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[RELEASE] Kab-Bot (GlobalDekaron bot) **NO BYPASS REQUIRED
Discussion on [RELEASE] Kab-Bot (GlobalDekaron bot) **NO BYPASS REQUIRED within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
09/04/2010, 06:54
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#511
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Join Date: Feb 2009
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idiots stop posting stuff before you read the first page!
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09/04/2010, 08:10
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#512
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Join Date: Nov 2008
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Quote:
Originally Posted by shinitenshi
idiots stop posting stuff before you read the first page! 
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The sad part its even the VERY first thing he sais
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09/04/2010, 09:35
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#513
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elite*gold: 3
Join Date: Nov 2008
Posts: 5,333
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@Shinitenshi stop flaming newbies, that thing is under a spoiler.
@Kab, can u edit ur first post and take the "******OCX OR RUNTIME ERROR******" stuff out of the spoiler so everyone could see (maybe make the font a bit bigger) that would save alot of flaming, spamming, complaining.
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09/04/2010, 10:35
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#514
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elite*gold: 0
Join Date: Aug 2009
Posts: 399
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Quote:
Originally Posted by TheConArtist
@Shinitenshi stop flaming newbies, that thing is under a spoiler.
@Kab, can u edit ur first post and take the "******OCX OR RUNTIME ERROR******" stuff out of the spoiler so everyone could see (maybe make the font a bit bigger) that would save alot of flaming, spamming, complaining.
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I made it more noticeable, instructed to open the spoiler and put an extra copy of it all at the bottom of the post.. If people have issues after this, it's 100% laziness.
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09/04/2010, 12:44
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#515
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Join Date: Feb 2009
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Works great, no problems at all. An really big thanks to you. Ur doing an awesome job with your bot. greetings
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09/04/2010, 15:29
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#516
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elite*gold: 0
Join Date: Feb 2006
Posts: 32
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RE: dg script. Would it be easier to have the script press the middle mouse button to center the view on north? Then you just have to know the map, not which way your camera is facing (unless you're not OCD like me and leave the bot running by itself, perhaps even leaving the camera view alone...>.>).
Excellent bot Kab. I can't wait for the next release, hopefully the color selection will be so easy I can actually get the fishing script to work. LOL.
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09/04/2010, 17:48
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#517
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Join Date: Feb 2009
Posts: 666
Received Thanks: 60
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Quote:
Originally Posted by TheConArtist
@Shinitenshi stop flaming newbies, that thing is under a spoiler.
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i don't think thats flaming
@kab hey did you ever get the issue working, last msg i got was that the issue was even more complicated than u thought.
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09/04/2010, 19:45
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#518
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Join Date: Nov 2008
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With the new version, my guy keeps running in same direction with the shinzag script and doesn't stop till i close the bot, he doesn't attack anything, just targets and runs right by them, i have normal attack on as well as my skill keys. I cant stop him from running same direction even if i stop every script, i have to manually shut the whole thing down. And after exactly 1 minute it gives me about a 5 second lag and makes me have to relog on my character. Last version was fine but this one is messing with me lol
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09/05/2010, 01:13
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#519
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elite*gold: 0
Join Date: Aug 2009
Posts: 399
Received Thanks: 735
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@shinoowns - It sounds like a typo in your script to me- like having a keydown command with no keyup command or missing a comma somewhere.
Quote:
Originally Posted by shinitenshi
@kab hey did you ever get the issue working, last msg i got was that the issue was even more complicated than u thought.
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Yeah last night I was finding bug after bug lol, got them all resolved though. Did not realize so many commands were so broken.
And without further wait, the next release:
Version 3.5f(9-04-2010)
*BugFixes:
Found and fixed many bugs in the following commands: lscript, goto/here, lstart/lend, notcol/iscol, match/nomatch. These commands should now be bug-free.
*Minor Additions:
*When you save a script, the bot will now check the name you choose against the name of the last script you loaded, if they don't match you will get an error msg asking if the overwrite is ok.
*You can now test part of a script only. If you highlight commands and press "Test" it will only run the highlighted commands!
*"GetClick" button renamed to "Get Info". Button functionality has been added. Now when you click Get Info then make Dekaron have focus the labels reflecting color/coords will update as you move the mouse rather then only on click. This will make it much easier to know your getting the spot your after.
*Numerous Help entries modified, and Help added for new features.
*Tons of error handling added. Added many checks for improper syntax of commands, with error messages specifying what the problem command is. If you are still crashing the bot without errors, report to me what you did! My goal is to catch every possible script mistake and be crash free!
New/Modified Commands:
*First up, new command "scan;StartX;StartY;EndX;EndY;color1:color2:et c"
You can use UNLIMITED colors in the command separated by ":".
This command will scan a square of the screen, from the top left(startx,starty) to bottom right(endx,endy) for the colors specified.
If you use endscan;l it will loop the check until no more matches are found.
When the scan; command makes a match, it sets a variable "sx" "sy" as the x,y coords of the match, so you can use it in the modified "mov;" command to move the mouse to those coords.
*Modified Command: "Mov":
If you use mov;sx;sy it will move the mouse to the X,Y of the last color matched by the scan command.
New Feature: Scanner:
This one is a bit complicated and might be hard to understand, but I will do my best to explain with a picture.
1- Press the Capture Screen button.
2- Grab the picture window and move it to the spot you want to capture.
3- Give Dekaron focus by right click or Alt-Tab.
4- Now press the Fill button to fill the top box(4a) with all the info.
5- Now you can choose to sort the results in numeric order(color codes only) and also gives the option to remove duplicates. The results show in 5a.
Why do I want this shit you may ask? WELL it's this new feature along with the scan command that has allowed me to make Dil Only Loot Script! The tutorial below will descripe how to find the right colors to scan; for dil, and other items. (open spoiler)
TUTORIAL
#1. Drop a small pile of Dil on the ground.
#2. Use the scanner to take a Capture of the Pile.
#3. Press the Fill button and wait for it to finish.
#4. Now press the sort button, when prompted to remove duplicates PRESS YES.
#5. Now take the Sorted Results and copy/paste them into a seperate text file.
#6. Repeat the Above process for 2 more piles of Dil.
#7. Now your seperate text file has the results of all 3 scans with duplicates removed. Take that list and paste it into the top textbox of the scanner.
#8. Once again, press sort, this time choose NO when prompted to remove duplicates.
#9. Scroll through the list(bottom box) and copy/paste every relevant color that appears 3 times in the list. (this means it was in all 3 piles of dil). Paste those results into a separate text file. NOTE: Do not copy all 3 occurrences of the color into your text file, only 1 of each.
#10- Repeat steps 1-9.
#11- Now your text file contains 2 lists of colors that each showed in 3 piles of Dil. Copy/paste both lists into the top textbox of the Scanner.
#12- Once again click sort, this time select NO when prompted to remove duplicates.
#13. Now copy/paste all occurrences of relevant colors that are listed twice. (means the colors showed in all 6 piles of dil).
#14. Your text file should now have a small list(4 or 5 colors). Now it's time to test those colors 1 by 1 using the scan; script command.
15. Find the one or two colors which find dil more successfully and those will be the ones you want to use in your scripts.
I know this is a long process but it's the only way to find the few unique colors out of THOUSANDS of random shades found in Dil Piles.
I've been working on this release for a few weeks and I'm sure I forgot to mention other stuff I've done with this version.
My dil.txt for dil only loot is included, you will probably need to find the right colors for your own system though.
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09/05/2010, 01:40
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#520
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elite*gold: 0
Join Date: Feb 2009
Posts: 666
Received Thanks: 60
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lets just say wow, ppl are gona be like "thanks but doesn't work for me" hehehe
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09/05/2010, 04:34
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#521
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elite*gold: 0
Join Date: Nov 2009
Posts: 14
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this is EPIC, only people who coded in their lives are capable of appreciating all the hard work put into this.
I bow to you.
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09/05/2010, 04:46
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#522
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elite*gold: 0
Join Date: Jun 2010
Posts: 15
Received Thanks: 1
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wow awsome!!!!  you are the best, we all really appreciate
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09/05/2010, 05:04
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#523
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elite*gold: 0
Join Date: Sep 2009
Posts: 29
Received Thanks: 4
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Well I wana start with an apologie for the last post I maid about the error I was gettin that you had a fix to in the begining. I would also love to say this is completly epic. Very very nice work. Again thank you and sorry for the post.
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09/05/2010, 12:32
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#524
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elite*gold: 0
Join Date: Aug 2009
Posts: 399
Received Thanks: 735
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Thanks for the kind words guys... But to me it's not work, I have more fun making the bot then I do playing the game.
I'm really excited about this last feature, getting it working was kind of a crazy process and I'm not even sure how I came up with all the ideas.
Anyways, there is another small version coming very soon. Then after that another big one that will probably take awhile. I still have lots of cool ideas.
But I really made this post because I wanted to demonstrate a good way of using scan; as a dil loot command. (once you've already followed the steps in the tutorial and have a working dil.txt)
By nature of the command repeatedly running it most likely will slow down most systems. It does mine for sure, but my laptop is hella old. It's good to use a delay before or after it, and avoid looping too long.
*I would like to know how fast the command works on other systems, if people would report it*
So anyways, heres how I use it in my exp script.
Quote:
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Originally Posted by Kabflash:
*w,3000,-w,
[north 5 sec],
lscript;skillbot.txt;10,
[loop skillbot.txt 10 times],
1000,
lscript;dil.txt;1,[loot dil],
*s,3000,-s,
[south 5 second],
lscript;skillbot.txt;10,
[loop skillbot.txt 10 times],
1000,
lscript;dil.txt;1,[loot dil]
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I had included an incomplete, error'd version of this script with the bot, lol.
*EDit- dil.txt can be found in the SCRIPTS spoiler on the first page.
*Edit 2---
Lol forgot to mention in the release, I also added rightclick copy/paste/etc menu to the textboxes.
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09/05/2010, 16:15
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#525
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elite*gold: 0
Join Date: Jun 2009
Posts: 41
Received Thanks: 0
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thanks man, nice work, though cant figure out whats wrong with the pot bot. this forum has been dead for quite a time until your relase. keep up the great work.
btw is it possible to make a script bot that changes weapon, like dagger to bow. i beleived that this will be useful for multi build like my hunter.
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