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Betabot
Discussion on Betabot within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
08/12/2007, 21:27
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#16
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Quote:
Originally posted by UPSman2+Aug 12 2007, 21:01--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (UPSman2 @ Aug 12 2007, 21:01)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--azngoogle@Aug 12 2007, 20:57
the error say:
line 0 (file"c:\document and settings\owner\desktop\Betabot\ ;data\\color finder.exe")
Run(@ScriptDir &"\data\invis window.exe")
Error: unable to execute the external program
the system cannot find the file specified.
I extract the rar file in same folder
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alright that was my fault i added '\\' in the file directory instead of '\' i think...
ill fix it in about 2 hours... sorry cant fix it on this pc but ill get that out when i have a chance :\ [/b][/quote]
ops! sorry that was MY typo fault not yours.
it was: line 0 (file "....\Betabot\data\color finder.exe")
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08/13/2007, 00:17
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#17
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Join Date: Mar 2006
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alright fixed the color finder error and reuploaded it
Also heres the source code.... (for people that know a lil about programming)
(releasing source cause i dont realy have loads of time on my hands...)
(written in Autoitv3)
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08/13/2007, 01:08
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#18
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kann das mal wer in deutsch erklären wie ich das mache ??
DANKE
<hr>Append on Aug 13 2007, 02:40<hr> thx
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08/13/2007, 03:29
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#19
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1. I dont understand what the numbers at "Set" mean.
(Thats why i cant set anything manually there)
2. The Colors you pick on the mob arent unique and the char clicks on the ground all the time.
3. For some reason it doesnt atk sometimes aswell.
For example now i tried it again and the bot doesnt atk.
All in all its a first step. And i dont complain at all because its at least something. And with abit work its gonna be a good bot soon.
keep on going
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08/13/2007, 06:27
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#20
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Quote:
Originally posted by PerfektStriker@Aug 13 2007, 03:29
1. I dont understand what the numbers at "Set" mean.
(Thats why i cant set anything manually there)
2. The Colors you pick on the mob arent unique and the char clicks on the ground all the time.
3. For some reason it doesnt atk sometimes aswell.
For example now i tried it again and the bot doesnt atk.
All in all its a first step. And i dont complain at all because its at least something. And with abit work its gonna be a good bot soon.
keep on going
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i already noticed that alot of the colors in-game are repeated on the terrain but thats the best you'll be able to do with a pixel based autoclicker, unless you find more distinc colors, -.- ill see what i can do though : / maybe ill search for name plates instead....
but your prob always going to have problems with pixel based programs (at least on this game) so your prob better off waiting for some packet based bot, which i doubt that anyone will make. but like i said before... ill see what i can do.
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08/13/2007, 06:57
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#21
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Join Date: May 2005
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Alright, i set the colors and search tolerance at 1 and had that search area thing, but then it just kept rite clickin and turnin the screen, when it was near a monster that i had the colors on it just kept turnin the screen around then i tweaked the tolerance a bit, then it just had the mouse cursor on the top rite corner of my screen and just left clicked >.<..
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08/13/2007, 13:14
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#22
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Join Date: Apr 2006
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didnt really work for me either
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08/13/2007, 13:47
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#23
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Thanks for posting the source, UPS.
Great work so far, its a start at least..
Side note: if anyone has gotten into the dekaron executable yet there is a chance that the monster animations could be replaced or modified with something consisting of rarely used pixels, it's the only solution I can think of and has worked for me before with pixel-based autoclickers..
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08/13/2007, 15:48
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#24
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ty for your source i addet now auto attack/skills and hp pot is @ 50 %  if all work i post here
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08/13/2007, 17:55
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#25
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Quote:
Originally posted by strik3r2k5@Aug 13 2007, 09:48
ty for your source i addet now auto attack/skills and hp pot is @ 50 % if all work i post here
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i wont have as much time as i would like to but i will continue to try and update this... thx for the work i suppose though
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08/14/2007, 15:52
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#26
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also bei mir hat das zB. mit den werten bei den komischen krokodilen am anfang ganz gut funktioniert
aragma:
10850957
4208183
3550257
4470588
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08/14/2007, 18:36
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#27
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Quote:
Originally posted by ghettogee@Aug 14 2007, 15:52
also bei mir hat das zB. mit den werten bei den komischen krokodilen am anfang ganz gut funktioniert
aragma:
10850957
4208183
3550257
4470588
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Thats very close to what i used. It worked to the point of selecting the aragma but i never started attacking any ideas?
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08/14/2007, 22:48
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#28
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Quote:
Originally posted by johnQlawl+Aug 14 2007, 18:36--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (johnQlawl @ Aug 14 2007, 18:36)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--ghettogee@Aug 14 2007, 15:52
also bei mir hat das zB. mit den werten bei den komischen krokodilen am anfang ganz gut funktioniert
aragma:
10850957
4208183
3550257
4470588
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Thats very close to what i used. It worked to the point of selecting the aragma but i never started attacking any ideas? [/b][/quote]
if it works to the point of selecting the monster just go to your game options menu and in the game tab option select combat mode A. That should solve your problem
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08/15/2007, 01:08
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#29
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sweet ill check that out right now
thx
<hr>Append on Aug 15 2007, 03:57<hr> That worked great! New problem...while attacking when an object gets in the way i stop. This leads to death. Any solutions?
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08/16/2007, 05:49
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#30
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Join Date: Aug 2007
Posts: 1
Received Thanks: 2
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BetaBot.exe
Virus identified Worm/Autoit.AD
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