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DarkOrbit - Offline version in Unity

Discussion on DarkOrbit - Offline version in Unity within the DarkOrbit forum part of the Browsergames category.

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Old   #1
 
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Question DarkOrbit - Offline version in Unity

Hi, I decided to create an offline version of DarkOrbit with a friend. It would be a game played by a few friends (about 20-30). I would eventually program the whole game myself, but I would use the graphics directly from BP. Is there a chance that I could be fined or prosecuted for using BP graphics? The game would not be earned and would only be offline on the Unity engine. Thanks



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Old 07/31/2020, 15:31   #2

 
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Quote:
Originally Posted by Developergame1235 View Post
Hi, I decided to create an offline version of DarkOrbit with a friend. It would be a game played by a few friends (about 20-30). I would eventually program the whole game myself, but I would use the graphics directly from BP. Is there a chance that I could be fined or prosecuted for using BP graphics? The game would not be earned and would only be offline on the Unity engine. Thanks
yes because bp has the copyright not you


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Old 07/31/2020, 21:26   #3
 
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Quote:
Originally Posted by Developergame1235 View Post
Hi, I decided to create an offline version of DarkOrbit with a friend. It would be a game played by a few friends (about 20-30). I would eventually program the whole game myself, but I would use the graphics directly from BP. Is there a chance that I could be fined or prosecuted for using BP graphics? The game would not be earned and would only be offline on the Unity engine. Thanks
No you won't get fined..

Just say that you made it for educational purposes and never charge money for the game.
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Old 08/01/2020, 00:11   #4

 
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you can do it all you just need to modify everything and use an other name.


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Old 08/03/2020, 22:10   #5
 
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Pay attention, the plot of the game is similar to Darkorbit.
But the models / sound / pictures are different, so there can be no claims from Bigpoint.


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