This is what happens:
I start-up my cast server, then I start up my log-in server, then I start up my messenger server and then I start up my session server...
Everything goes well untill I get to the session server. This is the whole log I get when the session server crashes:
Code:
[1084] CastServer Started [2628] Japan GameChu Login module loading Fail... [2628] <------------- Login Server Started ------------> [2448] MsgServer Started [1084] Provider::initialize() [1084] Microsoft OLE DB Provider for SQL Server: [DBNETLIB][ConnectionOpen (Connect()).]De SQL-server bestaat niet of de toegang tot de server is geweigerd. *the server doesn't exist or you have no accesibility... Translated that part for you guys :) [1084] [CRITICAL ERROR] SP_GUILD_SERVER_ID_SET SUCCESS [3792] Session Server Ready [2628] ------------------ Connect Session Server IP : [ 5.181.63.113 ] ------------------ [3792] Provider::initialize() [3792] Microsoft OLE DB Provider for SQL Server: [DBNETLIB][ConnectionOpen (Connect()).]De SQL-server bestaat niet of de toegang tot de server is geweigerd. *the server doesn't exist or you have no accesibility... Translated that part for you guys :) [3792] >> CRITICAL ERROR : SP_LOGIN_FLAG_SET PROC CALL FAIL [3792] File: .\Config\Provider.cpp, Line: 79
I have: 4 gb physical ram memory and a extra 4 gb of visual ram memory...
This is my config file of the session server:
Code:
DATABASE_ADDRESS = 5.181.63.113,1433 DATABASE_DATABASE = CHARACTER DATABASE_ACCOUNT = sa DATABASE_PASSWORD = blankeneger SESSION_SERVER_ID = 1100 LOG_PATH = ..\LogFiles\ BILLING = 0 NO_CHARGE_CODE = NODATA
and yes the IP adress is also correct...
I hope there is someone who can help me out on this...
I'm trying to figure this out for more then 5 days now






