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[Release] pixelBoT

Discussion on [Release] pixelBoT within the Dekaron Private Server forum part of the Dekaron category.

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Old 03/22/2009, 18:20   #16
 
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k guys i will fix that bugs the bot was not ready for release i see ^^
this was a Betaversion i think ^^ the real bot coming soon xD
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Old 03/24/2009, 10:27   #17
 
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Quote:
Originally Posted by nikkatheone View Post
k guys i will fix that bugs the bot was not ready for release i see ^^
this was a Betaversion i think ^^ the real bot coming soon xD
lol when its coming??
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Old 03/24/2009, 18:24   #18
 
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atm there is v1.1 (new) from version to version i fix bugs and add more and more when i think the bot is ready i will leave the betaphase ^^

you problem was that the bot was not attacking any mob with v1.1 you can
see/check your monstersearchbox i think that was your problem that you have
set this box wrong on your screen.

or after you have configurate the bot you have moved the dekaron window

test it and if it wont work tell me more details about your problem. thanks
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Old 03/25/2009, 12:34   #19
 
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wat do u mean with (you have moved dekaron window).. i cant understand and sorry for bothering you
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Old 03/25/2009, 13:08   #20
 
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hey man great work it works fine once you figure out how to set it up the only thing I would recommend to fix is how you set wall detection the it just runs to the left and hugs the wall try's to run through it.
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Old 03/25/2009, 16:17   #21
 
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Quote:
jongkong : wat do u mean with (you have moved dekaron window).. i cant understand and sorry for bothering you
if you run dekaron with windowmode you can move the window on your screen
and than the monstersearchbox is at a ohter position as before in the dekaronwinow and then the bot cant find and click on monster.

Quote:
boomstick54: hey man great work it works fine once you figure out how to set it up the only thing I would recommend to fix is how you set wall detection the it just runs to the left and hugs the wall try's to run through it.
to understand how the walldetection works i will explain it: the bot save the
color at the walldetectionpoint and run ahead (if no monster was found)
after running the bot check the old color and the new color at this point if it is the same color (=you running trough a wall=) the bot will turn the camera and run ahead
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Old 03/25/2009, 20:45   #22
 
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yea wall detection seems to fail I Was in python with the stylx and carbons trying to stay in there but it would just run out to the wall and keep walking into it:P I just wanted it to stay where it was and attack the mobs around
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Old 03/26/2009, 09:35   #23
 
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im dunno how to use u..im aready see ur video..but
im press start only him walk..no do anyting..
plzz give some info about that..
if bad english im really sorry!THX
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Old 03/26/2009, 16:18   #24
 
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it's the most simple thing it TELLS you what to do lol when u click
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Old 03/26/2009, 19:30   #25
 
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i have to realese the new version at the weekend atm i have no working dekaron version to test the new botfunctions.

coming in v1.3: (beta) argate pick, some fixes for a easier use, pixel pick(u can
choose a pixel wich the bot click at picking)
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Old 03/27/2009, 00:28   #26
 
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Quote:
Originally Posted by shakib1993 View Post
what this do?
read the name..


pixel -->BOT<--

XD
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Old 03/27/2009, 10:06   #27
 
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Quote:
Originally Posted by nikkatheone View Post
i have to realese the new version at the weekend atm i have no working dekaron version to test the new botfunctions.

coming in v1.3: (beta) argate pick, some fixes for a easier use, pixel pick(u can
choose a pixel wich the bot click at picking)
wuhuuu argate pick thats nice.. can u make it pick copper,silver and gold only... huhhu if this come out i sure thanks u again...
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Old 03/29/2009, 17:31   #28
 
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i add the argate pick but it is not 100% working on all maps post the bugs
that make it easier to make fix it on 100%
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Old 04/06/2009, 19:17   #29
 
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Nice working.
I'll try this
Very useful
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Old 04/06/2009, 21:10   #30
 
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can u make new videos?
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