|
You last visited: Today at 06:05
Advertisement
[HELP] Changing the spawn map
Discussion on [HELP] Changing the spawn map within the Dekaron Private Server forum part of the Dekaron category.
02/22/2014, 18:00
|
#1
|
elite*gold: 0
Join Date: Oct 2011
Posts: 149
Received Thanks: 34
|
[HELP] Changing the spawn map
First off i wanna say that i searched and found this very awesome help - Here
http://www.elitepvpers.com/forum/dekaron-private-server/2077681-what-you-think.html
So i wanna change the spawn map to 88 but i get an error when i try to do this science - take a look.
|
|
|
02/22/2014, 18:53
|
#2
|
elite*gold: 20
Join Date: Nov 2007
Posts: 2,854
Received Thanks: 1,891
|
Its not in the DB, but in the CSV files if iam not mistaken
|
|
|
02/22/2014, 19:41
|
#3
|
elite*gold: 0
Join Date: Oct 2011
Posts: 149
Received Thanks: 34
|
Is it the map files?
|
|
|
02/23/2014, 17:30
|
#4
|
elite*gold: 20
Join Date: Nov 2007
Posts: 2,854
Received Thanks: 1,891
|
no, its in the share folder thats all i know
|
|
|
 |
Similar Threads
|
[Question] How to DISABLE mobs Spawn , without uniques spawn , etc ?
09/12/2016 - SRO Private Server - 6 Replies
i am making a PVP server , i want to make start level 110 and cap level 130
so the other areas are not important , and also they could take RAM , CPU and it may cause some LAGGGGGS !
so can you tell me any ideas how to disable it ? Thanks
|
ask mob spawn/luto spawn
08/06/2013 - Elsword - 14 Replies
hii all,,
i have trouble for luto or mob spawn,,
i have file for auto self kill, and for luto spawn,, but luto spawn at SDG wally only,,
maybe anyone can help me to explain how to create luto spawn in all SDG,,
sory for my bad english,
thx before :)
|
[Guide] Unique spawn Area & Multi-spawn! & hints to Add New Uniqes ! [Vsro]
02/17/2013 - SRO PServer Guides & Releases - 31 Replies
Please Follow this thread, this topic OUTDATE and it have alot of wrong information
http://www.elitepvpers.com/forum/private-sro-expl oits-hacks-bots-guides/2339110-epic-release-us-uni que-spot.html
Well as you can read from the topic title
lets start
USE
|
Single spawn / group spawn player problem
11/05/2012 - SRO Coding Corner - 15 Replies
Hey guys,
I try to parse the player spawn packets so i can get the playerames / guildnames and items.
Now im almost got all the information more sometimes my parser fails when ppl teleported.
Is there something that i missed after a player teleported ?
My parse code: public static void ParseChar(PacketReader packet, uint model) { - Pastebin.com
|
[Guide] Just changing the drops of VIP maps without changing of its place
10/08/2010 - EO PServer Guides & Releases - 2 Replies
in revo's DB when u add the VIP tele it apears on the old market ..
some ppl dont know how to change its place thats why i made this query for them
delete from cq_generator where id >= 0113 and id <= 0128;
INSERT INTO `cq_generator` VALUES ('0113', '8900', '0062', '0033', '0001', '0001', '0001', '0025', '0001', '0110', '0000', '0000', '0000', '0000', '0000');
INSERT INTO `cq_generator` VALUES ('0114', '8900', '0072', '0037', '0001', '0001', '0001', '0025', '0001', '0110', '0000',...
|
All times are GMT +1. The time now is 06:05.
|
|