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Help modifying non-aggro CE script please

Discussion on Help modifying non-aggro CE script please within the Dekaron forum part of the MMORPGs category.

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Old   #1
 
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Help modifying non-aggro CE script please

Here is the non-aggro code I'm using:

Quote:
NON AGRO:

[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

0053DB4A:
jmp newmem
nop
nop
returnhere:

newmem:

originalcode:
movzx eax,word ptr [esi+00000154]

//mov eax,01
//mov word ptr [esi+00000156],ax
mov [esi+00000070], 41400000 // speed mob
//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax

exit:
jmp returnhere


[DISABLE]
dealloc(newmem)

0053DB4A:
movzx eax,word ptr [esi+00000154]
The bold section is used to control mob speed. I want to make the mobs move a bit slower, but cannot figure out what value to replace the existing one with. 41400000 seems to be an absurdly high value, so I am guessing it is not the "actual" mob speed, but a reference or code value.

At the moment, I have just deleted the line, so that mobs move at their normal speed. Any help at adjusting the speed value would be appreciated.
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Old 03/07/2009, 17:17   #2
 
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Give 41000000 or 40900000 or try alone modyfikli value at 401 to 414 xD
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Old 03/07/2009, 22:09   #3
 
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//40c00000 = 6 lv 1
//40400000 = 12 lv 2
//41c00000 = 24 lv 3

read
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Old 03/08/2009, 04:35   #4
 
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AH! Now I see! Didn't realize what the comment ment before!
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