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[Evaluation] Response Time Exceeded - Pics included

Discussion on [Evaluation] Response Time Exceeded - Pics included within the Dekaron forum part of the MMORPGs category.

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Old   #1
 
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[Evaluation] Response Time Exceeded - Pics included

Ok this has kept me up for hours and hours on end. I am one of those ppl that normally grasp stuff pretty easy, but when things don't flow for me I go insane trying to get it working. This is one of those things, it is driving me to insanity lol

I have done everything from

"download the bypass in andrew's post. then download 4.1.2 update files and gameguard killer 1.2a. extract the 4.1.0 files to acclaim/2moons/bin. extract files from 4.1.2 update to the crc files, overwriting any folder that it asks. launch gameguard killer with dekaron_no_crc.exe, you should no longer have invalid client if you did it correctly."


To downloading Nebulars 4.1.0 dekaron_no_crc.exe... in


Quote:
Originally Posted by Nebular View Post
Ok, try this and tell me whether it works or not.

Extract to bin folder, use GG Killer to start the exe.

DO NOT MODIFY FILES IN CRC FOLDER!!

To other suggestions...

Quote:
Originally Posted by andrew_seul View Post
U need 4.1.2 update files and copy/replace these files including folders too in ur CRC folder:

\creature\npc.csv
\item\*.*
\quest\*.*
\skill\status.csv

Note: *.* means all files in that folder.

My GGK works and confirmed. I don't get the "Invalid Request. Reinstall Client". The only thing I've been getting for hours on end is the same thing over and over everytime I load the dekaron_no_crc.exe into the v1.2a GGK Launcher, regardless of configurations of my folders and files for everything and anything, is the following.



"Response Time Exceeded"


...after every time I try to log into a character at the character select screen. Altered pack.d04 file or not I am not getting into the subservers.... (ex: blade, heartrender, and lifecrusher)

I have absolutely gotten to the point of exhausten and frankly completely lost to the point of desperation >_<

I refuse to be another begger, but I am highly annoyed at my lack of understanding. Someone please evaluate the following image links and look over my confused and horrid looking bin/data/2moons folders and files etc...

What am I doing wrong? (Trust me I have taken way more organized approaches before it got this bad, lol)


All I am asking is point me in the right direction with "specific" directions. I want to understand where I went wrong.











If you feel uncomfortable with opening some img link just use a proxy to open them. Or if this forum allows it I will post direct feed images into this post.

Please, if you need to see something else I will post the screenshot of it.


I really appreciate your help,comments, whatever. Give me some hope lol.

~M3chladon~
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Old 10/22/2008, 15:44   #2
 
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I would guess that you have the old version of the crc bypass, not the one for version 4.1.0. The bypass for 4.1.0 can be modified to work with 4.1.2. The older version (maybe 4.0.3, not sure) cannot be made to work this 4.1.2. Any attempt to use the older version will result in "response time exceeded". According to Nebular(who made these) there are new packets in 4.1.0. So if you are using the older version of the bypass then the server is waiting for these packets that never arrive therefore you get "response time exceeded". Hope this was helpful.

Edit: I just noticed where you said you downloaded this from and yes that is the old version. It WILL NOT work with 4.1.2
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Old 10/22/2008, 16:29   #3
 
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Quote:
Originally Posted by mithandir1 View Post
I would guess that you have the old version of the crc bypass, not the one for version 4.1.0. The bypass for 4.1.0 can be modified to work with 4.1.2. The older version (maybe 4.0.3, not sure) cannot be made to work this 4.1.2. Any attempt to use the older version will result in "response time exceeded". According to Nebular(who made these) there are new packets in 4.1.0. So if you are using the older version of the bypass then the server is waiting for these packets that never arrive therefore you get "response time exceeded". Hope this was helpful.

Edit: I just noticed where you said you downloaded this from and yes that is the old version. It WILL NOT work with 4.1.2
I had that suspiscion which led me to making this thread... so I'm guessing this new crc bypass is not public and im SOL?

What would I have to do to get ahold of the new crc bypass? Or in a more educational way, is there someway I could just make my own with little knowledge of creating bypasses lol

Edit: actually how would i find out what packets the new version is waiting for?
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Old 10/22/2008, 16:58   #4
 
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Ok new post, I was able to find the 4.1.0 crc bypass. Just follow some of the stuff in my original post when you find the 4.1.0 crc bypass and it works...

Thanks for the help tho guys :]
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Old 10/22/2008, 16:58   #5
 
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bleh it worked once now it crashes with a little weird window in the center of my screen and nothing but symbols, completely unreadable



[11:10:34][0CF4] ===========DLL successfully injected, log start===========
[11:10:34][0CF4] Image base : 00400000
[11:10:34][0CF4] Client code section: from 00401000 to 00A14000
[11:10:34][0CF4] Client data section: from 00B6C000 to 00C02000
[11:10:34][0CF4] Exception handling initialized
[11:10:34][0CF4] Base address for kernel32.dll: 77390000
[11:10:34][0CF4] GVEA : 0x26 0x77 0x3B 0x49
[11:10:34][0CF4] Stole 2 bytes, wrapper base 1000D000, displacement 673A7921
[11:10:34][0CF4] EXCEPTION! Code C0000096 at address 773B4926
[11:10:34][0CF4] Stage 1 Completed (0x88 0x00 0x87 0x3A)
[11:10:34][0CF4] SCSAM : 0x10 0x00 0x88 0xB2
[11:10:42][0CF4] SCSATGM : 0x60 0x00 0x88 0x87
[11:10:42][0CF4] NPGLO : 0x78 0x00 0xBF 0xC0
[11:10:42][0CF4] INPGLO : 0xF0 0x00 0x88 0x85
[11:10:42][0CF4] CB : 0xF0 0x00 0x40 0xB1
[11:10:42][0CF4] NPGLC : 0xB0 0x00 0x88 0x85
[11:10:42][0CF4] NPGLC : 0x80 0x00 0x88 0x87
[11:10:42][0CF4] Stage 2 Completed
[11:10:42][0CF4] Initializing GameGuard emulator...
[11:10:42][0CF4] Process GameMon.des created
[11:10:42][0CF4] Successful initialized
[11:10:43][0CF4] EXCEPTION! Code 406D1388 at address 773D42EB
[11:10:50][0CF4] EXCEPTION! Code E06D7363 at address 773D42EB
[11:10:52][0CF4] =================DLL unloaded, log closed=================
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Old 10/22/2008, 17:20   #6
 
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That is probably because you made a mistake in the pack.
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Old 10/22/2008, 17:33   #7
 
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Quote:
Originally Posted by Ksyrium View Post
That is probably because you made a mistake in the pack.
Possibly. I made changes to the aggro range to a few mobs Ill have to backtrack to the one I made before that worked.

I just completely deleted my 2moons folder and re-upped my backup and re-did the steps for the no_crc_bypass and it worked, the pack.d04 file is unaltered as it stands now.

Im going to try to run it again with an unaltered pack.d04 file and see if it does the same thing as before with the little window. If so then its not the pack file. Idk wth id be lol

Edit: ok it worked 3 times in a row. You were right my pack.d04 is ******.

My original pack.d04 file and my altered are EXACTLY the same size down to the byte. So I shouldnt be missing any digits.

In the delay times should I make it 1200,1 or 120,10? Whenever I need digits I take from the delay and I always take from the 1000. I'm thinking thats what I did wrong.
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Old 10/22/2008, 20:10   #8
 
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Quote:
Originally Posted by m3chladon View Post
bleh it worked once now it crashes with a little weird window in the center of my screen and nothing but symbols, completely unreadable
That's probably the Crashreporter. That pops up usually when you have changed the filesize of the pack.
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Old 10/22/2008, 20:17   #9
 
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For every little change in pack that i do, i always make a script for uninstall it, for winhex. This way i know where i did something wrong.

Yesterday i tried to put wallhack in some maps and this crashreporter started to appear. So probably you're missing something, like a comma or you overwrote some important filename with a number.

It's not just related to the filesize, but it's related to the content too.
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Old 10/22/2008, 21:00   #10
 
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@instant death in your tutorial how can you know which number is represent agro range or which represent the type of attacking (range or melee). i know u put those number in tutorial , but how can u find those in general? thx.
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Old 10/22/2008, 21:40   #11
 
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I got that crash report from time to time, like if I did 5 dugeon run, 1 of them will crash with crash report and I can run fine with the other 4, what can cause this?
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