It seems that there is everyday a new private server from someone who just copies and paste's existing code..
with no stability or whatever,
With this in mind and as a old Darkorbit player i'm gonna start a new project using godot engine to create a game like darkorbit, or more of a space themed mmo game, with fast paced game play and gameplay based more on pvp than pve ( I never liked grinding, or pay2win )
Will a game like this get players if the game has stability and constant updates ?
I'm not a scriptkiddo that's gonna copy and paste, but rather make everything from scratch,
i've now got a login/registration system, ships are stored in db to make it easier for updating, next steps are realtime multiplayer and continue to the game mechanics,
will you want to play this game in it's alpha phase?
Yeah his sentences are too long and with too diverse vocabulary for it to be Gyula + Gyula would never code anything himself.
Filippi is actually more likely to be Gyula with his low IQ posts
That said you're right we are all tired of the same pservers opening every week, If you missed it I made a epvp post about it to build a community of devs with real projects and help each other:
Yeah his sentences are too long and with too diverse vocabulary for it to be Gyula + Gyula would never code anything himself.
Filippi is actually more likely to be Gyula with his low IQ posts
That said you're right we are all tired of the same pservers opening every week, If you missed it I made a epvp post about it to build a community of devs with real projects and help each other:
i've joined your discord server,
for now im busy with the backend of the game, I have created a server and a client, the frontend ( the ui, layout) looks horrible but thats because i just started 2 days ago, Im gonna share my work when it look a little better, now im creating a npc manager,