you know that bug? If I use the mouse to move (with clicks) it works. But If I try keyboard ( w, a, s, d) than the character flys slowly laggy over the ground... any idea?
[C++] Get and save whole Keyboard (Text) Input without Keyboard Hook 03/24/2012 - Coding Tutorials - 1 Replies Credits: me (silentchris)
Alright, this shit will work with ALL Keyboards :)
And you wont need to use a Keyboard Hook, which is, btw., gettin detected by some Anticheats ;)
// Gets the current pressed key by looping thru all fkin vKey Codes
DWORD FetchKeyCode( )
{
DWORD i = 0x00;
DWORD ret = 0x00;
Movement Calculation 09/27/2011 - DarkOrbit - 0 Replies I don't want any thanks or whatsoever for this. Just throwing it out to the devs who will maybe get interested in developing another bot!
This should really only be encouraging for beginners to write new software!
You can use this without permission (no licencing).
Also it's kind of a nice and easy task if you want to do some maths again ;)
If you have questions or spotted a mistake, please tell me!
Have fun!
from math import pow, sqrt
Entity Movement 06/15/2011 - CO2 Programming - 6 Replies These are the results from a quick sniffing session:
; west (x--, y++)
18 00 15 27 71 00 00 00 XX XX XX XX 01 00 00 00 DF 8D 47 04 00 00 00 00
; north west (x--)
18 00 15 27 22 00 00 00 XX XX XX XX 01 00 00 00 D5 01 48 04 00 00 00 00
; north (x--, y--)
18 00 15 27 03 00 00 00 XX XX XX XX 01 00 00 00 ED A6 48 04 00 00 00 00
3d movement? how? 06/21/2009 - General Coding - 7 Replies Hi guys,
Well, i can use...
1. Autoscript
2. a packet bot
3. direct ingame manipulation ( the way i wanna try )
Any method has its benefits.
1.