whatever i do always puts the new players on the x8 map
{"StarterMap":false,"PvpMap":false,"RangeDisabled" :false,"CloakBlocked":false,"LogoutBlocked":false, "DeathLocationRepair":true}
class Position
{
//public static Position MMOPosition = new Position(1800, 7300);
//public static Position EICPosition = new Position(9500, 2800);
//public static Position EICPosition = new Position(10400, 1800);
//public static Position VRUPosition = new Position(18500, 7300);
//public static Position VRUPosition = new Position(19100, 6500);
public static Position MMOPosition = new Position(2000, 2000);
public static Position EICPosition = new Position(18900, 2000);
public static Position VRUPosition = new Position(19000, 11600);
public int X { get; set; }
public int Y { get; set; }
public Position(int x, int y)
{
X = x;
Y = y;
}
public int GetBaseMapId()
{
//return FactionId == 1 ? 20 : FactionId == 2 ? 24 : 28;
return FactionId == 1 ? 1 : FactionId == 2 ? 5 : 9;
}
public Position GetBasePosition()
{
return FactionId == 1 ? Position.MMOPosition : FactionId == 2 ? Position.EICPosition : Position.VRUPosition;
}
I set everything up like that but it's not good for me
what do i do to put a new registered player on the x1 map?
Malicious people please don't write anything thank you