First of all make a new argate. (thats pretty easy, i dont want to explain how do that)
Now open itemupgrade.csv and add those lines:
Code:
SHORT_SWORD,9,9902,2600000,100,BACK_TO_ZERO,0
SHORT_SWORD,10,9902,2600000,100,BACK_TO_ZERO,0
SHORT_SWORD,11,9902,2600000,100,BACK_TO_ZERO,0
*Add the same lines for MACE, POLEARM etc .. depend what items you want to upgrade to +12
I'll explain you how the line work and what each column mean:
Code:
SHORT_SWORD,9,9902,2600000,100,BACK_TO_ZERO,0
SHORT_SWORD = the type of weapon / armor.
9 = is the level of the weapon BEFORE the upgrade.
9902 = Is the index of the argate to use (put here the index of your argate for +10/+12)
2600000 = the price for the upgrade
100 = the probability of success
BACK_TO_ZERO = If you fail the upgrade, the item will downgrade to +0. You can replace Back_to_zero with ALLITEM_DESTRUCT, in this case if you fail the upgrade the item will be destroyed.
0 = idk lol, just leave it 0.
..Remember to add the new +10/+12 items to itemarmor/itemweapon, add them also to item_shape.
DONT FORGET TO USE FREE INDEXES.