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AI number for python dung?
Discussion on AI number for python dung? within the Dekaron forum part of the MMORPGs category.
02/07/2008, 07:53
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#1
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AI number for python dung?
hi i was wondering if anyone could give me the # to set so the mobs in python dung c wont atk me n still aggro?
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02/07/2008, 13:18
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#2
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With this they aggro from far, and don't hit u
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02/11/2008, 05:03
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#3
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Use TMME, Set all dungeon mobs to AI 9. This way much simplier....
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02/11/2008, 10:39
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#4
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Quote:
Originally Posted by syberx
Use TMME, Set all dungeon mobs to AI 9. This way much simplier....
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I thought 9 didn't aggro ranged mobs? I do 6 for range and cell range at 0.
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02/11/2008, 14:05
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#5
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For ranges mob either cell range 0 or put to 7 ( they dun attack you )...
I prefer 7 though...
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02/12/2008, 23:15
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#6
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Quote:
Originally Posted by silvia240
hi i was wondering if anyone could give me the # to set so the mobs in python dung c wont atk me n still aggro?
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thats all u need follow it step by step works great
Quote:
Originally Posted by teoteoteo
With this they aggro from far, and don't hit u
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thats the big lore *lmao*
Quote:
Originally Posted by syberx
Use TMME, Set all dungeon mobs to AI 9. This way much simplier....
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guys fuk that tmme its a bunch of crap -.-
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02/12/2008, 23:59
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#7
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i put all mobs to 7 and ranged mobs still attack me... any ideal wtf is up? and while im on topic of gay, my bot keeps saying fix the resolution but both my game and comp are set to the same, even to 32 bit
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02/13/2008, 00:14
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#8
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Quote:
Originally Posted by FlyGuys2Born
i put all mobs to 7 and ranged mobs still attack me... any ideal wtf is up? and while im on topic of gay, my bot keeps saying fix the resolution but both my game and comp are set to the same, even to 32 bit
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7 - Event - Monster will continue to walk around when attacked, ignoring you.
put all monsters to 1 and the cellrange to 0 then it should work
about your bot u set the resolution also to the same your desk // 2moons got :P?
otherwise try an other bot
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02/13/2008, 00:26
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#9
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The best is dun use bots lolz
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02/13/2008, 03:29
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#10
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1 is complete agro xD, ill try the cell range 0. im having troubles with these 2 (water reaper, and echinda) i cant seem to get them not to attack me xD.
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02/13/2008, 04:01
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#11
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Quote:
Originally Posted by FlyGuys2Born
1 is complete agro xD, ill try the cell range 0. im having troubles with these 2 (water reaper, and echinda) i cant seem to get them not to attack me xD.
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y dont u want to lore em all up Oo? maybe those mobs uses some kind of special attack or so (there are also cellranges for that change em to 0)
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02/13/2008, 04:25
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#12
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Use AI 7 for such mobs. Saves much more time....
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02/13/2008, 10:10
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#13
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ai7 -PatternEvent.csv - Monster will continue to walk around when attacked, ignoring you.
nottin left to say about that "nice" tmme ... Ai 1 + 0 cellrange is the best choice ~,~
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02/13/2008, 10:38
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#14
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Then again I heard many GMs are looking into python DG.....
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02/13/2008, 18:33
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#15
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To solo python dungeon:
(1) Set melee AI to 6,melee AI to 6 with cell range 0
(2) You're required to stand in the middle of the dungeon so that u're able to lure all the mobs
Doing python dungeon with 2 ppls or more:
(1) Set melee AI to 6,range AI to 7
(2) For round 1,stick at yellow pad.
(3) For round 2,one of the players stick to yellow while the other one stick to blue.
(4)Round 3 onwards,using the above setting,u noticed only white and red will spawn range mobs so one of the players can stick to red pad while the other 1 stick to white pad.
You can try setting the run speed of the mobs so they run faster.
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