Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Dekaron > Dekaron Exploits, Hacks, Bots, Tools & Macros
You last visited: Today at 19:11

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



[CE-VAC] var to change to make mobs run closer

Discussion on [CE-VAC] var to change to make mobs run closer within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.

Closed Thread
 
Old   #1
 
Apocalisse's Avatar
 
elite*gold: 0
Join Date: Mar 2008
Posts: 90
Received Thanks: 13
Question [CE-VAC] var to change to make mobs run closer

To make mobs run closer to your pg you have to modify this line in your VAC script:

mov [ecx+20],xxxxxxxx //DwMoveDelay

Change “xxxxxxxx” value with your distance value;

Ex./

Set the closest mobs distance:

Code:
mov [ecx+20],[COLOR="red"][B]00000001[/B][/COLOR] //DwMoveDelay		<- set this value to make mobs run closest
Recommended when you got too much DCs:

Code:
mov [ecx+20],[COLOR="red"][B]000001F4[/B][/COLOR] //DwMoveDelay		<- this value make mobs run farther


PS: i posted this trick just to help people that had my same "problem"

EDIT: wrong section i think; could you call a mod to move the 3d?
Apocalisse is offline  
Thanks
5 Users
Old 01/27/2010, 20:23   #2

 
elite*gold: 0
Join Date: Oct 2008
Posts: 2,040
Received Thanks: 598
#moved, tnx for self report xD
~Twister~ is offline  
Old 02/02/2010, 13:49   #3
 
elite*gold: 0
Join Date: Nov 2007
Posts: 158
Received Thanks: 15
Quote:
Originally Posted by Apocalisse View Post
To make mobs run closer to your pg you have to modify this line in your VAC script:

mov [ecx+20],xxxxxxxx //DwMoveDelay

Change “xxxxxxxx” value with your distance value;

Ex./

Set the closest mobs distance:

Code:
mov [ecx+20],[COLOR="red"][B]00000001[/B][/COLOR] //DwMoveDelay		<- set this value to make mobs run closest
Recommended when you got too much DCs:

Code:
mov [ecx+20],[COLOR="red"][B]000001F4[/B][/COLOR] //DwMoveDelay		<- this value make mobs run farther


PS: i posted this trick just to help people that had my same "problem"

EDIT: wrong section i think; could you call a mod to move the 3d?
Thank you for that now the monsters are running closer to me . but as long as i atack them they go away ... i loose alot of mobs like that just when i atack them ... any idea what is the cause of it ?
mrbruno is offline  
Thanks
1 User
Old 02/07/2010, 13:46   #4
 
Apocalisse's Avatar
 
elite*gold: 0
Join Date: Mar 2008
Posts: 90
Received Thanks: 13
increase the value to 00000100
Apocalisse is offline  
Old 02/14/2010, 12:58   #5
 
elite*gold: 0
Join Date: Feb 2010
Posts: 29
Received Thanks: 0
Can make more to come ?:O
DaSexy is offline  
Old 02/19/2010, 15:53   #6
 
elite*gold: 0
Join Date: Sep 2009
Posts: 19
Received Thanks: 0
please teach mo step by step!!plzzzzz
yegue19 is offline  
Old 04/24/2010, 09:26   #7
 
SheWasntThere's Avatar
 
elite*gold: 0
Join Date: Apr 2008
Posts: 238
Received Thanks: 18
is this kinda like, mobs goes to you in an instant? like catch-up for dekaSEA? or just that mobs literally are close to you?
SheWasntThere is offline  
Old 04/27/2010, 14:41   #8
 
jmiller's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 43
Received Thanks: 4
uhmmm work for me but there's something i did for it to really works,, i use not only CE.. well thx anyways..


p.s where can i press the thx button? xD
jmiller is offline  
Thanks
1 User
Old 04/28/2010, 17:20   #9
 
Widom's Avatar
 
elite*gold: 0
Join Date: Apr 2010
Posts: 39
Received Thanks: 4
Quote:
Originally Posted by jmiller View Post
uhmmm work for me but there's something i did for it to really works,, i use not only CE.. well thx anyways..


p.s where can i press the thx button? xD
Widom is offline  
Thanks
1 User
Old 05/06/2010, 13:43   #10
 
elite*gold: 0
Join Date: Mar 2008
Posts: 3
Received Thanks: 0
i have to change the value of that script?
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

00450BCD: // <---------------This Address for EXTREME SERVER
jmp newmem
nop
returnhere:

newmem:

originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx


mov edx,99
mov [eax+1C],edx

mov edx,99 // number boss spawn
mov [eax+8c],edx

mov edx,01 // time delay between spawn
mov [eax+90],edx

mov edx,9999 // num mob follow me
mov [eax+3C],edx
mov [ecx+20],edx
exit:
jmp returnhere


[DISABLE]
dealloc(newmem)
00450BCD:
mov edx,[eax+1c]
mov [ecx+20],edx
cancellino is offline  
Old 07/24/2010, 08:50   #11
 
jmiller's Avatar
 
elite*gold: 0
Join Date: May 2008
Posts: 43
Received Thanks: 4
Quote:
Originally Posted by Widom View Post
:P
jmiller is offline  
Thanks
1 User
Old 07/24/2010, 15:06   #12
 
matii1509's Avatar
 
elite*gold: 90
Join Date: Jan 2008
Posts: 1,175
Received Thanks: 137
#11 reported bumping old thread
matii1509 is offline  
Old 07/24/2010, 15:55   #13

 
elite*gold: 35
Join Date: Aug 2009
Posts: 5,822
Received Thanks: 1,958
#infracted
#closed
~Kakkarot~ is offline  
Closed Thread


Similar Threads Similar Threads
mobs must stay closer req ?
06/23/2010 - Dekaron - 8 Replies
can someone tell me the script for holding the mobs closer while vacing , bcs my bagi skills doesnt hit all mobs
How Change Mobs Speed on CE ??
11/14/2009 - Dekaron - 11 Replies
any1 know maybe how change mobs speed on CE i try samthing but nothing work ???
change the dil from mobs?
05/18/2009 - Dekaron - 4 Replies
i know dil is by server sided, but when mobs drop the money is it possible change the money? mabye \/xWx\/ can join here and answer me? or \/xWx\/ can try to do it? thx



All times are GMT +1. The time now is 19:12.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.