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AI number for python dung?

Discussion on AI number for python dung? within the Dekaron forum part of the MMORPGs category.

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Old   #1
 
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AI number for python dung?

hi i was wondering if anyone could give me the # to set so the mobs in python dung c wont atk me n still aggro?
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Old 02/07/2008, 13:18   #2
 
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With this they aggro from far, and don't hit u
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Old 02/11/2008, 05:03   #3
 
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Use TMME, Set all dungeon mobs to AI 9. This way much simplier....
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Old 02/11/2008, 10:39   #4
 
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Quote:
Originally Posted by syberx View Post
Use TMME, Set all dungeon mobs to AI 9. This way much simplier....
I thought 9 didn't aggro ranged mobs? I do 6 for range and cell range at 0.
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Old 02/11/2008, 14:05   #5
 
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For ranges mob either cell range 0 or put to 7 ( they dun attack you )...

I prefer 7 though...
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Old 02/12/2008, 23:15   #6
 
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Quote:
Originally Posted by silvia240 View Post
hi i was wondering if anyone could give me the # to set so the mobs in python dung c wont atk me n still aggro?


thats all u need follow it step by step works great

Quote:
Originally Posted by teoteoteo View Post
With this they aggro from far, and don't hit u
thats the big lore *lmao*

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Originally Posted by syberx View Post
Use TMME, Set all dungeon mobs to AI 9. This way much simplier....
guys fuk that tmme its a bunch of crap -.-
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Old 02/12/2008, 23:59   #7
 
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i put all mobs to 7 and ranged mobs still attack me... any ideal wtf is up? and while im on topic of gay, my bot keeps saying fix the resolution but both my game and comp are set to the same, even to 32 bit
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Old 02/13/2008, 00:14   #8
 
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Quote:
Originally Posted by FlyGuys2Born View Post
i put all mobs to 7 and ranged mobs still attack me... any ideal wtf is up? and while im on topic of gay, my bot keeps saying fix the resolution but both my game and comp are set to the same, even to 32 bit
7 - Event - Monster will continue to walk around when attacked, ignoring you.

put all monsters to 1 and the cellrange to 0 then it should work

about your bot u set the resolution also to the same your desk // 2moons got :P?

otherwise try an other bot
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Old 02/13/2008, 00:26   #9
 
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The best is dun use bots lolz
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Old 02/13/2008, 03:29   #10
 
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1 is complete agro xD, ill try the cell range 0. im having troubles with these 2 (water reaper, and echinda) i cant seem to get them not to attack me xD.
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Old 02/13/2008, 04:01   #11
 
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Originally Posted by FlyGuys2Born View Post
1 is complete agro xD, ill try the cell range 0. im having troubles with these 2 (water reaper, and echinda) i cant seem to get them not to attack me xD.
y dont u want to lore em all up Oo? maybe those mobs uses some kind of special attack or so (there are also cellranges for that change em to 0)
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Old 02/13/2008, 04:25   #12
 
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Use AI 7 for such mobs. Saves much more time....
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Old 02/13/2008, 10:10   #13
 
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ai7 -PatternEvent.csv - Monster will continue to walk around when attacked, ignoring you.

nottin left to say about that "nice" tmme ... Ai 1 + 0 cellrange is the best choice ~,~
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Old 02/13/2008, 10:38   #14
 
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Then again I heard many GMs are looking into python DG.....
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Old 02/13/2008, 18:33   #15
 
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To solo python dungeon:

(1) Set melee AI to 6,melee AI to 6 with cell range 0
(2) You're required to stand in the middle of the dungeon so that u're able to lure all the mobs

Doing python dungeon with 2 ppls or more:
(1) Set melee AI to 6,range AI to 7
(2) For round 1,stick at yellow pad.
(3) For round 2,one of the players stick to yellow while the other one stick to blue.
(4)Round 3 onwards,using the above setting,u noticed only white and red will spawn range mobs so one of the players can stick to red pad while the other 1 stick to white pad.

You can try setting the run speed of the mobs so they run faster.
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