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[RELEASE]Fixed Wall Hack Script

Discussion on [RELEASE]Fixed Wall Hack Script within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.

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Old 01/20/2010, 05:35   #16
 
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yes, just turn them off and wait a little bit and they will reset back to normal
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Old 01/20/2010, 08:49   #17
 
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nice fix
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Old 01/20/2010, 12:47   #18
 
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I wouldn't know how to use this. i got Cheat Engine, i just wouldn't know how to use. any 2moon hacks would someone kindly Explain how to use it? or any other hacks iv been looking for vac hack. but once i get used to 2 moons again ill try and do some stuff.. So if someone could kindly explain how to use hacks on 2 moons would be so awesome :d message me or add me on aim thanks! john23162316
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Old 01/21/2010, 00:38   #19
 
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Quote:
Originally Posted by pimpster20 View Post
I wouldn't know how to use this. i got Cheat Engine, i just wouldn't know how to use. any 2moon hacks would someone kindly Explain how to use it? or any other hacks iv been looking for vac hack. but once i get used to 2 moons again ill try and do some stuff.. So if someone could kindly explain how to use hacks on 2 moons would be so awesome :d message me or add me on aim thanks! john23162316


CLick here, this is a tut on how to do everything. Things should be clearer after you go through this a few times.



Bypass is here:



and hacks are here:



and here you will see how to update the hacks, I recommend using the array of bytes method, is faster.

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Old 01/21/2010, 08:54   #20
 
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#reported spam, this is not the black market
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Old 01/21/2010, 09:19   #21
 
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Quote:
Originally Posted by waidas123 View Post
#reported spam, this is not the black market
You go boy get them nubbies
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Old 01/22/2010, 23:37   #22
 
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great it didnt crash like the other one thanks man
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Old 01/27/2010, 06:47   #23
 
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You can use this to turn wall hack off (turn wall hacked maps back to normal).

Code:
[ENABLE]
alloc(Wall,64)
label(ReturnWall)

00768533: //8D BC 24 88 00 00 00
jmp Wall
nop
nop
ReturnWall:

Wall:
lea edi,ss:[esp+00000088]
cmp [eax+00000402],5f626577
je ReturnWall
mov [eax+00000402],5f626577
mov [eax+00000406],67616d69
mov [eax+0000040a],616d2e65
mov [eax+0000040e],00000063
jmp ReturnWall

[DISABLE]
dealloc(Wall)
alloc(NormalWall,64)
label(ReturnWall)
label(WriteMac)

00768533: //8D BC 24 88 00 00 00
jmp NormalWall
nop
nop
ReturnWall:                 

NormalWall:
mov di, word ptr [eax+202]
cmp word ptr [eax+402],di
lea edi,[esp+00000088] 
je ReturnWall
pushad
sub ecx,ecx
cmp byte ptr [eax],11 //Avalon id
jnz WriteMac
mov byte ptr [eax+ecx+402],41
inc ecx
WriteMac:
mov dl, byte ptr [eax+ecx+202] //value for .mol
mov byte ptr [eax+ecx+402],dl
inc ecx
cmp byte ptr [eax+ecx+202],6d
jnz WriteMac
mov dword ptr [eax+ecx+402],0063616d
popad
jmp ReturnWall
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Old 01/27/2010, 16:28   #24
 
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works great! thank you very much
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Old 01/27/2010, 18:38   #25
 
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Quote:
Originally Posted by bottomy View Post
You can use this to turn wall hack off (turn wall hacked maps back to normal).
[/code]

Works fantasic Bottomy. Very well done!!! Thanks

Quote:
Originally Posted by sachamo512 View Post
works great! thank you very much
sachamo, you should put this one on your first post. Giving all credit to bottomy of coarse.
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Old 01/27/2010, 19:33   #26
 
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good idea
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Old 01/27/2010, 20:07   #27
 
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nice script 2 disable it xD
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Old 02/08/2010, 23:01   #28
 
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Quote:
Originally Posted by bottomy View Post
You can use this to turn wall hack off (turn wall hacked maps back to normal).

Code:
[ENABLE]
alloc(Wall,64)
label(ReturnWall)

00768533: //8D BC 24 88 00 00 00
jmp Wall
nop
nop
ReturnWall:

Wall:
lea edi,ss:[esp+00000088]
cmp [eax+00000402],5f626577
je ReturnWall
mov [eax+00000402],5f626577
mov [eax+00000406],67616d69
mov [eax+0000040a],616d2e65
mov [eax+0000040e],00000063
jmp ReturnWall

[DISABLE]
dealloc(Wall)
alloc(NormalWall,64)
label(ReturnWall)
label(WriteMac)

00768533: //8D BC 24 88 00 00 00
jmp NormalWall
nop
nop
ReturnWall:                 

NormalWall:
mov di, word ptr [eax+202]
cmp word ptr [eax+402],di
lea edi,[esp+00000088] 
je ReturnWall
pushad
sub ecx,ecx
cmp byte ptr [eax],11 //Avalon id
jnz WriteMac
mov byte ptr [eax+ecx+402],41
inc ecx
WriteMac:
mov dl, byte ptr [eax+ecx+202] //value for .mol
mov byte ptr [eax+ecx+402],dl
inc ecx
cmp byte ptr [eax+ecx+202],6d
jnz WriteMac
mov dword ptr [eax+ecx+402],0063616d
popad
jmp ReturnWall
Hey, I'm having a problem with this script. When I go to update the offset, it gives me 3 addresses. I try all of them and none of them work. Anyone have any theories?

Thanks,
1xUp
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Old 02/08/2010, 23:16   #29
 
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Quote:
Originally Posted by 1xUp View Post
Hey, I'm having a problem with this script. When I go to update the offset, it gives me 3 addresses. I try all of them and none of them work. Anyone have any theories?

Thanks,
1xUp
Did you try them one by one ? Or you just injected this script to all 3 at the same time ?

And did you search those offsets right ?

By the way keep in mind this script will turn off your wallhack.
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Old 02/08/2010, 23:19   #30
 
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Well I tried them each one by one, I do believe I searched them right, I followed the tutorials.
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