im no where near the level of nebular, but thanks lol :P
Quote:
Originally Posted by Naniooooo
auto loot
private ... atm..
Quote:
Originally Posted by Naniooooo
what mean 11DC for wall hack ?
not sure what the significance of 11DC is for dekaron, but we are just checking to see if edx is equal to 11DC, since when we checked what access the address, the function showed that edx was equal to 11DC at the time that the ESI register was equal to the value we needed.
Basically, through testing over and over i found that the EDX register didnt change no matter what map i used. so if i did a little test to check if edx = 11DC and that worked out for me. without it, the ESI register would be constantly changing to a different address, instead of just staying on the address that points to our map attribute. (parca.mac , etc)
I found the address according to the operation of the tutorial, but when I change the map web image Mac and re-enter the map, I can go through the wall, but after I wear it, I go back to the original place as if I haven't worn it
I found the address according to the operation of the tutorial, but when I change the map web image Mac and re-enter the map, I can go through the wall, but after I wear it, I go back to the original place as if I haven't worn it
Update your script to the current version of the game, then post your script. Let me look at it.
define(address,00FAD184) <---- this address leads to the middle of nowhere, you definitely didnt update the script like i asked.
[ENABLE]
assert(address,bytes)
alloc(newmem,$1000)
label(code)
label(return)
newmem:
cmp edx,11D8 <--- where did you get this number?
jne code
cmp [esi+402],'web_'
je code
mov [esi+402],'web_'
mov [esi+406],'imag'
mov [esi+40A],'e.ma'
mov [esi+40E],'c <---- are you trollling? this script will not inject with an error like this.
code:
bt [0161C118],01
jae 00FAD197
jmp return
address:
jmp newmem
nop 3 <---- NANI?!!??
nop 2 <---- what?!
If you are not going to put effort in this I am not gonna help you, because I am definitely not doing it for you. (Even though I kind of already did that.)
How create a trainer in cheat engine, and how to create autoassemble scripts [16 June 06/17/2012 - Facebook - 3 Replies Many people asked me that...
Maybe some of these people are from here.. or maybe not..
Anyway.. heres 25 minutes video ;D which should help?
How create a trainer in cheat engine, and how to create autoassemble scripts - YouTube
And yea..
I noticed that there 360p and 720p only.. no idea where the 460p gone... :x
put 720p and full screen, otherwise in normal size its looks crappy