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Crevice

Discussion on Crevice within the Dekaron forum part of the MMORPGs category.

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Old   #1
 
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Crevice

I finally got skill hack to work for almost all my summ skills, I can vac every dungeon in crespo, and I can vac abyss (thanks to that lazy abyss upload :P)

But I can't vac crevice...I must be doing something wrong because even though I'm editing everything properly (I think) no mobs are vaccing to me...

This is just a sample of what I edited. (red is what I changed) (blue is what I'm confused about)

Is there something I did wrong? And for the blue, should I change that value to zero too?

Quote:
Grim Styx,1,19,90,36150,0,549,785,10,50,0,6,0,0,0,0,5,1 0,10,10,10,20,0,2.5,4.8,1,1,grim_styx,작성중,0,0,0 ,4423,0,0,0,3,1,0,90,90,86,86,3,18,4,1144,1431,36,86,0,1800,1000101,0,0,0,0,0,0,0,0,0,0,36,86,0,0,0,0,0, 0,0,0,0,0,19,0,0,36,86,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,1012,0,0,0,0,0,0,0,0,0,0
2349,Grim Gielogun Lord,1,28,95,40523,0,590,843,20,70,2,6,0,0,0,0,5,1 0,10,10,10,20,0,3,4.7,1,1,grim_ziologan_lord,작성� �,0,0,0,5039,0,0,0,3,1,0,43,43,38,38,4,20,0,1224,1531,38,90,0,1800,1000101,0,0,0,0,0,0,0,0,1224,1531,38,90,3,1800,1100307,320,0,0,40,6026,3000,0,0,0,0,38,90,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1012,0,0,0,2,0,0,0, 0,0,0
2350,Grim Styx,1,19,90,39765,0,549,785,10,50,0,6,0,0,0,0,5,1 0,10,10,10,20,0,2.5,4.8,1,1,grim_styx,작성중,0,0,0 ,4423,0,0,0,3,1,0,45,45,43,43,4,18,4,1144,1431,36,86,0,1800,1000101,0,0,0,0,0,0,0,0,0,0,36,86,0,0,0,0,0, 0,0,0,0,0,19,0,0,36,86,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,1012,0,0,0,0,0,0,0,0,0,0
b14ckrose is offline  
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Old   #2
 
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there are tons of tutorials about how to vac mobs and dungeon mob aren't special. just follow one
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Old   #3
 
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Quote:
Originally Posted by teoteoteo View Post
there are tons of tutorials about how to vac mobs and dungeon mob aren't special. just follow one
I have been...if you read anything I said, I didn't say I couldn't vac at all. I'm just having trouble with crevice. Even a small tip to what I'm doing wrong would help. You don't have to tell me exactly what to do.

When I couldn't skillhack, people gave me some really vague tips but it helped me out a lot.

EDIT: I figured out my problem. I forgot to copy the edited pack.d04 back into my data folder. Whoops o.o
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Old   #4
 
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Hey. I'm sorry I couldn't help you.

For your info, THIS is the kind of post I like to see. Well thought out, clearly communicated, and my ***, you actually did something before asking for the code

Thank YOU for the great question
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Old   #5
 
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If you do not know what you did wrong, first look at the description.
God if acclaim would have deleted those descriptions I do not think there would be many hacks.
[monster.csv]
blue=only visual; green= not tested/sure;red=important;
black= unimportant
Index,Name,Rank,Material,Level,MaxHP,HPRecovery,De fence_Min,Defence_Max,GuardRate,GuardEfficiency,Bl ockRate,Distance,MeleeDamageResist,RangeDamageResist,AntiStatusRate,AntiKnockBackRate,PhysicalResist,Li ghtResist,FireResist,IceResist,PoisonResist,CurseR esist,MagicResist,WalkSpeed,RunSpeed,BloodInfo,CuttingInfo,ShapeInfo,DescriptionInfo,DwMinSummonsMonster,DwMaxSummonsMonster,dwMaxSummo nsMonsterRange,(seems like they ported those attributes to info.csv)
Exp,Money_Min,Money_Max,Money_Rate,AIKey,ChaoticLevel(not tested, I think this attribute shows in which rate you are losing PK points),MaxItemSet,DefeatLength_Upper,DefeatLength_Lower, DefeatLength_Left,DefeatLength_Right,DefeatDamage_ Min,DefeatDamage_Max, [I have absolutly no idea what those parameters mean]
AttackMaterial_Melee,AttackDamage_Min_Melee,Attack Damage_Max_Melee,AbsoluteDamage_Min_Melee,Absolute Damage_Max_Melee,CellRange_Melee,AttackDelay_Melee,(This actually was the first Non-aggro hack. Cellrange was set to 0 so the attacks of the mobs had a range of 0, this means they have to stand in your char in order to hit you. The delay was found first, so we were hit once and then never again.)
ResultCode_Melee(I think this is something like an indexnumber of the attack for the exe),ResultValue_Melee_1,ResultValue_Melee_2,Resul tValue_Melee_3,ResultValue_Melee_4,ResultValue_Mel ee_5,ResultValue_Melee_6,ResultValue_Melee_7,Attac kMaterial_Power_Melee,AttackDamage_Min_Power_Melee ,AttackDamage_Max_Power_Melee,AbsoluteDamage_Min_P ower_Melee,AbsoluteDamage_Max_Power_Melee,CellRange_Power_Melee,AttackDelay_Power_Melee,(Spe cial melee attacks)ResultCode_Power_Melee,ResultValue_Power_Melee_1,R esultValue_Power_Melee_2,ResultValue_Power_Melee_3 ,ResultValue_Power_Melee_4,ResultValue_Power_Melee _5,ResultValue_Power_Melee_6,ResultValue_Power_Mel ee_7,AttackMaterial_Special_Melee,AttackDamage_Min _Special_Melee,AttackDamage_Max_Special_Melee,Abso luteDamage_Min_Special_Melee,AbsoluteDamage_Max_Sp ecial_Melee,CellRange_Special_Melee,AttackDelay_Special_Melee( second special melee attack),ResultCode_Special_Melee,ResultValue_Special_Mele e_1,ResultValue_Special_Melee_2,ResultValue_Specia l_Melee_3,ResultValue_Special_Melee_4,ResultValue_ Special_Melee_5,ResultValue_Special_Melee_6,Result Value_Special_Melee_7,AttackMaterial_Great_Melee,A ttackDamage_Min_Great_Melee,AttackDamage_Max_Great _Melee,AbsoluteDamage_Min_Great_Melee,AbsoluteDama ge_Max_Great_Melee,CellRange_Great_Melee,AttackDelay_Great_Melee(gues s what this is ),ResultCode_Great_Melee,ResultValue_Great_Melee_1, ResultValue_Great_Melee_2,ResultValue_Great_Melee_ 3,ResultValue_Great_Melee_4,ResultValue_Great_Mele e_5,ResultValue_Great_Melee_6,ResultValue_Great_Me lee_7,AttackMaterial_Range,AttackDamage_Min_Range, AttackDamage_Max_Range,AbsoluteDamage_Min_Range,Ab soluteDamage_Max_Range,CellRange_Range,AttackDelay_Range,(Range attacks)ResultCode_Range,ResultValue_Range_1,ResultValue_R ange_2,ResultValue_Range_3,ResultValue_Range_4,Res ultValue_Range_5,ResultValue_Range_6,ResultValue_R ange_7,AttackMaterial_Power_Range,AttackDamage_Min _Power_Range,AttackDamage_Max_Power_Range,Absolute Damage_Min_Power_Range,AbsoluteDamage_Max_Power_Ra nge,CellRange_Power_Range,AttackDelay_Power_Range,(... )ResultCode_Power_Range,ResultValue_Power_Range_1,R esultValue_Power_Range_2,ResultValue_Power_Range_3 ,ResultValue_Power_Range_4,ResultValue_Power_Range _5,ResultValue_Power_Range_6,ResultValue_Power_Ran ge_7,AttackMaterial_Special__Range,AttackDamage_Mi n_Special__Range,AttackDamage_Max_Special__Range,A bsoluteDamage_Min_Special__Range,AbsoluteDamage_Ma x_Special__Range,CellRange_Special__Range,AttackDelay_Special__Rang e,(Special range attack)ResultCode_Special__Range,ResultValue_Special__Ran ge_1,ResultValue_Special__Range_2,ResultValue_Spec ial__Range_3,ResultValue_Special__Range_4,ResultVa lue_Special__Range_5,ResultValue_Special__Range_6, ResultValue_Special__Range_7,AttackMaterial_Great_ Range,AttackDamage_Min_Great_Range,AttackDamage_Ma x_Great_Range,AbsoluteDamage_Min_Great_Range,Absol uteDamage_Max_Great_Range,CellRange_Great_Range,AttackDelay_Great_Range,ResultCode_Great_Range,ResultValue_Great_Range_1,R esultValue_Great_Range_2,ResultValue_Great_Range_3 ,ResultValue_Great_Range_4,ResultValue_Great_Range _5,ResultValue_Great_Range_6,ResultValue_Great_Ran ge_7,AttackMaterial_Heal,AttackDamage_Min_Heal,Att ackDamage_Max_Heal,AbsoluteDamage_Min_Heal,Absolut eDamage_Max_Heal,CellRange_Heal,AttackDelay_Heal,(This is actually very nice, when Gamehi adds mob who can heal, I think we will be able to convince them to heal us instead them)ResultCode_Heal,ResultValue_Heal_1,ResultValue_Hea l_2,ResultValue_Heal_3,ResultValue_Heal_4,ResultVa lue_Heal_5,ResultValue_Heal_6,ResultValue_Heal_7,A ttackMaterial_Revive,AttackDamage_Min_Revive,Attac kDamage_Max_Revive,AbsoluteDamage_Min_Revive,Absol uteDamage_Max_Revive,CellRange_Revive,AttackDelay_Revive,(I wonder if this is the respawn action or really a revive action...)
The rest is not changeable I think.
ResultCode_Revive,ResultValue_Revive_1,ResultValue _Revive_2,ResultValue_Revive_3,ResultValue_Revive_ 4,ResultValue_Revive_5,ResultValue_Revive_6,Result Value_Revive_7,ItemSetIndex_1,ItemSetDropRatio_1,I temSetIndex_2,ItemSetDropRatio_2,ItemSetIndex_3,It emSetDropRatio_3,ItemSetIndex_4,ItemSetDropRatio_4 ,ItemSetIndex_5,ItemSetDropRatio_5,ItemSetIndex_6, ItemSetDropRatio_6,ItemSetIndex_7,ItemSetDropRatio _7,ItemSetIndex_8,ItemSetDropRatio_8,ItemSetIndex_ 9,ItemSetDropRatio_9,ItemSetIndex_10,ItemSetDropRa tio_10,ItemSetIndex_11,ItemSetDropRatio_11,ItemSet Index_12,ItemSetDropRatio_12,ItemSetIndex_13,ItemS etDropRatio_13,ItemSetIndex_14,ItemSetDropRatio_14 ,ItemSetIndex_15,ItemSetDropRatio_15,Width,BufferC ount,Buffer_0,Buffer_1,Buffer_2,Buffer_3,IsBlock


So changing the AIKey(to 3) and the Cellrange(to 0) should give you a pretty good non-aggro situation.
If they still attack you and you are pissed off, steal their attack animation or change its delay to a biiiiig one.

Quote:
Is there something I did wrong? And for the blue, should I change that value to zero too?
Changing the Cell_range is pretty useless since you already changed the AIKey, you may edit either AIKey, Cell_range(buggy at massspawn, sometimes a mob will be at the exact same coord like your char), their Attack animation(I did not test that, but it should work.) or all these Parameters if you want to avoid to get hit at 100%(not for lazy peoples.).

Yours:
Quote:
Grim Styx,1,19,90,36150,0,549,785,10,50,0,6,0,0,0,0,5,1 0,10,10,10,20,0,2.5,4.8,1,1,grim_styx,작성중,0,0,0 ,4423,0,0,0,3,1,0,90,90,86,86,3,18,4,1144,1431,36, 86,0,1800,1000101,0,0,0,0,0,0,0,0,0,0,36,86,0,0,0, 0,0, 0,0,0,0,0,19,0,0,36,86,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,1012,0,0,0,0,0,0,0,0,0,0
2349,Grim Gielogun Lord,1,28,95,40523,0,590,843,20,70,2,6,0,0,0,0,5,1 0,10,10,10,20,0,3,4.7,1,1,grim_ziologan_lord,작성� �,0,0,0,5039,0,0,0,3,1,0,43,43,38,38,4,20,0,1224,1 531,38,90,0,1800,1000101,0,0,0,0,0,0,0,0,1224,1531 ,38,90,3,1800,1100307,320,0,0,40,6026,3000,0,0,0,0 ,38,90,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1012,0,0,0,2,0,0,0, 0,0,0
2350,Grim Styx,1,19,90,39765,0,549,785,10,50,0,6,0,0,0,0,5,1 0,10,10,10,20,0,2.5,4.8,1,1,grim_styx,작성중,0,0,0 ,4423,0,0,0,3,1,0,45,45,43,43,4,18,4,1144,1431,36, 86,0,1800,1000101,0,0,0,0,0,0,0,0,0,0,36,86,0,0,0, 0,0, 0,0,0,0,0,19,0,0,36,86,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,1012,0,0,0,0,0,0,0,0,0,0
Mine:
Quote:
2348,Grim Styx,1,19,90,36150,0,549,785,10,50,0,6,0,0,0,0,5,1 0,10,10,10,20,0,8,8,1,1,grim_styx,작성중,0,0,0,442 3,0,0,0,3,1,0,90,90,86,86,3,18,4,1144,1431,36,86,0 ,9999,1000101,0,0,0,0,0,0,0,0,0,0,36,86,0,0,0,0,0, 0,0,0,0,0,19,0,0,36,86,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,1012,0,0,0,0,0,0,0,0,0,0
2349,Grim Gielogun Lord,1,28,95,40523,0,590,843,20,70,2,6,0,0,0,0,5,1 0,10,10,10,20,0,8,8,1,1,grim_ziologan_lord,작성중, 0,0,0,5039,0,0,0,3,1,0,43,43,38,38,4,20,0,1224,153 1,38,90,0,9999,1000101,0,0,0,0,0,0,0,0,1224,1531,3 8,90,0,9999,1100307,320,0,0,40,6026,3000,0,0,0,0,3 8,90,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1012,0,0,0,2, 0,0,0,0,0,0
2350,Grim Styx,1,19,90,39765,0,549,785,10,50,0,6,0,0,0,0,5,1 0,10,10,10,20,0,8,8,1,1,grim_styx,작성중,0,0,0,442 3,0,0,0,3,1,0,45,45,43,43,4,18,4,1144,1431,36,86,0 ,9999,1000101,0,0,0,0,0,0,0,0,0,0,36,86,0,0,0,0,0, 0,0,0,0,0,19,0,0,36,86,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,6,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 ,0,0,1012,0,0,0,0,0,0,0,0,0,0
It seems like you did everything right, but did you change ALL Grim Styx and Gielogun?
There are different Styxs and Gieloguns in the data.pak, because they have a different strength. (More Heal, more defense etc.)
Also make sure to load the right game file.

If somebody wonders what AIKey actually is or where it is explained;
[ai_info.txt]
Code:
NumberOfAI	31

// by ayako		date 2004. 11. 11

[0]
ID			0
Description		"테스트 1"
Sight			7.5			// 시야
TracingSight		7.5			// 추적 범위
AssistSight		7.5			// 지원 범위
SearchTargtePattern	1			// 
AvoidPattern		0
AvoidMovePattern	0
ChangeTargetPattern	1
NoneStateDelay		4000
TiredDelay		14000			// 배회 시간, 1000 = 1sec, +- 1초 랜덤
HealDelay		3000			// 정지 시간, 1000 = 1sec, +- 1초 랜덤
AngryDelay		4000			// 감정 테이블 수정, 
AttackDelay		2500			// 
AvoidDelay		5000
AvoidHPPersent		50
AvoidDamagePersent	50
MovePattern		0
HurtAssist		2				// 부상 상태로 변�*시 지원 마리수 ( 50% 미만)
FearAssist		2				// 도망 쳤을때 지원 마리수
FirstAttackAssist	1			// 첫 번째 타격시 지원 마리수
MonsterSteelAssist	4			// 스틸 자에게 몇 마리 지원 하는가
DeadAssist		1				// 죽었을때 지원 마리수
AssistMaxNums	2				// 최대 지원 마리수
BlockAttack		1				// 블럭시 선공 여부 (1:선공 0:선공하지 않음)
[/0]

// -------- 실제 데이타 ---------


// 스파이더라바, 아가마
[1]
ID			1
Description		"스파이더라바, 아가마, 후공에 약한 몬스터"
Sight			7.0
TracingSight		7.0
AssistSight		4.0

SearchTargtePattern	0
AvoidPattern		0
AvoidMovePattern	0
ChangeTargetPattern	0

NoneStateDelay		10000
TiredDelay		10000
HealDelay		3000
AngryDelay		3000
AttackDelay		2000
AvoidDelay		2000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		0
FearAssist		1
FirstAttackAssist	0
MonsterSteelAssist	0
DeadAssist		0
AssistMaxNums	2

BlockAttack		0
[/1]


// 스파이더
[2]
ID			2
Description		"스파이더 라바보다 전반적으로 �*하다."
Sight			7.0
TracingSight		7.0
AssistSight		5.0

SearchTargtePattern	0
AvoidPattern		3
AvoidMovePattern	0
ChangeTargetPattern	0

NoneStateDelay		10000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		3000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		0
FearAssist		0
FirstAttackAssist	0
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/2]


// 데빌워커
[3]
ID			3
Description		"스파이더와 같다."
Sight			7.0
TracingSight		7.0
AssistSight		5.0

SearchTargtePattern	0
AvoidPattern		3
AvoidMovePattern	0
ChangeTargetPattern	0

NoneStateDelay		10000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2200
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		0
FearAssist		0
FirstAttackAssist	0
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/3]

// 다크좀비
[4]
ID			4
Description		"스파이더와 비슷하나 공격 딜레이가 크다."
Sight			5.0
TracingSight		7.0
AssistSight		5.0

SearchTargtePattern	0
AvoidPattern		3
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		50000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2300
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		0
FearAssist		0
FirstAttackAssist	0
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/4]

// 워터리퍼
[5]
ID			5
Description		"다크좀비와 같음. 현재 사용하지 않음"
Sight			4.0
TracingSight		5.5
AssistSight		5.0

SearchTargtePattern	0
AvoidPattern		3
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		13000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	2
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/5]

// 스파이더소울
[6]
ID			6
Description		"시야는 좁지만, 선공으로 �*하다."
Sight			6.0
TracingSight		6.0
AssistSight		5.0

SearchTargtePattern	1
AvoidPattern		3
AvoidMovePattern	0
ChangeTargetPattern	0

NoneStateDelay		10000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	2
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/6]

// 리자드맨
[7]
ID			7
Description		"비선공이지만, 지원거리가 길다."
Sight			6.0
TracingSight		6.0
AssistSight		5.0

SearchTargtePattern	0
AvoidPattern		3
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2500
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	2
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/7]

// 스켈레톤 나이트
[8]
ID			8
Description		"리자드맨 보다 추적거리 도움거리가 좁다."
Sight			6.0
TracingSight		6.0
AssistSight		3.5

SearchTargtePattern	0
AvoidPattern		3
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	2
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/8]

// 리자드맨 나이트
[9]
ID			9
Description		"리자드맨보다 시야가 넓다."
Sight			6.0
TracingSight		5.0
AssistSight		5.0

SearchTargtePattern	0
AvoidPattern		3
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	2
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/9]

// 스켈레톤 아처
[10]
ID			10
Description		"원거리 몬스터"
Sight			5.0
TracingSight		5.0
AssistSight		5.0

SearchTargtePattern	1
AvoidPattern		3
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2500
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	2
DeadAssist		1
AssistMaxNums	2

BlockAttack		0
[/10]

// 블라베루스
[11]
ID			11
Description		"블라베루스 현재 사용하지 않음."
Sight			4.0
TracingSight		3.0
AssistSight		6.0

SearchTargtePattern	0
AvoidPattern		1
AvoidMovePattern	1
ChangeTargetPattern	1

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2500
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		2
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	2
DeadAssist		2
AssistMaxNums	2

BlockAttack		0
[/11]

// 미리어
[12]
ID			12
Description		"미리어 후공, 협공 추격을 잘한다."
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	0
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	1

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		3000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/12]

// 예타리안보우
[13]
ID			13
Description		"원거리 몬스터"
Sight			6.0
TracingSight		5.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		3
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	2
DeadAssist		1
AssistMaxNums	2

BlockAttack		0
[/13]

// 자바
[14]
ID			14
Description		"자바. 사용하지 않음."
Sight			3.0
TracingSight		5.0
AssistSight		6.0

SearchTargtePattern	0
AvoidPattern		1
AvoidMovePattern	1
ChangeTargetPattern	1

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		3000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/14]

// 맨티스
[15]
ID			15
Description		"미리어와 같다."
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	0
AvoidPattern		3
AvoidMovePattern	1
ChangeTargetPattern	1

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		3000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/15]

// 쿤다
[16]
ID			16
Description		"독고다이. �*하다. 선공"
Sight			5.0
TracingSight		5.0
AssistSight		5.0

SearchTargtePattern	1
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/16]

// 크루드나이트메어
[17]
ID			17
Description		"협공, 후공"
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	0
AvoidPattern		1
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		2
FearAssist		1
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/17]

// 좀비호스트
[18]
ID			18
Description		"협공, 후공, 추격거리 길다."
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	0
AvoidPattern		1
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		2
FearAssist		1
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/18]

// 우코바치
[19]
ID			19
Description		"선공"
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	1

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		5000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/19]

// 오쿠비
[20]
ID			20
Description		"독고다이. �*하다. 선공"
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/20]

// 예타리안
[21]
ID			21
Description		"독고다이. 선공"
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		1
AvoidMovePattern	1
ChangeTargetPattern	1

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		2000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/21]

// 스켈레톤 비숍
[22]
ID			22
Description		"독고다이. 선공"
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		1
AvoidMovePattern	1
ChangeTargetPattern	1

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		2000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		2
FirstAttackAssist	1
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/22]

// 라쿤
[23]
ID			23
Description		"후공. 공격딜레이 무지 작다."
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	0
AvoidPattern		1
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		5000
HealDelay		2000
AngryDelay		2000
AttackDelay		100
AvoidDelay		2000
AvoidHPPersent		10
AvoidDamagePersent	90
MovePattern		0

HurtAssist		2
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	2
DeadAssist		2
AssistMaxNums	2

BlockAttack		1
[/23]

// 스노우리퍼
[24]
ID			24
Description		"스노우리퍼. 현재 사용하지 않음"
Sight			6.0
TracingSight		6.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		1
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/24]

// 루파인
[25]
ID			25
Description		"선공. 비협공. 추격거리 길다."
Sight			7.0
TracingSight		7.0
AssistSight		1.0

SearchTargtePattern	1
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		1
FirstAttackAssist	1
MonsterSteelAssist	1
DeadAssist		1
AssistMaxNums	2

BlockAttack		1
[/25]

// 프리즈�*
[26]
ID			26
Description		"후공. 협공. 추격거리 짧다."
Sight			7.0
TracingSight		7.0
AssistSight		6.0

SearchTargtePattern	0
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		1
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		2
AssistMaxNums	2

BlockAttack		1
[/26]

// 사스콰치
[27]
ID			27
Description		"선공. 협공. 추격거리 짧다."
Sight			8.0
TracingSight		7.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		2
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		2
AssistMaxNums	2

BlockAttack		1
[/27]

// 스파이더 퀸
[28]
ID			28
Description		"선공. 협공. 추격거리 짧다."
Sight			5.0
TracingSight		5.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		2
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		2
AssistMaxNums	2

BlockAttack		1
[/28]

// 로드쿤다
[29]
ID			29
Description		"선공. 협공. 추격거리 짧다."
Sight			5.0
TracingSight		5.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		5000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		2
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	1
DeadAssist		2
AssistMaxNums	2

BlockAttack		1
[/29]

// 카타스트로프
[30]
ID			30
Description		"선공. 협공. 추격거리 길다."
Sight			7.0
TracingSight		7.0
AssistSight		6.0

SearchTargtePattern	1
AvoidPattern		0
AvoidMovePattern	1
ChangeTargetPattern	0

NoneStateDelay		4000
TiredDelay		9000
HealDelay		2000
AngryDelay		2000
AttackDelay		2000
AvoidDelay		5000
AvoidHPPersent		30
AvoidDamagePersent	40
MovePattern		0

HurtAssist		2
FearAssist		2
FirstAttackAssist	2
MonsterSteelAssist	2
DeadAssist		2
AssistMaxNums	2

BlockAttack		1
[/30]
You see how much information we get?


Damn I did not notice your edit.
xhugox is offline  
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Quote:
Originally Posted by xhugox View Post
**** I did not notice your edit.
**** that was a lot of info Lol.

Sorry about that though, I made my edit stand out more now.

Also, mods can lock this thread now. It was all just a stupid mistake on my part.
b14ckrose is offline  
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Is there a way to decrease the spawn rate in Crevice A? spawns too fast to solo... what do i need to edit? or is Crevice A unsolable? thank you
Lag on Crevice.
10/20/2008 - Dekaron - 2 Replies
I've altered Crevice dungeon but i'm having a problem. I get lot's of lag especially at the start of a round. Is this a known issue or have i made a mistake?
Crevice C
10/17/2008 - Dekaron - 2 Replies
can someone list the crevice c dung mob list or tell me where i can find it? thank you



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