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Which bosses spawn mobs
Discussion on Which bosses spawn mobs within the Dekaron forum part of the MMORPGs category.
08/27/2009, 08:39
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#1
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Which bosses spawn mobs
Hi I need to exp my level 3x ak which bosses are best to lure away and afk exp on with my seg and ak.
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08/27/2009, 08:49
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#2
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for u the best ones are the bosses at requies beach
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08/27/2009, 08:56
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#3
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Hmm ok tyvm.
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08/27/2009, 09:18
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#4
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What bosses in requies? Where? And how do I access them?
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08/27/2009, 09:48
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#5
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folo the green ones, dont mind the red, i wanted to make a smile, and use this script
Code:
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
004599BD:
jmp newmem
nop
returnhere:
newmem:
//DwExploreRange eax
mov [eax+08],00000020//DwSight eax+08
mov [eax+04],00000020//DwPersuitRange eax+04
//DwAvoidRange eax+0C
//mov [eax+10],00000064//DwExploreStandDelay eax+10
//mov [eax+14],00000064//DwExploreMoveDelay eax+14
mov [eax+18],000001F4//DwStandDelay eax+18
mov [eax+1C],000001F4//DwMoveDelay eax+1C
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
//mov [eax+40],00000000//DwUnderAttackAggro eax+40
//mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
//mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,10 // number spawn
mov [eax+8c],edx
mov edx,64 // time delay spawn
mov [eax+90],edx
mov edx,30 // # follow monster
mov [eax+3C],edx
//mov [ecx+20],edx // # follow my master
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
004599BD:
mov edx,[eax+1c]
mov [ecx+20],edx
alloc(newmem,256)
label(orig_00883AC2)
newmem:
push 60
push 00a9f448
call 00889d18
mov edi,00000094
mov eax,edi
call 00886430
mov [ebp-18],esp
mov esi,esp
mov [esi],edi
push esi
call dword ptr [00a2519c]
mov ecx,[esi+10]
mov [00c154a8],ecx
mov eax,[esi+04]
mov [00c154b4],eax
mov edx,[esi+08]
mov [00c154b8],edx
mov esi,[esi+0c]
and esi,00007fff
mov [00c154ac],esi
cmp ecx,02
or esi,00008000
mov [00c154ac],esi
orig_00883AC2:
shl eax,08
add eax,edx
mov [00c154b0],eax
xor esi,esi
push esi
mov edi,[00a251b0]
call edi
cmp word ptr [eax],5a4d
jne 00883afd
mov ecx,[eax+3c]
add ecx,eax
mov edx,999 // number boss spawn
mov dword ptr [eax+8c],edx
mov edx,00 // time delay between spawn
mov dword ptr [eax+90],edx
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08/27/2009, 10:45
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#6
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Join Date: Aug 2009
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Ahaha. Thank you but the only problem is the bosses are never there!.
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08/27/2009, 11:01
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#7
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Join Date: Nov 2008
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look around the walls, sometimes people lure them there, and sometimes they are dead and need time to respawn (~15min) so just wait there
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08/27/2009, 11:48
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#8
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Join Date: May 2009
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Hey waidas what is that script ?
Is this the VAC hack with mass spawn ?
And does the [DISABLE] function works ?
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08/27/2009, 11:54
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#9
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Join Date: Nov 2008
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I use this script for all boss spawns, and do u mean by disable function?
and its a vac script with the mob spawn part
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08/27/2009, 13:58
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#10
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Join Date: May 2009
Posts: 235
Received Thanks: 66
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But why you added the
Code:
mov edx,999 // number boss spawn
mov dword ptr [eax+8c],edx
mov edx,00 // time delay between spawn
mov dword ptr [eax+90],edx
to the [DISABLE] part ?
This is my VAC script :
Code:
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
004599BD: // Array Of Bytes Scan : 8B 50 1C 89 51 20
jmp newmem
nop
returnhere:
newmem:
// DwExploreRange eax
mov [eax+08],00000020 // DwSight eax+08
mov [eax+04],00000020 // DwPersuitRange eax+04
// DwAvoidRange eax+0C
mov [eax+10],00000064 // DwExploreStandDelay eax+10
mov [eax+14],00000064 // DwExploreMoveDelay eax+14
mov [eax+18],00000258 // DwStandDelay eax+18
mov [eax+1C],00000258 // DwMoveDelay eax+1C
// DwFollowMyMasterRange eax+20
// DwStopMasterNear eax+24
// DwWarpMyMasterRange eax+28
mov [eax+2C],00000064 // DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020 // DwCallTeamCount eax+30
mov [eax+34],00000000 // DwBlockNFirstAttack eax+34 // mov [eax+38],00000020 // DwCallTeamCell byte[eax+38]
// DwFollowTarget eax+3C
// DwSpecialAttackStartHP
// DwSpecialMeleeAttackRate
// DwSpecialRangeAttackRate
// DwPowerAttacjStartHP
// DwPowerMeleeAttackProbable
// DwPowerRangeAttackProbable
// mov [eax+40],00000000 // DwUnderAttackAggro eax+40
// mov [eax+44],00000000 // DwMeleeAttackRangeInAggro eax+44
// mov [eax+48],00000000 // DwRangeAttackRangeInAggro eax+48
// DwSightInAggro eax+4C
// DwDefeatAggro eax+50
mov [eax+54],00000000 // DwBlockedAggro eax+54
mov [eax+58],00000000 // DwSlideAggro eax+58
mov [eax+5C],00000000 // DwHealAggro eax+5C
// DwMasterUnderAttackAggro eax+50
// DwMasterDefeatAggro eax+54
// DwMasterBlockingAggro eax+58
// DwMasterSlideAggro eax+5C
// DwCOmplusionUnderAttackAggro eax+60
// DwMaxSummonsMonsterCount eax+64
// DwReSummonsMonsterTick eax+68
// DwMaxSummonsMonsterRange eax+6C
// DwSummonsStartPcCountPatternType eax+70
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,10 // Spawn Number
mov [eax+8c],edx
mov edx,64 // Spawn Delay Time
mov [eax+90],edx
mov edx,99 // Mobs Following
mov [eax+3C],edx
mov edx,999 // Boss Spawn Number
mov dword ptr [eax+8c],edx
mov edx,01 // Time Delay Between Boss Spawn
mov dword ptr [eax+90],edx
// mov [ecx+20],edx // Following my master #
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
004599BD: // Array Of Bytes Scan : 8B 50 1C 89 51 20
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,10
mov [eax+8c],edx
mov edx,64
mov [eax+90],edx
mov edx,99
mov [eax+3C],edx
mov edx,999
mov dword ptr [eax+8c],edx
mov edx,01
mov dword ptr [eax+90],edx
Is this wrong ?
And is my [DISABLE] part right ? Are there any mistakes ?
And when I turn on the VAC Hack will I DC in Crespo Dungeon ?
WOOT ! (100 Posts  )
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08/27/2009, 14:00
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#11
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elite*gold: 3
Join Date: Nov 2008
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Received Thanks: 1,335
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i dont know, and im using it for a long time, it works for me
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08/27/2009, 14:07
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#12
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Join Date: May 2009
Posts: 235
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And do you know about the DC in Crespo Dungeon if I turn on VAC Hack ?
I don't want to test it now because I don't want to waste 300k -.-'.
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08/27/2009, 14:12
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#13
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Join Date: Nov 2008
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Received Thanks: 1,335
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yes u will DC if u turn it on and pass the teleport, so i always turn it on only when i get to laiden's "room"
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08/27/2009, 14:24
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#14
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Join Date: Aug 2009
Posts: 56
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why are the mobs attacking me when i use waidases script?
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08/27/2009, 14:26
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#15
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elite*gold: 3
Join Date: Nov 2008
Posts: 5,333
Received Thanks: 1,335
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couse u also need a non aggro script lol
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