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improving fun factor of a server

Discussion on improving fun factor of a server within the Dekaron Private Server forum part of the Dekaron category.

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Old   #1
 
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improving fun factor of a server

here are my thoughts on improving fun factor of a server

Please tell me if it's possible to make.

1. custom maps - possible

- I hope there is a release for custom maps. It will add more fun on any server.

2. custom weapons/armors stats -possible

3. custom wings - possible

4. custom events - ????

-events like a treasure of crespo. Is it possible to add another level. Currently it has level c,b, and a. Is it possible to add s which means super hard. High level players will definitely find this as a challenge!

-I envy infernal dekaron which has 10 layers of hell, can I make my own? but I do not know how? Hope someone could release one.

- any possible suggestion for an event?


5. reborn system - possible

6. high rates EXP/DIL/DROPS - possible ofcourse

- High rate servers today has dil drops of 2m per mob. I don't understand why is it that too high? if players reached 999m which is the max value, how does it add fun factor to that?


7. 100% success argate rate - possible ofcourse.

people love high rate of success which is likely impossible in official servers

8. secret bosses scattered in different maps - ???

I find it more exciting to hunt for secret bosses located randomly on the map which drops special items. Is it possible?

9. Town invasion - ???

- this is also exciting, how could this be possible without GM commands.


If you have more ideas on how to make a server more enjoyable and challenging please post it here.

It's very helpful to me and everyone else too.
jpxtreme is offline  
Old 01/29/2010, 13:51   #2
 
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Quote:
Originally Posted by jpxtreme View Post
here are my thoughts on improving fun factor of a server

Please tell me if it's possible to make.

1. custom maps - possible

- I hope there is a release for custom maps. It will add more fun on any server.

4. custom events - ????

-events like a treasure of crespo. Is it possible to add another level. Currently it has level c,b, and a. Is it possible to add s which means super hard. High level players will definitely find this as a challenge!

-I envy infernal dekaron which has 10 layers of hell, can I make my own? but I do not know how? Hope someone could release one.

- any possible suggestion for an event?



8. secret bosses scattered in different maps - ???

I find it more exciting to hunt for secret bosses located randomly on the map which drops special items. Is it possible?

9. Town invasion - ???

- this is also exciting, how could this be possible without GM commands.
1. You can customize maps by adding new npc's, changing lighting, changing textures, etc. But you cannot create a totally original map (decent one), unless you have a map editor.

4. Have to edit dekaronserver.exe to do that, and understand how instances work.

8. I don't think you can do it randomly without making a function in the dekaronserver.exe that will call random function and use the returned value for the bosses co-ords. But you could just create the same boss in a few different places on the map and put each one with a different respawn time.

9. Don't think there's anyway to do that. But you could create a thing like that, by adding lots of mobs all with about 5 mins respawn time maybe? And make the aggro like dungeons so lots of mobs follow people. I think that would kind of have the same affect.


EDIT: Forgot to say some of my ideas to make server funner xD.

- Make more challenging maps or dungeons (editing old ones), maybe they have certain valuable items so player will actually attempt it.
- Improve the UI (not just graphics but functions, though would require some editing of the dekaron.exe), or make other little client features like that. That could be useful to the players.
- Make challenging quests and comm quests, that gives prizes that are worth the effort.
- Host pvp tournaments, guild vs guild tournaments (though guild vs guild might be tricky to figure out how to do it, unless you do it like dekaron did have a few members form each go against eachother).

That's all i can think of at the moment XD, but basically things that are challenging and worth the effort i think players would enjoy and take them awhile to do it.
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Old 01/29/2010, 15:25   #3
 
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thanks bottomy

what is your opinion about high dil rates servers? Is it normal nowadays for a private server to have high dil rates? Does it spoils the fun? most of the servers I saw has this especially those who has high rates.
jpxtreme is offline  
Old 01/29/2010, 19:18   #4
 
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I've seen alot with high dil rates but i think more and more are putting lower dil rates. Because if the dil rate is too high then all dil would be used for is to buy pots, dungeons, fortifying, socketing, etc. People wouldn't be able to sell good gears for dil because the dil has lost it's value. So if the dil rate is low then dil will still have a value. That's just what i think form what i've seen on a few servers.
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Old 01/29/2010, 19:19   #5
 
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this may help:

Quote:
1.Make the server from a clean set of server files never ever use a repack as a base.
Why, repacks are good because they have every thing set up for you but crap because there all the same which makes the server shit when 30+ servers all look basically the same.


2. customize the server.
don't have things that others have, make you own stuff: new systems, new mobs etc.


3. a good web page with lots of info about the server and with a automatic registration script no manual registration by email, it sucks trust me


4. don't let you gms summon items ever, they will likely end up giving out items to there friends etc.


5. run a server on a dedicated host / root server / DO NOT HOST IT ON YOUR HOME PC it will lag and players will get pissed off fast.


6. be nice to players.
The nicer the gms are to the players the more they will stick around and tell there friends about how good you server is.
Be nasty and players will say how shit you server is just to stop people from joining.


7. make a client patch. and a client some people are not on the fastest net connection and don't like waiting 6 hours to download a 3/400 mg client so smaller the patch the better.


8. make updates easier by running the update server or some sort of auto updater i run 2 updaters one being the update server second being a http updater that pulls the files from a website for easiness.


9. don't have to many game masters and set gm rules if they brake the rules kick them from the team don't let them mess up your hard work.


10. advertising the server and how you do it matters. don't lie when you are doing this and don't just copy some other servers add from here and post it while editing it a bit use top lists
Don't advertise on int. server or other private servers.
why, if you advertise on other servers or get players to do so some of the time that server owner might attack your server, not saying they will but some team leaders will.


11. make sure you fix bugs, test it first before updating.
Don't update to fast or you will get bugs because you rushed.


12. make sure the server has no holes in it.
sql injection is dangerous so make sure all scripts connection from the website to the main server are sql inject protected.
There are people that read this forum and inject your server just for fun or to teach you a lesson
which will result in a deleted database or other problems.


13. player support matters the better your support is the more players will see you care about them so use a forum and a ticket support system


14. taking donations
I've seen a lot of servers just open up to make money, there is not a lot of cash to be made from a private server but anyway do not start up a server to make money.
Taking donations to pay for the server is down to you..


15. learn and understand the files. the more you understand the files the better you will be able to melt them to what you want.
Theres some things about the files that i know that most likely no others know.


16. rates and length
The server rates are everything, think about the rates when you make the server.

A low rate server will get more people in time higher rates will make get you more people quicker but they wont stay for long because the rates will be to high.
Don't make the rates any higher then 250x exp, making a 500x or a 1000x server people will play for like 2 days then go to another server.
and if you are going to open a server do it for a long time not just 2 weeks it pisses people off fast.

theres some servers that have been around since the start like mine.
over a year and 5 months + and then theres others the hoax team have been here since the start and had good servers.
X-Perience has had 2 resets that i know about 1 being a complete remake of there server.
NeoGenesisX NOT genarationx has been around for as long as i have, they shut down for some time but are back online now and are a good team. there are other servers that have been around for some time but keep opening and shutting down there servers.


so basically
just don't open a server for 2 weeks. make custom stuff for the server that nobody else has.
Don't use a repack start from basic files. update often. keep the players happy. make the server as best as you can learn the files and understand them. if you need help post in the forums there are people that will help you on here.

anyway that should do for now if any other devs can think of other things to add to this list just post it and ill add it
janvier123 is offline  
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