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[RELEASE] Monster editor
Discussion on [RELEASE] Monster editor within the Dekaron Exploits, Hacks, Bots, Tools & Macros forum part of the Dekaron category.
11/25/2007, 14:52
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#46
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elite*gold: 0
Join Date: Mar 2006
Posts: 939
Received Thanks: 105
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i get Run Time error 75 when im edit the AI of any mob
nvm fixxed
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11/25/2007, 16:28
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#47
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elite*gold: 0
Join Date: Nov 2007
Posts: 51
Received Thanks: 4
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can i do the mobs run after me but cant hit me???
its will be great
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11/25/2007, 17:02
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#48
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elite*gold: 0
Join Date: May 2007
Posts: 98
Received Thanks: 9
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great job!
I have the same question tho as the previous reply, anyway to make them not attack a person but still follow after you without just running by you tho? I got it where they follow me and dont attack but yet they walk right by me then come back and start following me again, its kinda wierd and was wondering if anyone got this prog to do it?
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11/25/2007, 17:09
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#49
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elite*gold: 0
Join Date: May 2007
Posts: 98
Received Thanks: 9
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Well, I figured out how to make them follow you if there not attacking, well not sure what exactly has been done but for crespo clays,eclipses and elephants I set the AI to 9 and set the cell range on all settings for both normal and range to also 9 and now they'll follow run pass alittle stop and target again still doesnt lure good and it only lures 1 of each at a time, because when theres 2 one just runs away. but still better then the mobs just running away completely
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11/25/2007, 21:25
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#50
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elite*gold: 0
Join Date: Nov 2007
Posts: 2
Received Thanks: 1
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plz...anyone..can help me..i need...to know..more.vlaues..to AI---plz..if anyone..have discover more..plz..tell me!!
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11/25/2007, 21:56
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#51
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elite*gold: 0
Join Date: Nov 2007
Posts: 37
Received Thanks: 2
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is there a way to change their agro? i want all mobs agro on me, not only 3...
i was experimenting with AI but no luck atm.... any ideas?
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11/26/2007, 01:55
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#52
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elite*gold: 0
Join Date: May 2007
Posts: 217
Received Thanks: 14
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For ppl that are wanting massive agro (more than 3 monsters to follow) try and set the AI to 4 that's what the sasquatches in nunvice use, I havent tested this yet just thought i'd suggest however we all know that sasquatches in nunvice will pile on you no matter how many they are....:0)
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11/26/2007, 02:21
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#53
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elite*gold: 0
Join Date: Nov 2007
Posts: 19
Received Thanks: 163
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ill have a look into the monster following cap and ill post it when i find it. im not sure if u will be able to do it with the monster editor.
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11/26/2007, 06:11
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#54
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Join Date: May 2007
Posts: 217
Received Thanks: 14
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Thanks yezo Im assuming my idea didnt work so i hope you have better luck than i did.
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11/26/2007, 07:15
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#55
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elite*gold: 0
Join Date: Nov 2007
Posts: 35
Received Thanks: 1
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I see that you can edit the monsters in DF. Has anyone tired it yet? Couldn't you send in a one man party, set the monsters in there not to attack you, and just fight through until you are eventually forced to fight actual players? That would be a load of xp.
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11/26/2007, 08:07
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#56
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elite*gold: 0
Join Date: Nov 2007
Posts: 19
Received Thanks: 163
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yea u could do that :P havent tried it yet though but cant see why not
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11/26/2007, 09:13
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#57
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elite*gold: 0
Join Date: Nov 2007
Posts: 1,358
Received Thanks: 273
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woot i saw in the 2moons forum that there is an gameguard update. I'm at moment at work. Anyone can say if its still working and save ?
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11/26/2007, 15:15
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#58
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elite*gold: 0
Join Date: Nov 2007
Posts: 14
Received Thanks: 0
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Thx yezo,
Just wanna know , izzit this program can change money drop?
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11/26/2007, 15:23
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#59
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elite*gold: 0
Join Date: Nov 2007
Posts: 1,358
Received Thanks: 273
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Quote:
Originally Posted by clanxz
Thx yezo,
Just wanna know , izzit this program can change money drop?
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nope experience and gold drop are serverside not client side ^^
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11/26/2007, 18:54
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#60
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elite*gold: 60
Join Date: Nov 2007
Posts: 9
Received Thanks: 0
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I'm sorry for my bad english, but whenever i change a value with the editor and get ingame, it crashes and i get this error(its in dutch, but i hope u recognize the window:
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