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[Release]Undetected CRC BYPASS 1.54
Discussion on [Release]Undetected CRC BYPASS 1.54 within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
03/05/2012, 20:31
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#301
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Join Date: Apr 2008
Posts: 36
Received Thanks: 4
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Quote:
Originally Posted by lifs2000
This is just a simple cookie, it's also on the login website, btw your user and password it's there and it's encrypted in base64, you should remove it lol.
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This code is a example, is not a true code. If you can desencrypt you will not find anything valid Pass or ID. So good luck.
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03/05/2012, 21:14
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#302
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Join Date: Mar 2008
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Quote:
Originally Posted by Anjo1077
This code is a example, is not a true code. If you can desencrypt you will not find anything valid Pass or ID. So good luck.
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Ah, thought you actually copied it lol,
jabirst I think of another idea, since I got Anti xigncode bypass and not CRC, with crc you can use unpacked dekaron.exe and than everyone himself can do copy his nexon cookies to the unpacked dekaron.exe.
Because the luancher is based on cookies from nexon's website, that's why you have to login and do play first, I noticed with a dubgger, that is grabbing the cookies from the website into the dekaron.exe, than ingame your cookies are regular.
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03/05/2012, 21:20
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#303
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Join Date: Nov 2010
Posts: 17
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blank and out layers
why i change the path from 1 to 0 i cannot run the game .. anybody solved my problem ?
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03/05/2012, 23:32
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#304
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Join Date: Aug 2011
Posts: 842
Received Thanks: 590
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Quote:
Originally Posted by cilkz
why i change the path from 1 to 0 i cannot run the game .. anybody solved my problem ?
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that is coz bypass is outdated.
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03/06/2012, 05:05
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#305
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Join Date: Aug 2009
Posts: 40
Received Thanks: 14
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lifs2000 Launching Dekaron is not based on cookies, cookies are used only in browsers, dekaron is windows application. when we usually start the dekaron.exe through a rexign, where we select the dekaron.exe path and command line param (default value : m_cher). now all i need is to pass the Login Token which is NP:..... etc, but the rexign takes only first 100 characters in command line. but NP is 256 characters. Either i need another way to pass this token, else i need source code(Original Program) of rexigncode to fix this problem.
I tried these ways.
1. Google the RexignCode's Source Code, could not find any
2. Decomplie / Disassemble Rexign Exe, but i cannot since it is programmed through VC++ (optimized language)
Only the person who created RexignCode will have its source code, i need that.
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03/06/2012, 05:05
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#306
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elite*gold: 0
Join Date: Aug 2009
Posts: 40
Received Thanks: 14
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lifs2000 Launching Dekaron is not based on cookies, cookies are used only in browsers, dekaron is windows application. when we usually start the dekaron.exe through a rexign, where we select the dekaron.exe path and command line param (default value : m_cher). now all i need is to pass the Login Token which is NP:..... etc, but the rexign takes only first 100 characters in command line. but NP is 256 characters. Either i need another way to pass this token, else i need source code(Original Program) of rexigncode to fix this problem.
I tried these ways.
1. Google the RexignCode's Source Code, could not find any
2. Decomplie / Disassemble Rexign Exe, but i cannot since it is programmed through VC++ (optimized language)
Only the person who created RexignCode will have its source code, i need that.
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03/06/2012, 14:49
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#307
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elite*gold: 0
Join Date: Aug 2011
Posts: 842
Received Thanks: 590
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Quote:
Originally Posted by jabirst
lifs2000 Launching Dekaron is not based on cookies, cookies are used only in browsers, dekaron is windows application. when we usually start the dekaron.exe through a rexign, where we select the dekaron.exe path and command line param (default value : m_cher). now all i need is to pass the Login Token which is NP:..... etc, but the rexign takes only first 100 characters in command line. but NP is 256 characters. Either i need another way to pass this token, else i need source code(Original Program) of rexigncode to fix this problem.
I tried these ways.
1. Google the RexignCode's Source Code, could not find any
2. Decomplie / Disassemble Rexign Exe, but i cannot since it is programmed through VC++ (optimized language)
Only the person who created RexignCode will have its source code, i need that.
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Like this?
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03/06/2012, 22:03
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#308
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Join Date: Aug 2009
Posts: 40
Received Thanks: 14
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No this is Source of XignCode, i want Source code of ReXignation (or Xign Bypass)
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03/07/2012, 01:22
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#309
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Join Date: Apr 2008
Posts: 371
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I also play another one of Nexons games and as all games are designed to be logged on through there site, and i just used a launcher what launches the game and doesn't direct me straight to their site. So is their a way to just disable that instead of the launcher re-directing you to the site and straight into the game?
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03/07/2012, 03:36
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#310
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Join Date: Aug 2009
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Yes there is a way. thats what we are trying to work out
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03/07/2012, 05:26
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#311
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Join Date: Oct 2008
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Quote:
Originally Posted by jabirst
Yes there is a way. thats what we are trying to work out
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i can launch it w/o opening the website, but i cant take off the "authorize fail" thingie
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03/07/2012, 19:26
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#312
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Join Date: Nov 2010
Posts: 17
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Quote:
Originally Posted by Bleander
that is coz bypass is outdated.
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so, how to cope with the new bypass , sorry for my english is bad
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03/07/2012, 19:29
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#313
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Join Date: Mar 2008
Posts: 226
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Quote:
Originally Posted by jabirst
No this is Source of XignCode, i want Source code of ReXignation (or Xign Bypass)
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What you want to type in? instead of m_cher,
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03/07/2012, 19:38
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#314
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Join Date: Aug 2009
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not instead of m_cher, in addition to m_cher, we have to type in the login token NP...etc. This token will change for each time you login into the website. i have a program to get this token.
even if you type in the login token, it will not work, because currently this textbox will take only 100 characters, but NP... is 256 characters long
Quote:
Originally Posted by AnonimousOne
i can launch it w/o opening the website, but i cant take off the "authorize fail" thingie
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Yes thats why we need to pass the Login Token to avoid Authorize fail message
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03/07/2012, 20:09
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#315
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Join Date: Dec 2007
Posts: 1,238
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The "Authorize Message" is not needed to be bypassed since you can easyly use old Dekaron.exe and login into game with some tweaks on packets. They put 1 flag/check on login packets when you login it checks if you passed that authorize thing, if not then value is 0 and you get "Disconnected from Server".
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