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[Release]Meister tree ASM script
Discussion on [Release]Meister tree ASM script within the Dekaron Private Server forum part of the Dekaron category.
12/06/2020, 21:38
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#1
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Join Date: Jan 2012
Posts: 2,445
Received Thanks: 1,102
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[Release]Meister tree ASM script
As the title says and as I promised in one of the threads.
To make it a little bit more difficult it only supports the initial 7 classes and you gotta move your head a little to make it work for the rest.
Code:
<0072F8F1>
jmp @ newmem
nop
nop
nop
@ rtnhere:
<00C7E47C>
@ newmem:
cmp ebx,697.
JE @ skillsum1
cmp ebx,698.
JE @ skillsum2
cmp ebx,97.
JE @ Skillak1
cmp ebx,98.
JE @ Skillak2
cmp ebx,1097.
JE @ skillbagi1
cmp ebx,1098.
JE @ skillbagi2
cmp ebx,497.
JE @ Skillmage1
cmp ebx,498.
JE @ Skillmage2
cmp ebx,1297.
je @ Skillalo1
cmp ebx,1298.
JE @ Skillalo2
cmp ebx,297.
JE @ Skillhunter1
cmp ebx,298.
JE @ Skillhunter2
cmp ebx,897.
JE @ seg@ skill1
cmp ebx,898.
JE @ segskill2
back:
MOV EDX,DWORD PTR SS:[EBP]
push EBX
mov ecx,ebp
call dword ptr ds:[edx+18]
test eax,eax
jmp @ rtnhere
@ skillsum1:
push 2BA
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ skillsum2:
push 2B9
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ Skillak1:
push 62
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ Skillak2:
push 61
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ skillbagi1:
push 44A
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ skillbagi2:
push 449
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ Skillmage1:
push 1F2
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ Skillmage2:
push 1F1
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
@ back
jmp 0072F8FB
@ Skillalo1:
push 512
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
@ back
jmp 0072F8FB
@ Skillalo2:
push 511
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ skillhunter1:
push 12A
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ Skillhunter2:
push 129
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ segskill1:
push 382
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
@ segskill2:
push 381
mov ecx,ebp
call dword ptr ds:[edx+18]
cmp eax,0
JE @ back
jmp 0072F8FB
it's a really simple script that checks if you have learned the opposite skill of the one you're trying to learn.
to make it work correctly you gotta connect the 3 meister skills (from one tree) together (so to learn the last meister skill you gotta have the 2nd skill learned, and to learn 2nd skill you gotta have the 1st skill etc, you get the idea I guess) and do that for all of the trees.
oh also this is just the client side code. it will work, but by default the server will allow you to learn both trees as fits so the only "guard" is the client. Players with higher latency will be able to learn both trees if they're fast enough.
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12/06/2020, 21:57
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#2
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elite*gold: 0
Join Date: Jul 2015
Posts: 876
Received Thanks: 258
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nice work guesswho
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12/07/2020, 01:07
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#3
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Join Date: Feb 2016
Posts: 229
Received Thanks: 64
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a question only need to edit the client or the dekaron server as well?
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12/07/2020, 03:10
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#4
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elite*gold: 10
Join Date: Feb 2012
Posts: 86
Received Thanks: 15
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thank you
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12/07/2020, 07:43
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#5
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elite*gold: 393
Join Date: Jan 2012
Posts: 2,445
Received Thanks: 1,102
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Quote:
Originally Posted by nemesidevmv
a question only need to edit the client or the dekaron server as well?
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This script is for the client. You gotta make your own for the server side
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12/07/2020, 22:45
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#6
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elite*gold: 0
Join Date: Nov 2008
Posts: 33
Received Thanks: 4
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thank you so much
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12/12/2020, 14:43
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#7
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elite*gold: 0
Join Date: Nov 2011
Posts: 566
Received Thanks: 317
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it's always nice to see new releases from knowledgeable people
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