After what ive seen in this forum, it looks like there is no bypass anymore atleast for free in public.
And i wonder what really did happen so that it has come to this .
I havent played 2moons/dekaron in a while now, but me and my cousin desided to start fresh, now that we have a holiday taht last 2 months .
But then i looked here and was hoping to find the bypass that nebular used to provide and use it and own again, but now its gone and its really boring without any hacks.
So what happened ?
Not only nebular is gone since 2010, but also no one with the bypass is willing to do a public release, since the game is already destroyed by bots (you can move like 2 feet and u find at leat 3 bots on each mob), imagine adding in the (vac)hackers, there would be no legit players withing a week...
gamehi has no active gm currently anyway, so it would turn a hackers game only...
Not only nebular is gone since 2010, but also no one with the bypass is willing to do a public release, since the game is already destroyed by bots (you can move like 2 feet and u find at leat 3 bots on each mob), imagine adding in the (vac)hackers, there would be no legit players withing a week...
gamehi has no active gm currently anyway, so it would turn a hackers game only...
>no active gm
just why?!?
im sure MANY people would like the opportunity of being gm, so wtf..
thanks for the info KenDark.
Though its very sad and dissapointing. And i agree, ive seen alot of bots now that ive started fresh and im barely lvl 35 now , all hack-free .
But that wouldnt happen if the tuttorials for the botting where hidden instead of the bypass...
Im hoping for a change now soon , or i'll just threaten someone with game hacking skills and make him add it in public.
im working on csv skillhack, and its getting better actually, after watching the bots using it i think i got the final puzzle piece
but in any case, no way skillhack is going public, last time they used it to pk legit players, wich was plain stupid...
besides its A LOT easier to lvl now, the game has turned to be more quest oriented, rather than "party and grind non stop" style, quite an amazing variety of quests too
The scripts you have do not work. It will appear as if you're casting skills non stop but you will be dealing a 1 time normal dmg.
Indeed this one of the problems, they key is to make it interrupt on certain point of the cast, so you can do it again, problem is, most skills are server sided, like cursefield (i think) while other aren't, so you also need to know wich one are server sided and wich aren't
you may doing the right skillhack for the wrong skills messing your logic up, quite badly :s
once i get home im gonna check this (100th) theory of mine :P
here a hint for you KenDark and hopefully one days you can create skillhack and make big money from it=) AK do a little research on ak class and hopefully you find your answer there
Indeed this one of the problems, they key is to make it interrupt on certain point of the cast, so you can do it again, problem is, most skills are server sided, like cursefield (i think) while other aren't, so you also need to know wich one are server sided and wich aren't
you may doing the right skillhack for the wrong skills messing your logic up, quite badly :s
once i get home im gonna check this (100th) theory of mine :P
I thought about that last night. I'm currently searching through a ton of assembly to see if I can find something related to the skill cast interruption. It bugs on me sometimes where I'll be casting Outrage and I'm mashing the button and each time I mash the animation starts, it hits once, then goes away...I lose no mana and the skill doesn't need to cooldown.
This can be replicated client side, we just have to intercept the right routine.
Don't be too sure, there are skills wich are fully server sided, i think cursefield is one of them (not only a obvious choice for a fully server sided skill, but also i can't make it to do anything i want, unlike some other skills)