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Vac Mob speed
Discussion on Vac Mob speed within the Dekaron forum part of the MMORPGs category.
07/31/2009, 00:16
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#1
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elite*gold: 0
Join Date: Dec 2008
Posts: 34
Received Thanks: 5
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Vac Mob speed
Ok I have 2 questions
One:
How do i change the speed of my Mob my buddy gave me these hacks and they are pretty slow. Do i edit Non-aggro or vac?
Non agro
Code:
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
0053DB4A:
jmp newmem
nop
nop
returnhere:
newmem:
originalcode:
movzx eax,word ptr [esi+00000154]
//mov eax,01
//mov word ptr [esi+00000156],ax
mov [esi+00000070], 41400000 //41c00000
//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0053DB4A:
movzx eax,word ptr [esi+00000154]
Code:
[ENABLE]
alloc(newmem,2048)
label(returnhere)
label(originalcode)
label(exit)
00459D8D:
jmp newmem
nop
returnhere:
newmem:
//DwExploreRange eax
mov [eax+08],00000090//DwSight eax+08
mov [eax+04],00000020//DwPersuitRange eax+04
//DwAvoidRange eax+0C
//mov [eax+10],00000064//DwExploreStandDelay eax+10
//mov [eax+14],00000064//DwExploreMoveDelay eax+14
mov [eax+18],000001F4//DwStandDelay eax+18
mov [eax+1C],000001F4//DwMoveDelay eax+1C
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
//mov [eax+40],00000000//DwUnderAttackAggro eax+40
//mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
//mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,10 // number spawn
mov [eax+8c],edx
mov edx,64 // time delay spawn
mov [eax+90],edx
mov edx,30 // # follow monster
mov [eax+3C],edx
//mov [ecx+20],edx // # follow my master
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
00459D8D:
mov edx,[eax+1c]
mov [ecx+20],edx
alloc(newmem,256)
label(orig_00883AC2)
newmem:
push 60
push 00a9f448
call 00889d18
mov edi,00000094
mov eax,edi
call 00886430
mov [ebp-18],esp
mov esi,esp
mov [esi],edi
push esi
call dword ptr [00a2519c]
mov ecx,[esi+10]
mov [00c154a8],ecx
mov eax,[esi+04]
mov [00c154b4],eax
mov edx,[esi+08]
mov [00c154b8],edx
mov esi,[esi+0c]
and esi,00007fff
mov [00c154ac],esi
cmp ecx,02
or esi,00008000
mov [00c154ac],esi
orig_00883AC2:
shl eax,08
add eax,edx
mov [00c154b0],eax
xor esi,esi
push esi
mov edi,[00a251b0]
call edi
cmp word ptr [eax],5a4d
jne 00883afd
mov ecx,[eax+3c]
add ecx,eax
Hm
My other question is. How can i get to Ruins? Morte doesn't work.
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07/31/2009, 05:27
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#2
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elite*gold: 3
Join Date: Nov 2008
Posts: 5,333
Received Thanks: 1,335
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Quote:
Originally Posted by guisejj
Ok I have 2 questions
One:
How do i change the speed of my Mob my buddy gave me these hacks and they are pretty slow. Do i edit Non-aggro or vac?
Non agro
Code:
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
0053DB4A:
jmp newmem
nop
nop
returnhere:
newmem:
originalcode:
movzx eax,word ptr [esi+00000154]
//mov eax,01
//mov word ptr [esi+00000156],ax
[color="red"]mov [esi+00000070], 41400000 //41c00000[/color]
[color="green"]//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)[/color]
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0053DB4A:
movzx eax,word ptr [esi+00000154]
My other question is. How can i get to Ruins? Morte doesn't work.
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thats what u have to change
thats a few options that the script maker gives u (feel free to set ur own speed)
and do u use a map (also known as teleport) hack?
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07/31/2009, 20:48
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#3
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elite*gold: 0
Join Date: Dec 2008
Posts: 34
Received Thanks: 5
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Yes Sorta of I use the web_image.mac on CE
And i also have this
Code:
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
label(change_teleport)
005540F3:
jmp newmem
nop
nop
returnhere:
newmem:
originalcode:
movzx ebx,word ptr [eax]
cmp bx,0483 // check for Python Castle -> Tomb of the Black Dragon
je change_teleport
cmp bx,4E20 // check for Braiken Castle -> Draco Desert
je change_teleport
cmp bx,2B8C // check for North Morte -> Acquirai Ruins
je change_teleport
cmp bx,048D // check for tomb of the black dragon -> Cursed Mazed
je change_teleport
jmp exit
change_teleport:
mov word ptr [eax+00000106],0005
mov word ptr [eax+0000010C],0005
exit:
movzx ebx,word ptr [eax+00000104]
jmp returnhere
[DISABLE]
dealloc(newmem)
005542C3:
movzx ebx,word ptr [eax+00000104]
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07/31/2009, 21:02
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#4
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elite*gold: 3
Join Date: Nov 2008
Posts: 5,333
Received Thanks: 1,335
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what goes wrong when u try to go to north morte? (u crash, lag, nothing happens)
sometimes u need to step on the teleport coordinates (like 0:0 or 0:5) then move a step or two and go back to 0:0 or 0:5
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07/31/2009, 21:45
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#5
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elite*gold: 0
Join Date: Dec 2008
Posts: 34
Received Thanks: 5
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ok heres what happens. i go to 0:0 and i tele but when i tele i just tele to a portal on a different part of n morte
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07/31/2009, 21:56
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#6
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elite*gold: 3
Join Date: Nov 2008
Posts: 5,333
Received Thanks: 1,335
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try steping on 0:0, and if u fail try 0:5
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07/31/2009, 22:10
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#7
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elite*gold: 20
Join Date: Nov 2008
Posts: 1,496
Received Thanks: 345
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Quote:
Originally Posted by guisejj
ok heres what happens. i go to 0:0 and i tele but when i tele i just tele to a portal on a different part of n morte
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that's because north morte has about 7 different teleport locations at 0,0. You need to take a look at your map hack script and see that you're supposed to go to 0,5. Go to 0,5 and you'll go to ruins...
press thanks
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07/31/2009, 23:13
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#8
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elite*gold: 0
Join Date: Jan 2008
Posts: 366
Received Thanks: 36
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Oh, plz dont press thanks lol. (Only reason im saying that is cause he asked for it lol, and if he really thinks anyone cares about thanks received hes wrong)
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07/31/2009, 23:47
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#9
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elite*gold: 20
Join Date: Nov 2008
Posts: 1,496
Received Thanks: 345
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lol, that's kinda what the button is for...
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08/01/2009, 05:32
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#10
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elite*gold: 0
Join Date: Feb 2009
Posts: 157
Received Thanks: 4
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i find that 41200000 works well. Its not ont he list.
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08/01/2009, 05:57
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#11
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elite*gold: 0
Join Date: Jan 2008
Posts: 366
Received Thanks: 36
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Quote:
Originally Posted by sachamo512
lol, that's kinda what the button is for...
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Those who ask for thanks are in the same catagory as VXVXVXWXVWXV lol whatever that ******* name was.
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