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Skill Hack Assistance?

Discussion on Skill Hack Assistance? within the Dekaron forum part of the MMORPGs category.

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Old   #1
 
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Skill Hack Assistance?

I'm trying to get it where my hunter can solo A.

Do I need to go into .d04 and search for the specific skill?
What do I edit?

Kikichan said something about searching for it in the old data.pak, is that still what you do?

I'm totally confused.

Any help would be appreciated

Sha Owned
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Old 10/22/2008, 19:50   #2



 
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unpack ur do4 look for the skill folder. then search the skill u want to change, out it into search in winhex and edit it like it is written in the tut for it.

easy goin
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Old 10/22/2008, 20:06   #3
 
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How does one unpack the .do4
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Old 10/22/2008, 22:04   #4
 
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You just must know what number of Index are u searching for, tell me what skills and I will give you Index's
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Old 10/22/2008, 22:13   #5
 
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Index, 164 is for Genocide... opened my pack.d04 with winhex but i can't seem to find it... any help?

thank you
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Old 10/22/2008, 22:15   #6
 
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I am looking for Hunter skills:

Triangle Shot
Wonder Firing
Explosion Arrow


Coolguy, please don't thread hijack =)

I cntrl-f'd Triangle shot in pack.d04 and it looks like the number is 206. I cntrl-f'd index 206, but nothing is found
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Old 10/22/2008, 22:37   #7
 
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- First, find the Tutorial for skills, it's already on the RELEASE section and it's a very good one.

- Then, use this offset:

330388381

- From there, use the FIND TEXT option, and find the Proper Index# for the skill you want. Yeah, you need to unpack all your data folder. Use 2mUnpacker to do that, and after you do it, find the folder named "Share", then "Skills" where you will find all the skills and you can find their Index #.
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Old 10/22/2008, 22:49   #8
 
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Hmm. I don't have a data.pack. Can someone post Index for Triangle shot, wonder firing, and explosion arrow?
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Old 10/22/2008, 22:54   #9
 
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Quote:
Originally Posted by Sha Owned View Post
Hmm. I don't have a data.pack. Can someone post Index for Triangle shot, wonder firing, and explosion arrow?
- For the love of Christ!!! Its not a data.pack! You have to extract all the contents from your "data FOLDER!!!" not data.pack!!!

- The contents of that folder are pack.d02,pack.d04, stuff like that, you just need to download 2MUNPACK.exe from the RELEASE section and place it inside "data FOLDER!" and then just run it! it will eventually extract everything from all your packets!
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Old 10/22/2008, 23:02   #10
 
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Got it =P

So i'm not changing anything once I unpack it.
I am changing data.d04, not the .csv's right?
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Old 11/26/2008, 00:36   #11
 
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Quote:
Originally Posted by Draco1337 View Post
You just must know what number of Index are u searching for, tell me what skills and I will give you Index's
can u tell me the offset for the new summoner skill?? increase staff?
thx
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Old 11/26/2008, 04:33   #12
 
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go to folder called CRC and there aare other called SKILLS

say thx for me.....
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Old 11/26/2008, 07:35   #13
 
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Well don't unpack if you want to know the indexes, because as already mentioned above, you can find the indexes by going to the CRC Folder in bin, then share and then skill and open the corresponding file. You have to search for Index,<number here> and yes, You need the comma. Although if you already decided to unpack it, I would give it a try and use good ol' csv editing I find it much more comfortable although some say it makes more crashes.
Now about editing, what you are looking for is that when you find the skill, you see specific lines, for example this:
Code:
1,NO_CANCEL,255,10000,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
2,NO_CANCEL,255,10001,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
3,NO_CANCEL,255,16,570,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,
4,NO_CANCEL,255,25,3,0,0,0,3000006,44,448,0,289,0,0,0,2014,1,3000,4,
5,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,
6,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,
7,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,
8,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,
9,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,
10,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,
11,NO_CANCEL,255,10000,1000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,
12,NO_CANCEL,255,10001,500,0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,
13,NO_CANCEL,255,16,570,0,0,0,0,0,0,0,0,0,0,0,0,0,0,13,
14,NO_CANCEL,255,25,3,0,0,0,3000006,44,448,0,376,0,0,0,2014,1,3000,14,
Every 10 lines after 1 is a new skill, so 11 or 1 is level one, 22 or 11 is level two (can't remember where it starts). So you must edit the 3rd value after the NO_CANCEL Line (that goes same for every skill-hack) and I edit whichever value is over 100 (3rd value of course)
So the cast time done for level 1 would look like this:
Code:
1,NO_CANCEL,255,10000,[color=red]0000[/color],0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,
2,NO_CANCEL,255,10001,[color=red]000[/color],0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,
3,NO_CANCEL,255,16,[color=red]000[/color],0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,
4,NO_CANCEL,255,25,3,0,0,0,3000006,44,448,0,289,0,0,0,2014,1,3000,4,
5,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,5,
6,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6,
7,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,7,
8,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,8,
9,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,9,
10,ACTION,255,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,
11,NO_CANCEL,255,10000,[color=red]0000[/color],0,0,0,0,0,0,0,0,0,0,0,0,0,0,11,
12,NO_CANCEL,255,10001,[color=red]000[/color],0,0,0,0,0,0,0,0,0,0,0,0,0,0,12,
13,NO_CANCEL,255,16,[color=red]000[/color],0,0,0,0,0,0,0,0,0,0,0,0,0,0,13,
14,NO_CANCEL,255,25,3,0,0,0,3000006,44,448,0,376,0,0,0,2014,1,3000,14,
Sometimes there are also ACTION lines with cast times, You may edit them as well as long as they have a logical cast time value. Now I'm not sure if only editing the cast time would work, so I'll show editing the cooldown too. Basically, the cooldown hack does not work like people imagine it to, but I think it makes skill spamming possible. So once You're done with level 10 cast time, move on to cooldown. Scroll down a bit and You will see something like this:
Code:
LevelIndex,SPCostLevelUp,PCLevel,MaxOption,OptionIndex,OptionCode,OptionValue,MaxRequire,ReqIndex,Index,Level,CastTick,CoolTick,StartComboIndex,EndComboIndex,ResourceHP,ResourceMP,ResourceItemCode,ResourceItemCount
0,-,-,0,-,-,-,0,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
1,1,36,0,-,-,-,1,0,204,1,2700,6000,1,4,0,59,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
2,1,39,0,-,-,-,1,0,204,1,2700,6000,11,14,0,63,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
-,-,-,-,-,-,-,-,-,-,-,0,0,0,0,0,0,0,0
The value of 2700 is something called Cast Tick, which I have not encountered with the incar magician, so you should probably edit that one too. Now the number after Cast Tick is the Cool Tick, change all the level values of the cool tick & cast tick and You're done!
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