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Vac hack for python dungeon
Discussion on Vac hack for python dungeon within the Dekaron forum part of the MMORPGs category.
04/06/2008, 21:05
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#1
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Vac hack for python dungeon
With WinHex I wanted to edit lvl 90 dungeon mobs, for example Grim Styx
2348,6,60,60,6,2000,2000,1200,1000,0,0,0,50,2,0,4, 100,0,0,0,0,0,0,18,10,0,2,20,10,5,0,0,0,0,0,0,0,0, 0,0,1..
I changed to
2348,6,60,60,6,2000,2000,1200,10,0,0,0,50,9,0,9,99 999,0,0,0,0,0,0,18,10,0,2,20,10,5,0,0,0,0,0,0,0,0, 0,0,1..
Can anyone plz tell me what I did wrong?
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04/06/2008, 21:19
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#2
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You missed changing some numbers, I see 4 numbers that need to be changed as well as a number that you made.... way...way to big.... o.O
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04/06/2008, 21:28
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#3
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hint :
u made
1200,10,0,0,0, to small
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04/06/2008, 21:30
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#4
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Quote:
Originally Posted by twizted786
hint :
u made
1200,10,0,0,0, to small
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Nope I actually posted that a while back that can be done it doesn't change anything important and it allows you to add 2 more digits two other numbers which makes it let you make most if not all of the numbers 99 instead of 9.  Which you can understand the benefit I'm sure.
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04/06/2008, 21:32
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#5
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o wow i have a lot to grasp then hmm back to the drawing board...
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04/06/2008, 21:55
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#6
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2348,6,60,60,6,2000,2000,1200,1000,0,0,0,50,2,0,4, 100,0,0,0,0,0,0,18,10,0,2,20,10,5,0,0,0,0,0,0,0,0, 0,0,1..
but how do I edit this part?and you guys are right, I forgot to change some numbers at the beginnig
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04/06/2008, 22:08
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#7
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Anf theres one number near the end you need to change hint change a 2 to a 9.
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04/06/2008, 22:18
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#8
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I know that, I just want to know how do I edit this part
2348,9,99,99,6,2000,2000,1200,10,0,0,0,0,50,9,0,9, 100,0,0,0,0,0,0,18,10,0,9,20,10,5,0,0,0,0,0,0,0,0, 0,0,1..
cuz when I put 2348,9,99,99,6,2000,2000,1200,10,0,0,0,50,9,0,9,99 999,0,0,0,0,0,0,18,10,0,9,20,10,5,0,0,0,0,0,0,0,0, 0,0,1..
mobs still attack me
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04/06/2008, 22:28
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#9
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This is what i have...hope it helps-melee mob
1403,99,99,99,6,200,200,120,99,0,0,0,50,99,99,0,99 ,0,0,0,0,0,0,10,1,0,2,3,2,1,0,0,0,0,0,0,0,0,0,0,1
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04/07/2008, 00:39
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#10
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Editing this line is just for how far and how many monster will aggro.
Mobs still attacking you means you haven edit mobs AIkey
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04/07/2008, 03:04
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#11
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Hello where it is located the AI? Of each monster?
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04/07/2008, 03:27
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#12
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The AI Key is located somewhere different from the "vac hack" place in data.pak. Use WinHex to search for the name of the monster you want to change the AI for. Look through your results and find the one with the monster's number and the monster's name after it. The AI key is usually found as the 5th number following the "second" name of the monster.
So, if you want to change the Frizkhans in Nunvice. Here is what you need to look for: 2807,Frizkhan,2,18,45,14119,0,233,334,15,50,2,6,0, 0,0,0,0,0,0,0,0,0,3.5,5.5,1,1,gomory,ÀÛ¼ºÁß,4552,0 ,0,0,3. "Gomory" is the second name I mentioned. The first 5 numbers after that is 4552,0,0,0,3. Then, 3 would be the AI Key.
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04/07/2008, 03:36
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#13
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Then all montros are the same thing? After the 2 name. The last number 5 is counting with him. I have to move to 7?
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04/07/2008, 03:41
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#14
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All people giv me link to WallHack for dekaron-eu or monsterEdit for new update 1.0.0.1 TX
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04/07/2008, 03:57
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#15
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Quote:
Originally Posted by jordanglg1
All people giv me link to WallHack for dekaron-eu or monsterEdit for new update 1.0.0.1 TX
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Or use search function.
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