Quote:
Originally Posted by Nebular
Here's my guess: there's a parameter in CSV called "style" it depends on character class and eqiupped weapon. When user do some action,(move,attack,...) client sends to server a packet which contains that style code. This code is also being send to any other player in whom view range you currently is, so they can see your actions. I thunk that main trick is this: if you change that value in CSV file, server will accept it anyway but since that code isn't associated with particular action in other's people clinets (unless they also changed it to the same value) you won't appear on their screens (client simply "doesn't know" what kind of action to display)
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thats a good guess ... but as I told u guys im working on something different...
Lemme explain ... so i guess i could get some help ...
ok ... every1 knows the siegebattle right ? and everyone also knows that there is an abserver mode right ?
now ... wat is an observer mode ? u are invisible to everyone ... and what is that supposed to mean ? THAT there is such a thing already done on the data.pak ... what we have to do i chage parameters to do what we want !
^^