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Aloken - About minimum attack status

Discussion on Aloken - About minimum attack status within the Dekaron Private Server forum part of the Dekaron category.

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Aloken - About minimum attack status

Hi boys, I'm studying all the old posts here in Epvpers about dev dekaron and management files have long time and some months ago I started work hard in "my own server" I'm using =Seph= .exe's Action 3 11 classes with another client I'm working on it all day every days for 3-4 hours per day at normal days and 12 hours at weekends luckily I managed to solve hundreds of bugs only studying all your posts and paying attention looking into files i really am learning from you guys and I am happy with it but today I'm here to ask help because the problem that I found in my client I really don't saw anything about it here on forum.

The problem is with Aloken when I equip your guardarm your minimum attack at status falls dramatically (like from 10k to 5k) but the maximum attack keep normal and good it happens with any guardarm. I was making some tests and I can notice that this bug its only "visual" because the damage on monsters don't change when the guard its equipped or unequipped the damage keep the same and also in PvP the damage don't get any change but I want release this server in a couple months and this "bug" maybe can be something that will bother players so because this I want fix it.

Exist any file or any other way that can I fix it? If someone can help me I will be really grateful. Thanksssss!!

I will upload some SS to help you guys see what is happening.
Attached Images
File Type: jpg 1.jpg (866.2 KB, 56 views)
File Type: jpg 2.jpg (865.7 KB, 52 views)
File Type: jpg 3.jpg (1,000.1 KB, 53 views)
File Type: jpg 4.jpg (852.7 KB, 52 views)
File Type: png itemweapon.PNG (183.7 KB, 46 views)
File Type: png itemweapon2.PNG (82.6 KB, 44 views)
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