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145 weapons share do exist?

Discussion on 145 weapons share do exist? within the Dekaron Private Server forum part of the Dekaron category.

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Old 01/21/2009, 02:10   #16
 
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lol that bagi wep is

wicked sick xD
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Old 01/21/2009, 02:27   #17
 
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nice pics LeQ , my fav would be the 1 hand axes.
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Old 01/21/2009, 06:59   #18
 
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zzz ok i dont no what the hell im doing wrong lol but i got the 145 weaps but when i buy them from the shop it always crashes my client i have no idea what it could be lol ne help from ne 1 that got it working i would rly appreciate it zzz this is giving me a headache
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Old 01/21/2009, 09:18   #19
 
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145 weapon full server files upload link plz~~~~~
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Old 01/21/2009, 14:24   #20
 
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Quote:
Originally Posted by 4bidn1 View Post
zzz ok i dont no what the hell im doing wrong lol but i got the 145 weaps but when i buy them from the shop it always crashes my client i have no idea what it could be lol ne help from ne 1 that got it working i would rly appreciate it zzz this is giving me a headache
work client sided search this post exactly you gotta work to make these anim/mesh/texture etc good pathed inside your client good luck
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Old 01/21/2009, 14:37   #21
 
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wow the new 1h sword and 1h axe PWNS!!!!!!
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Old 01/21/2009, 16:19   #22
 
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who ever has the 145 wepons and then new skills working pm me please. need help to get them to work.
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Old 01/22/2009, 21:52   #23
 
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of course they pwn the only thing i would like to have is act 5 files for the transformations files
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Old 01/23/2009, 06:51   #24
 
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It's not that hard adding em, download the extreme client, patch it to it's latest update, unpack it using Dark inc's unpacker...

then if your running a .csv client copy all the folders from dekaron-extremes
(Only Anim, skel, mesh, textures, texturepack)

Then go in the script folder and copy item_shape.csv and overwrite the one in your client files with the new one.

The new 145 weps should now be useable, manually add em by buying a potion place it in the middle of your inventory, then change the ID via database editing to the lv145 wep.

Good luck
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Old 01/23/2009, 09:27   #25
 
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Quote:
Originally Posted by LeQuebecoisqc View Post
of course they pwn the only thing i would like to have is act 5 files for the transformations files
trans skills came with action 6 bro!

action 5 = aloken
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Old 01/23/2009, 15:03   #26
 
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yeah i meant aloken lol of course i have transformation thing who doenst but the transformation skin doenst work right?
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Old 01/23/2009, 16:36   #27
 
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Quote:
Originally Posted by Zektor View Post
It's not that hard adding em, download the extreme client, patch it to it's latest update, unpack it using Dark inc's unpacker...

then if your running a .csv client copy all the folders from dekaron-extremes
(Only Anim, skel, mesh, textures, texturepack)

Then go in the script folder and copy item_shape.csv and overwrite the one in your client files with the new one.

The new 145 weps should now be useable, manually add em by buying a potion place it in the middle of your inventory, then change the ID via database editing to the lv145 wep.

Good luck
What i'm doing wrong? I have copied (overwrited those folders) then item_shape.csv and when trying to open inventory get game crash.
Whats the problems?
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Old 01/24/2009, 01:54   #28
 
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Are you running a .CSV client?
Are you sure you got the correct item ID in your inventory for the weapon?
Are you sure you've placed the files correctly? Even If you didn't put the file properly in the script folder your item's still meant to show it's stats, but not the item it self
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Old 01/24/2009, 08:04   #29
 
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Quote:
Originally Posted by Zektor View Post
Are you running a .CSV client?
Are you sure you got the correct item ID in your inventory for the weapon?
Are you sure you've placed the files correctly? Even If you didn't put the file properly in the script folder your item's still meant to show it's stats, but not the item it self
Yes, im running CSV client
I did not changed any ID yet to have that weap in my inventory
Yes i have placed all files correctly as was said to do. I have updated Dekaron-Extrem, then unpacked it, then Ctrl+c for folder anim,mesh,skel,texture,texturepack and Ctrl+v to my CSV client data folder and overwrited them. Then went back to Dekaron-Extreme script folder Ctrl+c for item_shape.csv then back to my script folder and overwrited my item_shape.csv with the Dekaron-Extreme one (the file was bigger than mine)

can i take only weapons folder from each (skel,mesh etc) or i need to take whole folder?

So I think i did eveything ok. So why game crashing when trying to open inventory.
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Old 01/24/2009, 09:10   #30
 
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I have a 100% working patch that all it does is add 145 weps and make them work client side. It is as small as possible and is around 70mb big. It's tested and works fine.
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