the DarkMainSWF tool don't works fine anymore !!
since the 4.2 version of the game, this tool can't find the correct version and honey boxes codes.
it comes from the main.swf that was mainly updated.
i'm decompiling this file to find where DO developpers team has hidden this information.
Thank you roscatel, I couldn't get it to work with Chrome but it works with Mozilla .. I have one question, does the enemy lokator show all enemies just in your map or all maps?
what does the first or 2de or 3de do :P i mean why is it better ?
1nd and 2nd are the same. Are included older scripts like "antistealth & avtolock" , "do_lokator"... "expired" scripts in my opinion
Quote:
Originally Posted by obsidianknight
Hello,
Thank you roscatel, I couldn't get it to work with Chrome but it works with Mozilla .. I have one question, does the enemy lokator show all enemies just in your map or all maps?
-Cruz
I'm happy that you get it to work
And your question, it's a bit "weird" , lokator script just shows you enemy near you with red square like x-1 maps. it doesn't show all the enemies of the map. (just who is near you...)
1nd and 2nd are the same. Are included older scripts like "antistealth & avtolock" , "do_lokator"... "expired" scripts in my opinion
I'm happy that you get it to work
And your question, it's a bit "weird" , lokator script just shows you enemy near you with red square like x-1 maps. it doesn't show all the enemies of the map. (just who is near you...)
whait whait whait so its acculy the few antistealth scripts in 1 script ?
whait whait whait so its acculy the few antistealth scripts in 1 script ?
no. first 2 WPs include older scripts.
3rd WP has that script called "all in one" which contains basically 3 scripts: smart antistealth, lokator and enemy info (HP / SH)
no. first 2 WPs include older scripts.
3rd WP has that script called "all in one" which contains basically 3 scripts: smart antistealth, lokator and enemy info (HP / SH)