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Kab-Bot Script TUT - Begginer
Discussion on Kab-Bot Script TUT - Begginer within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
05/09/2012, 22:00
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#61
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elite*gold: 0
Join Date: Aug 2011
Posts: 8
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i dont knwo what im doiung wrong i tried doing the second example and i typed it out and everything put the coords and color codes... but i dont know why... it says if bot ran would crash? help?
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05/10/2012, 14:31
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#62
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Join Date: Sep 2007
Posts: 311
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Post that part of the script so we can take a look at it. My guess is that you are replacing a ; with a , or vice versa.
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06/04/2012, 16:21
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#63
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elite*gold: 0
Join Date: Jun 2012
Posts: 3
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Hello, don't is there anyone who still looking for posts but I've got problem the same as some of members with script, i wrote script that should making character run forward for 3sec then look for target use skill 1 time, placed with number 1 and then run back for 3 sec and do the same, can someone check this please, I will be thanksful.
My Script
u,
iscol;<2381176>;<500>;<500>,
1,u,
endis;l,
*w,3000,-w,u,500,
iscol;<2381176>;<500>;<500>,
1,u,
endis;l,
*s,3000,-s,u,500,
iscol;<2381176>;<500>;<500>,
1,u,
endis;l,
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06/05/2012, 06:43
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#64
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elite*gold: 0
Join Date: Oct 2009
Posts: 70
Received Thanks: 9
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do you have the < in the script? if so i think you should remove them. and what are you trying to scan fo with the iscol? my co ordinates for a targeted monster are closer to 775;40 i dont know if 500;500 is just an example you wrote or not. hope this helps.
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06/05/2012, 10:29
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#65
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elite*gold: 0
Join Date: Jun 2012
Posts: 3
Received Thanks: 0
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Ok it works, I found out this yesterday now i have problem, don't know how to make script i mean add lines to this script to attack mobs, character is only running, target but after 1,5sec run away and it's all the time i want it to target, use skills, get loot check if there is another target if not run back is this possible? Can someone help me please.
Pinky is there way you could help me with those scripts? Don't know trough skype or something?
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06/08/2012, 06:25
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#66
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elite*gold: 0
Join Date: Oct 2009
Posts: 70
Received Thanks: 9
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There is some exapmles on the first page of this post. you just need to scan your color and co ordinates and put them in and they should work fine for you. then you can modify them as you need. PM me ur skype and i will add you when i get some spare time and see if i can help.
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07/05/2012, 00:21
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#67
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elite*gold: 0
Join Date: Mar 2008
Posts: 8
Received Thanks: 0
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My bot runs around and wont attack. Any idea why?
u,
iscol;1444822;424;50
1,2,3,4,5,6,7,u,
endis;l,
*w,3000,-w,u,800,
iscol;1444822;424;50
1,2,3,4,5,6,7,u,
endis;l,
*s,3000,-s,u,800,
iscol;1444822;424;50
1,2,3,4,5,6,7,u,
endis;l,
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07/05/2012, 02:59
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#68
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elite*gold: 0
Join Date: Oct 2009
Posts: 70
Received Thanks: 9
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looks like you need to put some delays in your script. After the U, i would put 500-1000 so you lock onto a mob and can attack.
u,500,iscol;1444822;424;50
1,2,3,4,5,6,7,u,
endis;l,
*w,3000,-w,u,800,
something like that, I also put a delay after the attack.
Or your color code could be not registering properly, what resolution do you run in? 424 seems off for a co ordinate. hope it helps.
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07/10/2012, 15:51
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#69
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elite*gold: 0
Join Date: Nov 2009
Posts: 261
Received Thanks: 621
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More likely that the color code is not matching up with that...
a simple test that makes it really easy to test... run to a low level mob (that wont be quick in killing you). Select that monster and just stand there.
run this script
iscol;1444822;424;50
1,2,
endis;l,
if skills 1 and two are going nuts... presto... when the creatures title bar is gone (press escape and it will go)... Do they stop?
The fact is you have answered your own question... "My bot runs around and wont attack"... your attack commands are inside your iscoll checks...and your not attacking...
logic dictates only 1 thing ...iscoll not working/firing...
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07/11/2012, 01:47
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#70
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elite*gold: 0
Join Date: Feb 2009
Posts: 666
Received Thanks: 60
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I got into the habbit of using "comments" might be a pain but works great one u have huge ammount of code.
Like this:
Code:
[Select Mob + Delay],
u,500,
[Check if mob hp bar matches],
iscol;1444822;424;50,
[If matching = attack],
1,2,3,4,5,6,7,u,
[loop script if cord matched],
endis;l,
[run around],
*w,3000,-w,u,800,
Like ownu said, process of elimination ^ ^ play around with iscol u will get it. Btw i didnt know it was working again lol. Oh n u where missing a comma after the iscol command.
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11/25/2012, 02:22
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#71
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elite*gold: 0
Join Date: Mar 2008
Posts: 8
Received Thanks: 0
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Thank you for all your help. I have gotten my bot to attack with some tinkering. My issue now is that he will attack once, then before the monster is dead, he'll start running again.
I've tried to increase the lock time and also the time he spends at each point, but he still runs before he kills the monster. Also he only uses skills and does not auto attack when skills are on cool down and doesn't attack any monsters that he passes.
Any help would be much appreciated. Thank you.
u, 2000,
iscol;8879338;707;47,
1,2,3,4,5,6,7,
endis;1,
*w,5000,-w,u,2000,
iscol;8879338;707;47,
1,2,3,4,5,6,7,
endis;1,
*s,5000,-s,u,2000,
iscol;8879338;707;47,
1,2,3,4,5,6,7,
endis;1,
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12/03/2012, 12:32
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#72
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elite*gold: 0
Join Date: Nov 2009
Posts: 261
Received Thanks: 621
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perhaps the point of the hp bar you are scanning for red isnt where the monster dies...
all i can imagine atm, from what you say, its possible that your scanning the mobs health say..10% along the mob hp bar.... which means if that is true... your bot will run away b4 the mob dies.
have you put the mob hp scan as low as you can?
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