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Oread
Discussion on Oread within the Dekaron forum part of the MMORPGs category.
05/03/2009, 13:18
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#1
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Oread
Hey i once saw a mage hacking at tomb of the black dragon. I saw her at Oread the boss of that map. And i saw oread was spawning mobs. Earthlings or something. When i hacked oread nothing happend. Im just using vac non agro whit CE..... Can anyone help me?
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05/03/2009, 13:25
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#2
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Edit Vac script end find this code part:
Code:
mov edx,10 // number spawn
mov [eax+8c],edx
mov edx,64 // time delay spawn
mov [eax+90],edx
Edit to THIS:
Code:
mov edx,99 // number spawn
mov [eax+8c],edx
mov edx,01 // time delay spawn
mov [eax+90],edx
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05/03/2009, 16:57
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#3
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You need boss spawn script Smokey and noname have em.
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05/03/2009, 19:27
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#4
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whenever i hack a boss that spawns **** the boss always shakes weird and massive spawns come out of it. i dont know why but i am just using the vac + non agro maybe some speed in there. try one of the gates, they awlays spawn **** it would be a good place to test on
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05/03/2009, 19:30
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#5
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heres boss spawn script.
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
0045A19D: // First adresse
jmp newmem
nop
returnhere:
newmem:
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,999 // number boss spawn
mov dword ptr [eax+8c],edx
mov edx,01 // time delay between spawn
mov dword ptr [eax+90],edx
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0045A19D: //Second adrese
mov edx,[eax+1c]
mov [ecx+20],edx
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05/05/2009, 07:58
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#6
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[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
0045A19D:
jmp newmem
nop
returnhere:
newmem:
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,99
mov [eax+1C],edx
mov edx,999 // number boss spawn (can use for laiden ego)
mov [eax+8c],edx
mov edx,01 // time delay between spawn
mov [eax+90],edx
mov edx,99 // num mob follow me (reduce if you are too lag all dc a lot)
mov [eax+3C],edx
mov [ecx+20],edx
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0045A19D:
mov edx,[eax+1c]
mov [ecx+20],edx
yep that 1 i think....
and i think credit goes to...
....Crystal Maiden ( if i remember well,)
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05/05/2009, 14:03
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#7
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Join Date: Feb 2009
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Ok i go ingame i do wallhack and freeze these 2 scripts :
Vac :
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
0045A19D: // First adresse
jmp newmem
nop
returnhere:
newmem:
//DwExploreRange eax
mov [eax+08],00000020//DwSight eax+08
mov [eax+04],00000020//DwPersuitRange eax+04
//DwAvoidRange eax+0C
mov [eax+10],00000064//DwExploreStandDelay eax+10
mov [eax+14],00000064//DwExploreMoveDelay eax+14
mov [eax+18],00000064//DwStandDelay eax+18
mov [eax+1C],00000064//DwMoveDelay eax+1C
//DwFollowMyMasterRange eax+20
//DwStopMasterNear eax+24
//DwWarpMyMasterRange eax+28
mov [eax+2C],00000064//DwCallTeamPossibelHP eax+2C
mov [eax+30],00000020//DwCallTeamCount eax+30
mov [eax+34],00000000//DwBlockNFirstAttack eax+34//mov [eax+38],00000020//dwCallTeamCell byte[eax+38]
//dwFollowTarget eax+3C
//dwSpecialAttackStartHP
//dwSpecialMeleeAttackRate
//dwSpecialRangeAttackRate
//DwPowerAttacjStartHP
//dwPowerMeleeAttackProbable
//dwPowerRangeAttackProbable
//mov [eax+40],00000000//DwUnderAttackAggro eax+40
//mov [eax+44],00000000//DwMeleeAttackRangeInAggro eax+44
//mov [eax+48],00000000//DwRangeAttackRangeInAggro eax+48
//DwSightInAggro eax+4C
//DwDefeatAggro eax+50
mov [eax+54],00000000//DwBlockedAggro eax+54
mov [eax+58],00000000//DwSlideAggro eax+58
mov [eax+5C],00000000//DwHealAggro eax+5C
//DwMasterUnderAttackAggro eax+50
//DwMasterDefeatAggro eax+54
//DwMasterBlockingAggro eax+58
//DwMasterSlideAggro eax+5C
//DwCOmplusionUnderAttackAggro eax+60
//dwMaxSummonsMonsterCount eax+64
//dwReSummonsMonsterTick eax+68
//dwMaxSummonsMonsterRange eax+6C
//dwSummonsStartPcCountPatternType eax+70
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,999 // number boss spawn
mov dword ptr [eax+8c],edx
mov edx,01 // time delay between spawn
mov dword ptr [eax+90],edx
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0045A19D: //Second adrese
mov edx,[eax+1c]
mov [ecx+20],edx
And this : Non agro
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
0053DB4A:
jmp newmem
nop
nop
returnhere:
newmem:
originalcode:
movzx eax,word ptr [esi+00000154]
//mov eax,01
//mov word ptr [esi+00000156],ax
mov [esi+00000070], 41400000 // speed mob
//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0053DB4A:
movzx eax,word ptr [esi+00000154]
But still doesnt spawn anything just walking really wierd around me :S
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06/24/2009, 12:20
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#8
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...
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06/24/2009, 13:11
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#9
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I can't get oread to spawn lot of mobs either, I only can do that editing data04, i've tried all of those scripts and he just spawn 2mobs i think....
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06/24/2009, 13:15
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#10
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1simoflo reported for bumping an old thread, for fun 14:16 GMT +03:00
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06/24/2009, 14:40
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#11
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Join Date: Aug 2008
Posts: 8,097
Received Thanks: 3,359
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#Closed
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thx
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