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[CE-VAC] var to change to make mobs run closer
Discussion on [CE-VAC] var to change to make mobs run closer within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
01/27/2010, 17:00
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#1
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[CE-VAC] var to change to make mobs run closer
To make mobs run closer to your pg you have to modify this line in your VAC script:
mov [ecx+20], xxxxxxxx //DwMoveDelay
Change “ xxxxxxxx” value with your distance value;
Ex./
Set the closest mobs distance:
Code:
mov [ecx+20],[COLOR="red"][B]00000001[/B][/COLOR] //DwMoveDelay <- set this value to make mobs run closest
Recommended when you got too much DCs:
Code:
mov [ecx+20],[COLOR="red"][B]000001F4[/B][/COLOR] //DwMoveDelay <- this value make mobs run farther
PS: i posted this trick just to help people that had my same "problem"
EDIT: wrong section i think; could you call a mod to move the 3d?
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01/27/2010, 20:23
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#2
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#moved, tnx for self report xD
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02/02/2010, 13:49
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#3
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Quote:
Originally Posted by Apocalisse
To make mobs run closer to your pg you have to modify this line in your VAC script:
mov [ecx+20], xxxxxxxx //DwMoveDelay
Change “ xxxxxxxx” value with your distance value;
Ex./
Set the closest mobs distance:
Code:
mov [ecx+20],[COLOR="red"][B]00000001[/B][/COLOR] //DwMoveDelay <- set this value to make mobs run closest
Recommended when you got too much DCs:
Code:
mov [ecx+20],[COLOR="red"][B]000001F4[/B][/COLOR] //DwMoveDelay <- this value make mobs run farther
PS: i posted this trick just to help people that had my same "problem"
EDIT: wrong section i think; could you call a mod to move the 3d?
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Thank you for that now the monsters are running closer to me . but as long as i atack them they go away ... i loose alot of mobs like that just when i atack them ... any idea what is the cause of it ?
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02/07/2010, 13:46
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#4
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increase the value to 00000100
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02/14/2010, 12:58
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#5
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Can make more to come ?:O
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02/19/2010, 15:53
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#6
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please teach mo step by step!!plzzzzz
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04/24/2010, 09:26
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#7
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is this kinda like, mobs goes to you in an instant? like catch-up for dekaSEA? or just that mobs literally are close to you?
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04/27/2010, 14:41
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#8
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uhmmm work for me but there's something i did for it to really works,, i use not only CE.. well thx anyways..
p.s where can i press the thx button? xD
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04/28/2010, 17:20
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#9
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Quote:
Originally Posted by jmiller
uhmmm work for me but there's something i did for it to really works,, i use not only CE.. well thx anyways..
p.s where can i press the thx button? xD
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05/06/2010, 13:43
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#10
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i have to change the value of that script?
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
00450BCD: // <---------------This Address for EXTREME SERVER
jmp newmem
nop
returnhere:
newmem:
originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx
mov edx,99
mov [eax+1C],edx
mov edx,99 // number boss spawn
mov [eax+8c],edx
mov edx,01 // time delay between spawn
mov [eax+90],edx
mov edx,9999 // num mob follow me
mov [eax+3C],edx
mov [ecx+20],edx
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
00450BCD:
mov edx,[eax+1c]
mov [ecx+20],edx
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07/24/2010, 08:50
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#11
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Quote:
Originally Posted by Widom
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:P
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07/24/2010, 15:06
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#12
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#11 reported bumping old thread
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07/24/2010, 15:55
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#13
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#infracted
#closed
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