I advise putting it around your max spawns or you'd notice some mobs just standing there.
After you done all that click Ok , and Save your .CT
If your going to Magmita Spawn Hack do not go over 100+ You'll DC In About 1 Second , Happened to me lol..
For Just normal Bosses not Magmita's , Use this Spawn code my opinion
mov edx,999 // number spawn
mov [eax+8c],edx
mov edx,0 // time delay spawn
mov [eax+90],edx
mov edx,999// # follow monster
mov [eax+3C],edx
Thats if you don't lag really hard..
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09/03/2009, 13:34
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#4
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[ENABLE]
alloc(Vac2PointO,2048)
label(ReturnVac)
label(PropertyBace)
registersymbol(PropertyBace)
Vac2PointO:
mov eax,[eax+00000098] //Original Code
mov [ecx+0000009C],eax //Original Code
mov [PropertyBace],ecx
//mov [ecx+00],00000000 //DwInfoIndex
mov [ecx+04],000003E8 //DwExploreRange
mov [ecx+08],000003E8 //DwSight
mov [ecx+0C],000003E8 //DwPersuitRange
//mov [ecx+10],00000000 //DwAvoidRange
mov [ecx+14],00000001 //DwExploreStandDelay
mov [ecx+18],00000003 //DwExploreMoveDelay
mov [ecx+1C],00000001 //DwStandDelay
mov [ecx+20],00000003 //DwMoveDelay
//mov [ecx+24],00000000 //DwFollowMyMasterRange
//mov [ecx+28],00000000 //DwStopMasterNear
//mov [ecx+2C],00000000 //DwWarpMyMasterRange
//mov [ecx+30],00000000 //DwCallTeamPossibelHP
//mov [ecx+34],00000000 //DwCallTeamCount
//mov [ecx+38],00000000 //DwBlockNFirstAttack
//mov [ecx+3C],00000000 //dwCallTeamCell
mov [ecx+40],FFFFFFFF //dwFollowTarget
//mov [ecx+44],00000000 //dwSpecialAttackStartHP
//mov [ecx+48],00000000 //dwSpecialMeleeAttackRate
//mov [ecx+4C],00000000 //dwSpecialRangeAttackRate
//mov [ecx+50],00000000 //DwPowerAttacjStartHP
//mov [ecx+54],00000000 //dwPowerMeleeAttackProbable
//mov [ecx+58],00000000 //dwPowerRangeAttackProbable
//mov [ecx+5C],00000000 //DwUnderAttackAggro
mov [ecx+60],00000000 //DwMeleeAttackRangeInAggro
mov [ecx+64],00000000 //DwRangeAttackRangeInAggro
mov [ecx+68],000003E8 //DwSightInAggro
//mov [ecx+6C],00000000 //DwDefeatAggro
//mov [ecx+70],00000000 //DwBlockedAggro
//mov [ecx+74],00000000 //DwSlideAggro
//mov [ecx+78],00000000 //DwHealAggro
//mov [ecx+7C],00000000 //DwMasterUnderAttackAggro
//mov [ecx+80],00000000 //DwMasterDefeatAggro
//mov [ecx+84],00000000 //DwMasterBlockingAggro
//mov [ecx+88],00000000 //DwMasterSlideAggro
//mov [ecx+8C],00000000 //DwCOmplusionUnderAttackAggro
//mov [ecx+90],000000C8 //dwMaxSummonsMonsterCount
//mov [ecx+94],00000000 //dwReSummonsMonsterTick
//mov [ecx+98],00000000 //dwMaxSummonsMonsterCount
//mov [ecx+9C],00000000 //dwReSummonsMonsterTick
//mov [eax+9C],00000000 //dwMaxSummonsMonsterRange
//mov [eax+A0],00000000 //dwSummonsStartPcCount
//mov [eax+A4],00000000 //PatternType
mov eax,[ecx+0000009C] //Original Code
jmp ReturnVac
PropertyBace:
db 00 00 00 00
00459A9E:
jmp Vac2PointO
nop
ReturnVac:
[DISABLE]
dealloc(Vac2PointO)
unregistersymbol(PropertyBace)
00459A9E:
mov [ecx+00000098],edx
im using the vac2point0 by Drako69..
Would it be this bit?
//mov [ecx+90],000000C8 //dwMaxSummonsMonsterCount
//mov [ecx+94],00000000 //dwReSummonsMonsterTick
//mov [ecx+98],00000000 //dwMaxSummonsMonsterCount
//mov [ecx+9C],00000000 //dwReSummonsMonsterTick
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09/03/2009, 14:03
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#5
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hmm can you post ur vac?
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09/03/2009, 15:08
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#6
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and also, what am i doing wrong, i stand by him he follows but does not spawn any mobs why??????
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09/03/2009, 16:50
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#7
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u need 2 people.
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09/03/2009, 16:55
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#8
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what for spawning from forgery or deamon syth from requies?
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09/03/2009, 17:02
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#9
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no not for them, only for oread
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09/03/2009, 17:05
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#10
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then what am i doing wrong.. iv used drako's vers and urs, and all i get is the boss followig me. do i do it with no vac or? he just doesnt spawn not even 1 monster...?
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09/03/2009, 17:29
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#11
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u need to add that "mini" script to the end of ur vac script, if u still fail to make it work i can teach u in game
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09/03/2009, 17:59
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#12
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never mind i did, i found ur old post..
 ..
cheers man that **** worked
ok so how do now keep the bosses still? they tend to run off and move alot so its hard to afk level?
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01/30/2010, 17:54
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#13
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Oh i need to spawn oread at parca temple can i do it?
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01/30/2010, 17:55
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#14
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Quote:
Originally Posted by ViciSummiITSback
Oh i need to spawn oread at parca temple can i do it?
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Yeah! SURE! if ur a GM, DEV or a MOD
Btw #reported for bumping, and that other guy, for 2x post
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01/30/2010, 21:27
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#15
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I saw hackers doing it,they spawned 10 oreads at loa
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