Code:
<effectdata> 0 name mh_Rid_light_01 unittype mesh billboardtype camera tailstep 0 0 0 0 false size 1.000000 texturepack EffectVehicleeff_rid_light_01.tpack mesh EffectVehicleeff_rid_light_01.mesh animation effectVehicleeff_rid_light_01.anim skeleton effectVehicleeff_rid_light_01.skel animlength 2000 twoside true mesh_status 0 0.000000 0.000000 "" </effectdata> vers <effectdata> 0 name mh_ZSEMF unittype mesh billboardtype camera tailstep 0 0 0 0 false size 1.000000 texturepack EffectskillThunderSphereSSSSS.tpack mesh EffectSkillInfernalPillarXXXXX.mesh animation effectSkillEmitedFlashZSE.anim skeleton effectSkillInfernalPillarXXXXX.skel animlength 2500 twoside true mesh_status 0 0.000000 0.000000 "" </effectdata> Another <effectdata> 1 name mh_gate_01 unittype mesh billboardtype camera tailstep 0 0 0 0 true size 300.000000 texturepack Effectbackeff_gate_01.tpack mesh Effectbackeff_gate_01.mesh animation effectbackeff_gate_01.anim skeleton effectbackeff_gate_01.skel animlength 32000 twoside true mesh_status 0 0.000000 0.000000 "" </effectdata>