I was just curious as to whether or not anyone had an idea of what to change the number to in the script code so that the monsters will stay on my char. and not bounce all over the place. Sorry if I posted in the wrong section, this is my very FIRST post!

So thanks for the help ^.^
EDIT: If you need me to be more specific it's this value in the code:
mov [eax+18],00000500//DwStandDelay eax+18
mov [eax+1C],00000500//DwMoveDelay eax+1C
I got it from noname231's vac hack, but I want the monsters to be closer than that. Thanks