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DATA.PAK Issues and Concerns ^_^

Discussion on DATA.PAK Issues and Concerns ^_^ within the Dekaron forum part of the MMORPGs category.

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Exclamation DATA.PAK Issues and Concerns ^_^

^_^ this is my first post here, even though i've been a member since last yr (lol), about this data.pak stuff... i've been trying all sorts of things, and this is what i've discovered so far: (please comment if ever ^^)

1. Current patch 2.8.27 is no longer loadable by Monster Edit, however, if you have edited the PAK file before this patch, the edited values will still work, even after the patch, it seems previous data/strings/hex values were unchanged.

2. PAK file size and DATE is detected by dekaron.exe, how? i tried using an older version of the PAK file to 2.8.21 patch (so date and size differs right) 2Moons will not start, so i added some stuff at the end of the file to match the size of current PAK patch, it loads but once you try to open inventory it closes T_T

3. Also theres an offset in PAK file, were some are not SERVER SIDE!!! this values is were you can change some stuff, i wont mention it here as you all know it would affect all our happy days in this site, just PM me, however i wont answer all PMs except those ive noticed give help here ^^.

4. PAK file also affects packets sent to and from SERVER to CLIENT that affects lag, DC and other errors within the game.

well these are what ive discovered so far, hope it would help clear stuff about this PAK file.

last chance you've (well all of us) got is, have edited all we need in pak file before the patch, but it seems that bit by bit Acclaim is clearing things that can be edited or modified in client side to remove BOTS!!!
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