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2moons BMR hack
Discussion on 2moons BMR hack within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
04/10/2008, 06:52
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#31
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Join Date: Apr 2008
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thanks found it... can this be done at python?
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04/10/2008, 07:02
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#32
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Quote:
Originally Posted by 1coolguy
it says cannot find offset "1095547000"
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goto general option and remove hex decimal
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04/10/2008, 10:47
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#33
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shorty...
oto-ban risk of it..
did u tried it in pyton?
cuz i dont want to loose my 110 lvl char..
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04/10/2008, 17:25
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#34
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Quote:
Originally Posted by 1coolguy
thanks found it... can this be done at python?
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Quote:
Originally Posted by sfr01
shorty...
oto-ban risk of it..
did u tried it in pyton?
cuz i dont want to loose my 110 lvl char.. 
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listen closely, i will onyl say this one more time cuz im tired of typing the same thing, THIS IS SAFE AUTO BAN IS ONLY FOR WALL HACKS RIGHT NOW acclaim is using what GG just came out with, theres no way in HIGH HELL that acclaim will have 1,9 gig of the .pak folder scaned for everyone who plays this game. vac in python works and works very well. i have it, i have evry place hacked, even down to dgs and df. also i have figured out the long range attackers =-)
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04/10/2008, 17:49
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#35
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Join Date: Apr 2008
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A third grader could figure this out lol. You can set aikey to 7 to make them act like a treasure chest (take damage / give none back) and you can modify the range of melee and range to make them impossible to hit you. Its really simple.
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04/10/2008, 17:53
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#36
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Join Date: Nov 2007
Posts: 1,358
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Quote:
Originally Posted by jcw_is_icp
listen closely, i will onyl say this one more time cuz im tired of typing the same thing, THIS IS SAFE AUTO BAN IS ONLY FOR WALL HACKS RIGHT NOW acclaim is using what GG just came out with, theres no way in HIGH HELL that acclaim will have 1,9 gig of the .pak folder scaned for everyone who plays this game. vac in python works and works very well. i have it, i have evry place hacked, even down to dgs and df. also i have figured out the long range attackers =-)
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then explain me why i can vac hack and kill all monsters outside the map without beeing banned ?
i think the vac (100 or more monster) causes the ban but i'm not sure at moment...
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04/10/2008, 18:18
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#37
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I almost always use my main account for most of my hacks, and I have never been banned yet. I just follow the same rules that I believe make sure I will never be detected without being seen by a mod. Pretty simple stuff, dont hack dumb, dont get banned.
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04/10/2008, 19:05
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#38
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Join Date: Apr 2008
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at the End u all get ban ;0
-joking- 
most of u any way
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04/10/2008, 19:20
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#39
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Join Date: Jan 2008
Posts: 20,285
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a lil tip
so guys all guys that use hacks will get problems with each patch..
if u change things in Data.pak now the server recognise that and send automaticly a report...
with the next update or minipatch ur ID get banned..(if u lucky)
it is possible that ur ID get banned 3 seconds after u loggt in..
Thats a tip from me
acclaim is not sleeping.
Be Happy
der Atze
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04/10/2008, 19:38
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#40
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Join Date: Nov 2007
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Think someone can post the files needed for the vack hack ... I mean i tried it and cant get it to work . Edited it exactly the way he said ... do i must make folder for the files or repack it to data.pak ... please help me out .
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04/10/2008, 20:12
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#41
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Join Date: Feb 2008
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im having a small problem getting this to work. I got winhex, got the crack, i open the data.pak file, i change the edit mode, i change the ID mode or whatever, i change to view text only. all i see on the right though is crazy characters .'s and ,'s. I dont see anything that says:
spider monster 205,1,0,0,0,1,0 or whatever its supposed to say.
i been reading these forums for weeks and cant put it together (prob cause im a moron)
can you tell me how to find the ID and do a proper search for it to find the mob code.
i have monster editor but i dont know where to get these ID numbers, if i can just type in the name please tell me how, cause nothing comes up.
here is what my page looks like.
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04/10/2008, 20:29
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#42
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Join Date: Aug 2006
Posts: 130
Received Thanks: 32
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Quote:
Originally Posted by CosmosTunes
then explain me why i can vac hack and kill all monsters outside the map without beeing banned ?
i think the vac (100 or more monster) causes the ban but i'm not sure at moment...
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Quote:
Originally Posted by Piranda69
Think someone can post the files needed for the vack hack ... I mean i tried it and cant get it to work . Edited it exactly the way he said ... do i must make folder for the files or repack it to data.pak ... please help me out .
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@ cosmos: well most wall hacks i have tryed to make work have all failed. i havent mastered it yet so yea, but im still trying =)
@ piranda: i can prety much garantee u every will tell u NO. because that is called LEACHING everyone on this forums that has hacks for BMR has MADE THERE OWN it dosent take much to do it. just takes time and the knowlage of not being a DUMBASS trust me i thout this all was hard as hell then i found few things and figured out how to work WinHex and now i know what im doing. im a scripter for FPS games, i make aimbots and godmode style hacks for FPS games so yea.. scripts are easy for me, but this is the first time i have used WinHex
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04/10/2008, 20:35
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#43
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Join Date: Aug 2006
Posts: 130
Received Thanks: 32
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Quote:
Originally Posted by Freexbox03
im having a small problem getting this to work. I got winhex, got the crack, i open the data.pak file, i change the edit mode, i change the ID mode or whatever, i change to view text only. all i see on the right though is crazy characters .'s and ,'s. I dont see anything that says:
spider monster 205,1,0,0,0,1,0 or whatever its supposed to say.
i been reading these forums for weeks and cant put it together (prob cause im a moron)
can you tell me how to find the ID and do a proper search for it to find the mob code.
i have monster editor but i dont know where to get these ID numbers, if i can just type in the name please tell me how, cause nothing comes up.
here is what my page looks like.

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ok bud, on ur script you have
"monster I.D.","monster name",0,0,0,0 few random numbers but then little down the script u will see the monsters name again but yet its eather lower case first letter or spelled a little bit different...
well after the weird letters after its name again there will be a set of numbers like eather "3,1,1 / 1,1,0 / 3,1,3" or something along the lines of that.. u need to be looking at those numbers =p maby that will help ya out.. and make sure u go to the right offset thingy
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04/11/2008, 00:53
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#44
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Join Date: Mar 2008
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Hmm is this really your work because i have seen this exact tut found on many other websites word for word
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04/11/2008, 01:56
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#45
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Join Date: Aug 2006
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lol word for word.. thats kinda weird cuz i got proof i wrote that myself for one, i just found out how to use WinHex till like 3 days go but im good with scripts. i posted that tut for people who wanted to know how to do this stuff, but im not gona give things out, u can look it up urself. and if i coppyed this, how come i can answer alot of questions CORRECTLY think be4 u post stuff bud. brain.. use it.
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